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Posted by: selan.8354

selan.8354

seriously same servers over and over and over again. no one asked for this and this is absolutely terrible. this is not fun its stale and plain boring. please anet fix this its terrible. change it back i cant stand the same matchup for the next 17 weeks. please just change this now!!!!!!!

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

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Posted by: sirflamesword.3896

sirflamesword.3896

Can’t even get a color change for map completion…#wvwissofunnow

Pinnacle of Responsibility[Mom]-Yaks Bend
Unstable Shield, Unstable Light

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Posted by: selan.8354

selan.8354

yeah same color, same matchup. this is making me wanna quit for the whole week. im sick and tired of the 2 servers we are facing.

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

My Server after MONTHS finally get a new match up and thats only because they have been losing bad on purpose to drop down the rankings so they can get to fight other servers…

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Posted by: Zikory.6871

Zikory.6871

Yeah! I want leagues again so we can have some great fights in NA over the weekend then Ktrain for the rest of the week!

[KnT] – Knight Gaming – Blackgate
Zikory – Retired Thief
Zikkro – Zergling Necromancer

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Posted by: ykyk.2740

ykyk.2740

I protest! I have EAGERLY anticipated rolling over tiny servers or getting run over by a swarm of red names that change every week! Hail VARIETY!

Where do I cancel my subscription

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Posted by: Cosmic Sparklejunk.3514

Cosmic Sparklejunk.3514

Ugh. Whyyyyyyyyy.

I get it. We are hard to please. Half the population doesn’t want blowouts every week and the other half relishes being outnumbered and doesn’t want the same stale matchups ad infinitum. Surely there’s a happy medium between these two extremes? Can’t we roll high one week and low the next? Something?

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Posted by: Shonie.5297

Shonie.5297

This is getting a little silly…
Maybe the matchups were a little silly before the change… but can we at least have a happy medium instead of going from extreme to extreme.
3rd week of the same matchup… pretty sure SoS/YB/SBI are a little tired of each other with no end in sight. YB and SBI been in the same matchup for like 8 out of 9 weeks.

~Tarnished Coast~

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Posted by: DeadlySynz.3471

DeadlySynz.3471

Pick your poison; either have a close to a competitive match-up as you can get, or one where your get destroyed or one where your doing the destroying. Those are your only real options, which unfortunately if you want a competitive one, means your playing the same servers all the time.

The only thing that will ever fix it which some people seem to be dead set against (for some odd reason), is the concept of WvW has to end as we know it. Get rid of server vs server. Make it so you join either factions or guilds. You log on, and you pick a guild or faction to fight for, and you can clearly see each map and how many are on each map before you join. This way, you will never have a blowout match unless you choose.

This way, you’ll always be fighting different people and guilds, very rarely you’ll ever encounter the same group. You won’t have skill lag unless you choose to play on a jammed map. You won’t have ques. To me, this sounds exactly what people want, diversity, and matches that aren’t stale.

Now the question is, why does player’s “server pride” get in the way of a system that offers complete diversity and un-stale match ups? There are already 3 factions in the game; there are already 3 borderlands. Change it to guilds if people don’t like the factions name. There are already 8 instances of each map due to the number of tiers. Given what we already know that some maps are completely barren on some servers, the likely hood of all instances of a particular map are full is highly highly unlikely.

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Posted by: Blockhead Magee.3092

Blockhead Magee.3092

It would be nice if the color changed if the same match-up occur consecutively.

SBI

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Posted by: selan.8354

selan.8354

This is getting a little silly…
Maybe the matchups were a little silly before the change… but can we at least have a happy medium instead of going from extreme to extreme.
3rd week of the same matchup… pretty sure SoS/YB/SBI are a little tired of each other with no end in sight. YB and SBI been in the same matchup for like 8 out of 9 weeks.

yeah fa and tc are already hating eachother again… and we almost had a normal relationship with them. now its just annoying. 6 weeks we aced tc now in a row and there is like no end to it. are we gonna be stuck now till 2015?

