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Posted by: TwoBit.5903

TwoBit.5903

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Posted by: LetoII.3782

LetoII.3782

Meh, as in events? Always a mess in open world.
It’s up to the players to create differences in kind of experience. One moment you’re the powerful invading army, an hour later you might be in a single squad fleeing the zerg. No gaming company can do this for us, that’s why sandbox play is so unique.
Trouble is knowing how to create these circumstances for yourself, rather than relying on the rails to steer you in a direction…

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Posted by: TwoBit.5903

TwoBit.5903

GW2 is more of an onrails experience than an sand box one. It’s basically a bunch of set pieces littered about. This goes for WvW as well. You can easily argue that dev’s design intent overrides player freedom and imagination.

Regardless, the video was talking about difference in kind, or in other words the difference in feel of the experience. How does this relate to wvw? It’s obvious the individual player can choose what they do, but what about the rest of the players and the kind of player environment they provide?

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Posted by: Aeolus.3615

Aeolus.3615

Yup gw2 got nothing to due with sandbox, or even openbox, gw2 is common mmo that dev’s introduce some minor content to the world calling it Living Story, even some of the ones that are in beta and being sandbox games already got a really nice graphism.

The next gen of mmo’s(end 2k13/2k14) will give the option for guilds to change the world, cant you guys imagine what if guilds could build castles from pre-selected models, movable siege? on a huge batlefied add towers, but with the actual WvW doesnt have its own shifts, since fights are not ment to last or even castle conquest are not ment to last due server reset or massive golem rushes, what you do got no credit at the end with the actual concept becouse you will loose it on the next minutes.
WvW got to much impact than Anet expectec as they sayd it would be the casual PVP to spend some minutes and leave.

Even on PvE, guilds could improve the main citties, bough a guild home( on Divinity Reach as example improve the resources of the city) …well this is just a openbox world, sandbox would be to complex for the sytem do deal with it, as it would be need more €/$ for a development like that and i believe NCsoft would not want to put some money on this, thats the same to imagine gw2 with some rules of Archage as in exemple of a sandbox mmo and being developed by a ex-ncsoft if i remmeber well .

P.S, IMO GW2 with openbox concept would be a overkill in USA and EU to other games, and sorry to the bad english.

1st April joke, when gw2 receives a “balance” update.

(edited by Aeolus.3615)

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Posted by: Slamz.5376

Slamz.5376

The next gen of mmo’s(end 2k13/2k14) will give the option for guilds to change the world, cant you guys imagine what if guilds could build castles from pre-selected models, movable siege?

Yeah, that’s what I said after EQ.
About 15 years ago.
The next gen of MMOs was WOW and we’ve been playing WOW ever since. The name changes, the graphics change, the settings change but it’s WOW.

Meanwhile, Camelot Unchained, which looks to be a real next-generation MMORPG with real block-by-block castle building, can’t even raise the $2 million they need to get started. After 23 days their kickstarter doesn’t even have 9000 supporters.

There are probably easily 200,000 players look for a game like that but only 9000 of them are actually willing to put up $25 bucks for a pre-order to help the game get built.

10 years from now, we’ll be playing WOW still. It’ll be 3-D virtual reality WOW, but still WOW.

Camelot Unchained – from the makers of DAOC
A game that’s 100% WvW
http://www.kickstarter.com/projects/13861848/camelot-unchained

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Posted by: TwoBit.5903

TwoBit.5903

The next gen of mmo’s(end 2k13/2k14) will give the option for guilds to change the world, cant you guys imagine what if guilds could build castles from pre-selected models, movable siege?

Yeah, that’s what I said after EQ.
About 15 years ago.
The next gen of MMOs was WOW and we’ve been playing WOW ever since. The name changes, the graphics change, the settings change but it’s WOW.

Meanwhile, Camelot Unchained, which looks to be a real next-generation MMORPG with real block-by-block castle building, can’t even raise the $2 million they need to get started. After 23 days their kickstarter doesn’t even have 9000 supporters.

There are probably easily 200,000 players look for a game like that but only 9000 of them are actually willing to put up $25 bucks for a pre-order to help the game get built.

10 years from now, we’ll be playing WOW still. It’ll be 3-D virtual reality WOW, but still WOW.

Certainly think it would help if they had a different spokesperson for the Kickstarter ^.^;

And I agree that we’ll probably be playing WoW ten years from now. But that should only hold true for the AAA category, since AAA companies are more likely to be led by the nose with money.

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Posted by: Ungood.3054

Ungood.3054

The next gen of mmo’s(end 2k13/2k14) will give the option for guilds to change the world

This has been done already. iirc with catastrophically bad results, as in the game got shut down.

Every Lifelong Journey Ends With a Gravestone.
Born and Raised in Eredon Terrace

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Posted by: ErlendR.6107

ErlendR.6107

GW2 is more of an onrails experience than an sand box one.

Tottaly agree

Yup gw2 got nothing to due with sandbox, or even openbox, gw2 is common mmo that dev’s introduce some minor content to the world calling it Living Story,

Tottaly agree too

Meanwhile, Camelot Unchained, which looks to be a real next-generation MMORPG with real block-by-block castle building, can’t even raise the $2 million they need to get started. After 23 days their kickstarter doesn’t even have 9000 supporters.

I will not play anythin called “Camelot” D:
xD

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