Zerg Guilds

Zerg Guilds

in WvW

Posted by: PlaidHero.1493

PlaidHero.1493

I personally think this is ruining WvW. There really isn’t a way to fix it. But I hate it.

I’m a casual WvW player. I queue up every once in a while. My first WvW experience was fantastic. We were protecting an orb. The enemy attacking the gates. The battle lasted over 35 minutes. Just at that one gate. And it was spectacular. Back and forth. Enemy kept coming and coming. But we held them. It was a lot of fun.

I don’t see this anymore. At all. I don’t see strategy. I don’t see communication. Maybe it’s just my server, but all I see now is an enemy guild zerg, which I’ll add requires no skill whatsoever, simply numbers, cap an objective, followed by doing the same at another random objective. You cannot match them most times. And they always get what they’re going for because they scout what is undefended. It sounds strategic, and maybe in a way it is. But it takes the fun out of it for the defenders. I want those back and forth battles again. The hard fought tactics and strategy. This zerging is awful.

Zerg Guilds

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Posted by: Tzash.5748

Tzash.5748

If you want tactics and strategy then you’ll need to join a WvWvW guild. The reason you don’t see strategy and communication is because its too cumbersome to do via map chat, it is generally done on TS/Vent/Mumble.

It doesn’t really matter if you are casual, I’m sure there are guilds that will take you in wherever you are.

Zerg Guilds

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Posted by: Zoula.5139

Zoula.5139

If anything a side just zerging around is pretty easy to avoid. Remember this is supposed to be war, which is mostly about managing large numbers. Any kitten can zerg in a group, but it takes commanders to lead that zerg to actually do something.

Granted it may just be your server, but I usually see two (or three) zergs fighting mindlessly at a bridge most of the time until a smaller force takes some camps and then starts a siege somewhere. Eventually people trickle in off of the zerg to this new attack and then the hivemind figures it out and you get one of those epic Keep battles you’re talking about.

Zoula Frostmane
<Bloodgale Vanguard>
www.vanguardgaming.com

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Posted by: Lionaeron.5724

Lionaeron.5724

They should of merged WvW with PvE instead of having dumb static towers/keeps that you don’t give two hoots about, that way PvE would be worth playing instead of falling asleep at your keyboard and the outmanned buff wouldn’t be so one sided on a care bear PvE/bot server.

Zerg>Skill.

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Posted by: Dhar.6392

Dhar.6392

If you want tactics and strategy then you’ll need to join a WvWvW guild. The reason you don’t see strategy and communication is because its too cumbersome to do via map chat, it is generally done on TS/Vent/Mumble.

It doesn’t really matter if you are casual, I’m sure there are guilds that will take you in wherever you are.

Even that is minimal outside your guild. Sure it happens, but no guild plays 24/7/365.

With the loss of the Orbs, defense is even less important than it was before… which was barely minimal to begin with. Besides WP and the point value in a keep- there’s really no long term value in holding anything.

Seriously- folks wait until right before the ‘tick’ to take objectives… and abandon them right after.

Anet needs to increase the reward in some way… Karma bonus for keeps, XP for supply camps, influence for towers… as an example… the longer you hold it.. the more you earn of it by defending.

When Defense becomes more important than the moment- the next ‘tick’… then strategy will return to the game and pitched battles will become more common… more noteworthy than they are now.

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Posted by: Morzul.4625

Morzul.4625

Just for the record:

zerg = uncoordinated or loosely coordinated blob of players who use their numbers to defeat enemy/capture points and doing this without strategy

Coordinated group of players (mostly a guild team) with strategic purpose and tactical fighting is NOT a zerg, even they are ~20 players. These groups usually use some voice communication, rarely the chat, so from outside it could seem as a zerg but it is not.

Zerg Guilds

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Posted by: Lyan.6804

Lyan.6804

If u zerg over points and dont put sieges or upgrade it, u will simple giving the enemy 5 minutes to gather and zerg ur points away. Even a non upgraded tower with lots of sieges can put a kitten whole zerg down. Problem of today, not many ppl care about upgrading or sieging what we have, so u just giving ur enemy a free transport to more points. The better upgraded and sieged a tower/keep is, the harder it is for them to take it.
Zerg needs to know when to pull off and come defend. U need to keep what u conquer cause lots of ppl are not here for the karma and xp. Zerg needs to know that by defending u get karma, and silvers and xp too. Stop conquering if ur losing ur main buildings.
I remember i lost a T3 tower QL, cause zerg was trying to take durious back. Now, a full upgraded tower with sieges and no manpower wont work too. Priorities must be set and every single 1 of us must learn what are our priorities.
A zerg can be used in many ways, make use of ur manpower the best u can

Gandara Commander [SN]
Ly Ann at ur service