massive skill lag
Yup, having the same problem at JQ vs BG vs SOR. My skills which are supposed to be immediate, don’t fire for 3 secs. I don’t know how long the delay is since I’m usually dead before I fire a shot.
EDMW, Jade Quarry.
I still love Crystal Dessert tho.
Yes, I am experiencing the same thing. It started happening after the February patch I believe and is worse now. I had my WvW settings both set to ‘Lowest’.
It’s not your settings or connection. It’s too many players in the same area firing skills at the same time and the server can’t process it all. Habib used the analogy of hitting 100% cpu on your PC.
[KnT] – Blackgate
got killed way too many time because cant get my heal skill to work……
need to wait like 10 seconds or more
Yes, I am experiencing the same thing. It started happening after the February patch I believe and is worse now. I had my WvW settings both set to ‘Lowest’.
Indeed for me allso all skill-lag skitten after the February patch and its only getting worse.
As i mentioned before, 6 months playing with culling now will turn into 6 months of playing with skill-lag. Wot is imo 5 x as bad!
Since i dont see A-net fix this problem on ther short term.
Allo i think it will kill GW as i dont see the real PvP ppl cope with this for to long. I for sure will not play with this kitten lag for to long.
Regards.
Yes, I am experiencing the same thing. It started happening after the February patch I believe and is worse now. I had my WvW settings both set to ‘Lowest’.
Indeed for me allso all skill-lag skitten after the February patch and its only getting worse.
As i mentioned before, 6 months playing with culling now will turn into 6 months of playing with skill-lag. Wot is imo 5 x as bad!
Since i dont see A-net fix this problem on ther short term.
Allo i think it will kill GW as i dont see the real PvP ppl cope with this for to long. I for sure will not play with this kitten lag for to long.Regards.
The difference is that removing culling actually took some effort to recode several things. Skill lag, on the other hand, is caused almost totally by server-side hardware issues that could essentially be fixed by writing a couple of checks. The fact that we have so many complaints about it and yet ANet can’t seem to find their pen makes it seem likely that it isn’t going to get fixed … ever. A much more likely scenario is that ANet will just wait until player dissatisfaction lowers the map population enough for things to stabilize. It’s the much cheaper approach.
Stormbluff Isle [AoD]