a few problems with WvWvW

a few problems with WvWvW

in WvW

Posted by: Fiorrello.8126

Fiorrello.8126

-siege timing out.- for boasting a persistent battlefield the fact that your siege times out at all is kind of a let down (to put it mildly)

-borderlands jumping puzzle door- i don’t know if it was a choice by the developers to lock this so that no one can access it or if it is a multi server glitch. for now it’s assumed to be a bug

-orbs- a single glance at the Wv3 forums can tell you all you need to know about what the communities opinion on this issue is.

-server transfer- same as above

-zergs- right now the game is skewed to the extreme spectrum in favor of them, to the point where its not about siege placement, it’s not about teams working together or groups using resources wisely. the fact of the matter is that the larger zerg will always win. second period.

-no love for defense- this ties into the above but more then that i’ve noticed that it doesn’t matter if i’ve done tens-hundreds of thousands of damage to attackers when defending a structure. getting gold for defending is harder then driving a nail with a drinking glass. on the flip side i’ve gotten gold for attacking by not even doing a single point of damage, just being nearby when it happened.

-we need a comeback mechanic- there are lots of suggestions for this; getting rid of the siege lock if you are such and such far behind, being able to call a truce with the second server so you can both gang up on the dominate one, stat and health boosts, remove repair costs for the losing servers.

i don’t seek to make suggestions on how to “fix” Wv3, merely to bring to light a few gripes and problems . feel free to add to the list if you have any i missed