overlook keep changes

overlook keep changes

in WvW

Posted by: godofcows.2451

godofcows.2451

Hi, i would like suggest changing overlook area a little bit. not a chance? maybe. but before someone says anything, no my server is not using that keep. this post is meant for lower tier brackets. i have no idea how it goes on higher tiers, nor do i care.

overlook is the keep that will usually later go the server that does poorly in your tier. i’m guessing it’s supposed to help the server in location advantage, which is a joke. first of all, it’s ability to reach sm and sm’s ability to reach it borders unfairness. sm will most of the time belong to the dominating server with most manpower and resources. whereas sm will only reach towers on lowlands and valley, it is able to bang the big boss building in overlook. heck, the treb in sm doesn’t even have to be on top of the wall, it can be behind it, far from reach by a desperate and quick aoe run by the defending overlook server.

overlook keep’s water gate. the current crutch of all water gates. it’s nigh impossible to defend in this place via sieges. arrow carts if not put on risky positions will always lose their line of sight on radiuses outside the door. now compare this to wg at valley and lowlands and it’s far, far, cry. lowlands wg doesn’t even need sieges. pop up a few guys with bows and poof, you got instant untouchable defense. valley wg, on the other hand is amazing with sieges. sure, you can ac through the door but hardly works on anything ranged like omegas.

overlook is like an instant inner gate/wall battle every 15 minutes since the outer is a joke. just my two cents.

(edited by godofcows.2451)