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

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Posted by: azizul.8469

azizul.8469

yeah, take your pick, variety vs balanced….

i always pick balanced match up, unless ANET introduce map cap reduction, only then they can reintroduce the “variety” match ups….

in the current state of WvW, variety means stomping or get stomped…..

Cutie Phantasmer/Farinas [HAX] – CD Casual
Archeage = Farmville with PK

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Posted by: Ostra.3927

Ostra.3927

So we started with 1 up 1 down
Top three servers complained and bottom three servers complained

They added the variable
All servers complained Except the top three, and even then most got very very bored of that too.

We had the league, everyone upset for a variety of reasons

Now we go back to a random(?) matchup system where most keep facing the same servers.

Really was one up and one down SO bad that we get what came after?? Ill take the one up and one down thank you.

Please get your priorities straight Anet.
Stat increase = gear grind.
Gear grind = no money from me ever again.

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Posted by: azizul.8469

azizul.8469

anyway, if you want variety of match ups, come to crystal desert, we get at least one different server every week so far….

Cutie Phantasmer/Farinas [HAX] – CD Casual
Archeage = Farmville with PK

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Posted by: selan.8354

selan.8354

yeah, take your pick, variety vs balanced….

i always pick balanced match up, unless ANET introduce map cap reduction, only then they can reintroduce the “variety” match ups….

in the current state of WvW, variety means stomping or get stomped…..

variety. i dont mind getting destroyed by t1. at least we get to fight different guilds

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

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Posted by: Cactus.2710

Cactus.2710

Pick your poison; either have a close to a competitive match-up as you can get, or one where your get destroyed or one where your doing the destroying. Those are your only real options, which unfortunately if you want a competitive one, means your playing the same servers all the time.

The only thing that will ever fix it which some people seem to be dead set against (for some odd reason), is the concept of WvW has to end as we know it. Get rid of server vs server. Make it so you join either factions or guilds. You log on, and you pick a guild or faction to fight for, and you can clearly see each map and how many are on each map before you join. This way, you will never have a blowout match unless you choose.

This way, you’ll always be fighting different people and guilds, very rarely you’ll ever encounter the same group. You won’t have skill lag unless you choose to play on a jammed map. You won’t have ques. To me, this sounds exactly what people want, diversity, and matches that aren’t stale.

Now the question is, why does player’s “server pride” get in the way of a system that offers complete diversity and un-stale match ups? There are already 3 factions in the game; there are already 3 borderlands. Change it to guilds if people don’t like the factions name. There are already 8 instances of each map due to the number of tiers. Given what we already know that some maps are completely barren on some servers, the likely hood of all instances of a particular map are full is highly highly unlikely.

I would have given you 50 recs for that post if I could.

I’ve been saying the same thing for ages. Server-vs-server-vs-server is a horribly stupid mechanism for a PvP environment like WvW, and here’s the hardest part to understand … there is absolutely no reason for it. Almost nobody is hung up on server pride as the huge numbers of server hopping have proven, and if matches were instanced there’d be no reason for long queues. ANet does not own their own servers (they lease capacity from Akamai), so sever capacity could be a dynamic situation that correlated with real time player populations.

I am absolutely dumbfounded that ANet can’t suck it up and fix this.

D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]

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Posted by: TaCktiX.6729

TaCktiX.6729

So we started with 1 up 1 down
Top three servers complained and bottom three servers complained

They added the variable
All servers complained Except the top three, and even then most got very very bored of that too.

We had the league, everyone upset for a variety of reasons

Now we go back to a random(?) matchup system where most keep facing the same servers.

Really was one up and one down SO bad that we get what came after?? Ill take the one up and one down thank you.

Technically it was never one up, one down, the matches were just in severe flux thanks to ratings not settling down yet. I did miss not having any idea if the match I was in was going to be winnable or not, but that ship will never sail again.

— TaCktiX
The Tough Love Critic (http://toughlovecritic.wordpress.com)
Tack Scylla, Tack, Morina Duathi

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Posted by: Grav.3568

Grav.3568

The matchup system shouldn’t have to be a choice between variety and competitiveness.

