banners-condition user vs not

banners-condition user vs not

in WvW

Posted by: Cerby.1069

Cerby.1069

So just putting this out there…..

But if siege is no longer better when used by condition users vs power……then wouldn’t it follow that banners should ‘maybe’ follow the same route……..?

Maybe……?

Just putting it out there…. I mean most of you want them to be nerfed to oblivion anyways right? Wouldn’t this be a better solution? I mean you don’t see any “nerf siege damage” threads since the condition user vs power change….right?

Make banners less about gimmick damage and more about control effects .

maybe…yes? Yes I think yes.

I kill you in one gunflame, or I kill you in two.
The Tiny Yuno Sniper of Ebay [EBAY]

banners-condition user vs not

in WvW

Posted by: Caedmon.6798

Caedmon.6798

No need,banners really arn’t that powerful anyway.Find one 1on1 and theres not much he can do besides dying.

banners-condition user vs not

in WvW

Posted by: Cerby.1069

Cerby.1069

No need,banners really arn’t that powerful anyway.Find one 1on1 and theres not much he can do besides dying.

i mean ya….anyone who has used the banners should know this already. But that’s not the point I’m trying to make, nor is that their intended use. I mean there’s a reason there’s a breakbar, and 5-20 (or whatever) max targets on the abilities.

I kill you in one gunflame, or I kill you in two.
The Tiny Yuno Sniper of Ebay [EBAY]

banners-condition user vs not

in WvW

Posted by: Caedmon.6798

Caedmon.6798

No need,banners really arn’t that powerful anyway.Find one 1on1 and theres not much he can do besides dying.

i mean ya….anyone who has used the banners should know this already. But that’s not the point I’m trying to make, nor is that their intended use. I mean there’s a reason there’s a breakbar, and 5-20 max targets on the abilities.

Yeah it’s used for zerg fights i get that,ive had the pleasure of trying em all.I like the turtle banner best since it’s so supportive to play with.But dragon banner got nerfed into the ground already and centaur itself is just really weak besides the transform that knocks people away. Then still i dont have issues with my enemies using them in zerg fights either..Dragon banner used to Op as hell,it really isn’t atm.

banners-condition user vs not

in WvW

Posted by: UmbraNoctis.1907

UmbraNoctis.1907

Siege dmg doesn’t scale with the player’s direct dmg, so scaling with condi dmg was kinda unfair (on the other hand siege is immune to condis, which puts condi players at a disadvantage in this regard, but whatever). Banners scale with player stats (afaik), so there is no reason to make an exception for condition dmg.

banners-condition user vs not

in WvW

Posted by: Cerby.1069

Cerby.1069

Siege dmg doesn’t scale with the player’s direct dmg, so scaling with condi dmg was kinda unfair (on the other hand siege is immune to condis, which puts condi players at a disadvantage in this regard, but whatever). Banners scale with player stats (afaik), so there is no reason to make an exception for condition dmg.

They dont scale with power stats….so there is a reason.

Toughness vitality and healing all make it harder to kill banner user.
Power does not make the banner user’s ‘banner abilities’ any better.
Condition does.

90% sure most boon duration increases don’t effect them either.

Obviously there is bias and a change would be warranted.

I kill you in one gunflame, or I kill you in two.
The Tiny Yuno Sniper of Ebay [EBAY]