WvWvW and PvE item ?

WvWvW and PvE item ?

in WvW

Posted by: Seed.5714

Seed.5714

Hi everyone,

I have a few question for community and Dev
The first one is about the recent increase in WvWvW of guild using metaphoric potion like those one, Fiery tonic, Ghostly Tonic.

Does it has any use in WvWvW ?

The only one I can think is:
Because at the moment there is no real assist tools, group tools (see last ¶) in the game and with all the particle effect storming everywhere in a fight, It becomes very confusing to see anything and find someone.
So I guess is used as an anchor for the group. Isn’t it ?

Ps: I may be wrong but I use in my thread
-Culling: for Gathering of players
-Clipping: for the effect not to see other players

But I Think it also generate a greater clipping with the rendering effect of those potion, I may be wrong, but I like the point of view of Gw2 Developer.
Also, Little or minimum config RAM makes the rendering of the character insane for the clipping, it takes longer as “normal” clipping to appear on the screen…

One other thing, with the culling, people can be down in the flash of a second.
Is it intended by ANET ?
I know there is no bodyblock but it may be a solution against culling/gathering of 50-100 people on 2 squares meters.

I think it was a mistake to make the effect of AOE and Healing have a threshold of 5 while other like share of Boon, Invisibility are unlimited.
I also suspect the Invisibility to generate a longer clipping. Can you confirm this ?
Is even more difficult, nearly impossible for little group of player 5-15 to fight in WvWvW against larger gathering(culling)of people 30-40 and over.
I said to fight no to win and by fight, I mean the condition of fighting.

I am not sure about the following but if you scale down the limit of AOE why not also scale down the limit of hit/s to 5. I think it would make it more balanced and even.

Because at the moment my life expectancy in a WvWvW fight is 1s/2s due to Culling, clipping and being hit sometimes at most 44 times in a seconde…

I would like to share some video for the dev and ask them if they are planning to leave it untouched or they thinking of something.
Those video come from youtube and free to view from different people and guild.

This one is for the Clipping ( I know you are working on this one, but I put it just for fact and reference)
http://www.youtube.com/watch?v=ugVm3GAxw2Y
http://www.youtube.com/watch?v=dEcqWyZhBIc

Ghostly/fiery Tonic + culling
https://www.youtube.com/watch?feature=player_embedded&v=mIqMPHrXDg8

Turtle Aka mega culling/clipping
http://www.youtube.com/watch?v=BI2A5BZY2Yo
http://www.youtube.com/watch?v=iIxV9O8yJaU
Edit: I was looking for this one(they re like pillar they don’t even use dodge, w,a,s,d)
http://www.youtube.com/watch?feature=player_embedded&v=Oiy3Mh6Ow2w

In my opinion, the lack of group tool is a subject to BE PRIORITIZE in the developer Agenda.

Why: The way the group tools (Describe next)are dispatched make people gather in short space. It is call culling and the culling generate the clipping.

Heal/buff: Atm there are completely random in a short area and limited to 5 >> cause culling to be able to give/share healing/buff
If you can make it group only in a larger area lets says 600 it would be easier to share those and lesser culling may be( but in fact player always abuse the easy way I know, aka culling possible solution BODY BLOCK)

If you have watched the video.
GW2 is becoming " who has the bigger". 30+ peoples gather/stack on each other to be able to receive healing, buff in permanence.
They only use 2 skills per weapon because the 1 is spam able(no CD)and does more damage than the other skills. and all the tools because (the tools are the + of GW2

Finally the only option you have for 10/15 player en less in RvR is to avoid those gathering of player or is back Warcamp. But this style of game is becoming popular and find mostly( not only) group like those one in Open WvWvW nowadays and it becomes difficult to find attractive fight

Hs: Btw would it be possible in a near future to have more spell/action per weapon customizable.
Is good to want to add more weapon, but the fact that the weapon has its own 5 spells unmovable and unchangeable make it a bit boring after some time. If you add like 3 spell/action adjustable per slot 1(1,2,3)2(1,2,3)3(1,2,3), etc etc We will see a variety of people using the same weapon but different skill and may be the all 5 bouton ( I know is a lot for certain ppl)

Dee Namo/Oken Toshan, GNou, Augury Rock

(edited by Seed.5714)

WvWvW and PvE item ?

in WvW

Posted by: Seed.5714

Seed.5714

Should I cut this thread in two ? One for suggestion and one for the question I ask for WvWvW ?

Dee Namo/Oken Toshan, GNou, Augury Rock