Chronomancy works, I am proof of it. Now stop asking me questions. Time must be preserved!
Zerg slowing trap
Chronomancy works, I am proof of it. Now stop asking me questions. Time must be preserved!
No. Instead of punishing zergs, why don’t you ask for small groups to get buffed?
New bunker meta sux
Zerg slowing trap already exists… They are called Sentries
Gandara
No. Instead of punishing zergs, why don’t you ask for small groups to get buffed?
Agree rather have some zerg bursting, or zerg protection abilities for squads/commanders that only works when there are < 30 allies and more 30 enemies close.
Or even better a reward reduction the more people you have. Since most of the zergers are just farmers and dont care about fights, points or whatever.
Roll ranger.
Frost Trap, Spike Trap, or just stand there (rangers = sentry effect)
Currently @ some T1 server in EU
Remove speed boosts and 10% or no reduction is a sweeter spot. You don’t want to make the traps ubiquitous.
It is ridiculous how easy it is as a zerg to maintain perma-swiftness.
Zerg slowing trap already exists… They are called Sentries
They’re more like filters to weed out randoms.
Sentries? The ones that die in like 2 seconds and which can’t even kill a doly?
A speed debuff that increases in intensity depending on how many players are in your aoe, plus a similar debuff in supply capacity. Both have been suggested many times before.
Space Marine Z [GLTY]
No. Instead of punishing zergs, why don’t you ask for small groups to get buffed?
How about both, that’s the solution really.
As to the OP I like the idea and would support it.
It’s called THIS:
Thief Dagger Storm
I do it all the time to zergs to slow them down, works great. Just enjooy Dagger Storm before it’s gone is all I can say.
Beat you to it by…. almost 3 months?
:P
https://forum-en.gw2archive.eu/forum/wuv/wuv/Real-tools-for-the-WvW-player/first#post2179363
This would have tremendous implications for the dying GvG community.
itd only be anti zerg if its base duration multiplied by the number of targets. That sid it generates dumb gameplay. Instead of letting people get to thepvp fighting, people are now tangled up by a special condition. Also the commander wil always be hit. And people trickling on to the fight will only be faced with an opposing enemy zerg.
Dumb (said in the nicest way possible)
This would have tremendous implications for the dying GvG community.
Why would you say it is a ‘dying’ community??
New bunker meta sux