Q:
is insta rezzing a keep lord intended?
Why wouldn’t it be? NPC’s that can be rezzed have always been treated the same as allies. You can heal them, protect them, boon them, why not insta-rez them?
i mean: is rezzing Stonemist’s or any keep’s lord again and again to prevent capping like for 2 hours non stop ok?
(edited by warboss.1362)
given the range and casting time of the ress skill… if u’r unable to kill the ressing char than u will probably be unable to cap the keep platform too… u just need one char in the ring to stop the ress… also keep lord respawn after a few min if the keep is not conquered (once we had to kill a lord in hills around 7 time because people continued to pull him out of the room while there was still plenty of enemy bunkered inside… none rezzed him… it simply respawned inside the room… got pulled out again.. killed again… respawned again…) so if the enemy was able to ress it that many time than he was probably also able to delay u enough for the lord to respawn on his own…
Kill the players doing the rezzing … can’t cap while they are there anyway.
Agreed, if you can’t kill the warrior with the banner, you shouldn’t be worried about the lord.
you guys clearly havent fought Vizuna EU.. oh its at 90% cap 1 more tick, kitten warrior threw a banner inside, ok lets start over again guys, just kill them all again since they respawned and came back…
Necromancer
[IRON] Gaming
you guys clearly havent fought Vizuna EU.. oh its at 90% cap 1 more tick, kitten warrior threw a banner inside, ok lets start over again guys, just kill them all again since they respawned and came back…
Wasn’t aware you guys were the only ones doing it.
If you guys are just standing in the circle with your hands in your pockets and not defending the circle from that type of move, then pay the price.
It’s just how those skills work, they res NPCs. It’s not cheating, it’s using class skills to do exactly what they are supposed to do, the particular skills that do it have massive cooldowns and take up your elite slot, so they are certainly balanced.
If you can’t capture a tower/keep against a team using these skills, you probably weren’t going to cap it at all.
it’s using class skills to do exactly what they are supposed to do
Well, one could argue here. Those skills are supposed to rezz players in downed-state and that’s what they do. NPC never really go into downed-state as they are immediately defeated.
https://www.youtube.com/channel/UCJTjZ2yriM20o_36MZmMTuA/videos
simple, interrupt/kill the warrior doing the rez, its a 3 sec cast time i believe
also keep in mind that this skill has a 4 minute CD
2 sec cast time ^^ Endure Pain lasts longer and warriors are also got stability. Would need Corrupt Boon or Null Field + Interrupt to stop this.
CD doesn’t matter. There is huge amount of warriors and when your zerg respawns you normally got enough time to get Warbanner off CD.
https://www.youtube.com/channel/UCJTjZ2yriM20o_36MZmMTuA/videos
I don’t see the problem.
Even with being in a fight where Vizu ressed the keep lord 6 times (i was recording, we counted :p), which was Horribly annoying…. I consider it “Clever use of game mechanics”, without any sarcasm and a certain level of amusement.
all classes have rez lord skill except thief
ranger have even 2
In fact warrior is the worst possible since its an elite with 240s cd while others have non elite revive skill with cd from 15 to 40s. also casting time of war banner is longer than for others classes
But hey lets bash the warrior since we see the animation better
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