WvW staying power
I don’t really support any of that.
I would rather ask two simple questions:
Is it fun now?
If it’s not fun now, how can we make it fun?
Adding things like realm abilities, realm ranks, etc, is just a bypass for people not having enough fun. If a game is fun, I play it. I don’t need a new hat or to unlock some new ability every day. People have been playing chess for over 500 years and never once needed to unlock a new ability. Either you like it or you don’t. If you like it, you play it.
If people aren’t liking WvW enough to play it, then let’s ask “what’s not fun about it?”
I wouldn’t mind seeing more stats, of course. I’m a big fan of stats. But unlocking new abilities or new pants could cause problems and you didn’t really address the root problem of the game just not being fun enough to play it without rewards.
A game that’s 100% WvW
http://www.kickstarter.com/projects/13861848/camelot-unchained