If server populations were properly balanced across the board, then we could have both.

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Posted by: Cactus.2710

Cactus.2710

The matchup system shouldn’t have to be a choice between variety and competitiveness.

If server populations were properly balanced across the board, then we could have both.

Not true at all. Server pops don’t equate at all to WvW pops, and WvW pops aren’t consistent within the same server from day to day and hour to hour. Besides, ANet has far less ability to control server pops over time since it involves player actions, while setting up Red-vs-Green-vs-Blue matches with equalizing caps is totally within ANet’s control purely via coding on their end.

D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]

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Posted by: ykyk.2740

ykyk.2740

I am absolutely dumbfounded that ANet can’t suck it up and fix this.

This means Anet has to admit that they have no idea where to go with WvW. Can’t have that happening. They got the data remember

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Posted by: Nikkinella.8254

Nikkinella.8254

we’ve been fighting the same 2 servers for the past 3 weeks and still getting rolled over by 60 man zergs against the maybe 30 people we can field if we pull people from other maps to help. Great changes anet. now instead of occasionally getting an even fight, we ALWAYS get spawn camped, what a wonderful change.

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Posted by: Radian.2478

Radian.2478

Mag vs TC vs FA 3 times in a row now, dunno about other servers. Sad.

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Posted by: Belenwyn.8674

Belenwyn.8674

In my eyes Arenanet needs to install different variances for Europe and NA. In Europe the new match making system works fine introducing decent variations of matchups, whilst in NA it causes stagnation and boredome.

The spread in Europe between 1 and 24 is around 880 points. In NA we have over 1100 points. This should already show that both continents need different equations for the match making.

(edited by Belenwyn.8674)

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Posted by: selan.8354

selan.8354

In my eyes Arenanet needs to install different variances for Europe and NA. In Europe the new match making system works fine introducing decent variations of matchups, whilst in NA it causes stagnation and boredome.

The spread in Europe between 1 and 24 is around 880 points. In NA we have over 1100 points. This should already show that both continents need different equations for the match making.

yeah very true.it is soo boring facing the same servers over and over

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

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Posted by: dooger.2640

dooger.2640

Changing matchups is for instanced pvp.

The issues lies in making the world v world sandbox all anon no name flavourless fighting.

Rvr is is about fighting people and earning in game infamy. Sadly here the focus is on flipping empty keeps and a strange attempt to turn the game play into a 3 way Alteric Valley.

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Posted by: Cactus.2710

Cactus.2710

In my eyes Arenanet needs to install different variances for Europe and NA. In Europe the new match making system works fine introducing decent variations of matchups, whilst in NA it causes stagnation and boredome.

The spread in Europe between 1 and 24 is around 880 points. In NA we have over 1100 points. This should already show that both continents need different equations for the match making.

yeah very true.it is soo boring facing the same servers over and over

To be honest, I’ve never understood that comment. Sure … you may be facing the same server over and over again but not likely the same players all the time, and certainly not if there are different groups fighting on the map. I’ll bet that if we didn’t see server names very few of us would really know whether you were fighting the same server or not from week to week. All this talk about boring rematches strikes me as being way more imaginary than real. The only boring aspect is if you are on one side or the other of a badly unbalanced match each week.

D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]

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Posted by: selan.8354

selan.8354

In my eyes Arenanet needs to install different variances for Europe and NA. In Europe the new match making system works fine introducing decent variations of matchups, whilst in NA it causes stagnation and boredome.

The spread in Europe between 1 and 24 is around 880 points. In NA we have over 1100 points. This should already show that both continents need different equations for the match making.

yeah very true.it is soo boring facing the same servers over and over

To be honest, I’ve never understood that comment. Sure … you may be facing the same server over and over again but not likely the same players all the time, and certainly not if there are different groups fighting on the map. I’ll bet that if we didn’t see server names very few of us would really know whether you were fighting the same server or not from week to week. All this talk about boring rematches strikes me as being way more imaginary than real. The only boring aspect is if you are on one side or the other of a badly unbalanced match each week.

