+condition duration vs -condition duration
Delarme
Apathy Inc [Ai]
Apathy Inc [Ai]
(edited by Draygo.9473)
There seems to be some controversy as to how +condition duration and -condition duration work together.
Let’s assume:
Theory 1:
Buffs are calculated first, so that the +50% and -40% are added together for a total of +10%. In this case, Player B receives a total of 11 seconds of bleeding.
Theory 2:
Player A’s buff is applied first so that he is sending 15 seconds of bleeding to Player B. When Player B receives this buff, he subtracts 40% of it away. This means Player B receives a total of 9 seconds of bleeding.
So which is it? I’ve been lead to believe Theory 2 was correct. I did some testing by myself:
My Test:
Using my necro, I gave myself +50% bleed duration: +30% from the condition duration trait line together with the hemophilia trait ( +20% bleed duration).
The skill Blood is Power applies a base of 10 seconds of self-bleeding. With the +50% bleed duration, it gives 15 seconds of self-bleeding (tested it).
I then ate some Lemongrass Poultry Soup which gives -40% condition duration and used Blood is Power. I ended up with 11 seconds of bleeding.
So it seems Theory 1 is correct. A better test would be where two people from different servers try this out with one giving conditions to the other (the longer the condition the easier to tell which theory is correct).
Anyone tested this with a friend from another server?
(edited by Draygo.9473)
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