? wat. u think after 6weeks the same server u will be facinf different players? u run into the same guilds over and over. u know already that they will run in a tower and build 3 sup acs. how is that imaginary? u know when u meet another guild, that they will try to gank you backline in the first push. u know that the othe guild has 3 glass cannon eles that will try to metorshower alll at the same time, etc. it is stale and boring

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

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Posted by: Basharic.1654

Basharic.1654

The matchup system shouldn’t have to be a choice between variety and competitiveness.

If server populations were properly balanced across the board, then we could have both.

Not true at all. Server pops don’t equate at all to WvW pops, and WvW pops aren’t consistent within the same server from day to day and hour to hour. Besides, ANet has far less ability to control server pops over time since it involves player actions, while setting up Red-vs-Green-vs-Blue matches with equalizing caps is totally within ANet’s control purely via coding on their end.

If the folks who show up for Maguuma’s World boss train all participated in WvW, we wouldn’t be the number 5/6 server.

The problem is a lose/lose for ArenaNet right now. They have to balance between getting everyone who wants to WvW in vs having parity. Right now with no proper overflow system, they’ve erred towards letting people in for the majority of the servers.

The players who suffer the ques on high pop do it because they know they are on a high-ranked server. They are obviously willing to make that sacrifice. But that is not necessarily true for everyone.

This is why the new map is going to be such a big deal. With a channel to handle WvW overflow they will have the ability to clump some servers together to populate the maps more evenly and still have somewhere for WvW players to go when those maps fill up.

I would also warn ArenaNet to be very careful in any implementation that combines servers. I love Maguuma and the people on it and we definitely have a distinct “personality” in WvW. The fun and gameplay I’m enjoying in WvW is greatly enhanced by the larger community-forming aspects of fighting for you server.

I saw what battle groups did to WoW BGs first hand. While it solved some significant population balance problems, it also turned the only WvW analog battleground of the time (Alterac Valley) into an uncommandable Zerg fest mess because no one knew anyone.

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Posted by: Johje Holan.4607

Johje Holan.4607

There is a very simple solution to the matchup issue of variety vs. staleness. But for some reason Anet refuses to even acknowledge it as a possiblity.

The solution is to manually make the matchups. They have proven it can be done – they did it for the leagues.

This would allow them to match together similarly rated servers but not the same ones every week.

I guess they’re afraid that people will blame them for a bad matchup. But guess what Anet – that’s already happening! Just be bold and manually make the matchups.

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Posted by: Rink.6108

Rink.6108

SBI here. I know some of the opponent players by character picture and when I say “there is the annoying mesmer again”, some in my guild know exactly what mesmer I mean. Especially when playing off-hours it really does get boring to play against the same servers over and over and over and over and over again. I would love a little bit more variation. Maybe if there is a random effect make a variable that makes it less likely to hit same servers again or just manually recalculate the matchups if you see that it is the same again.

I think on many servers people get to know commanders and clans and all that and it is part of the fun to play with those guys, to hear their voices in TS and not just random guys that change every day. For me it is.
I think the main problem is the difference in wvw population between the servers and this could be adressed as well.

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Posted by: Cactus.2710

Cactus.2710

I would also warn ArenaNet to be very careful in any implementation that combines servers. I love Maguuma and the people on it and we definitely have a distinct “personality” in WvW. The fun and gameplay I’m enjoying in WvW is greatly enhanced by the larger community-forming aspects of fighting for you server.

I saw what battle groups did to WoW BGs first hand. While it solved some significant population balance problems, it also turned the only WvW analog battleground of the time (Alterac Valley) into an uncommandable Zerg fest mess because no one knew anyone.

Your argument is totally refuted by the massive server hopping that would occur if transfers were again free. Server loyalty is far surpassed by guild loyalty, and for many players the prospect of even matches surpasses both. I haven’t seen whether or not players can enter EOTM as a group, but that would make sense to me (which means it probably doesn’t to ANet).

Besides, if you don’t like how EOTM is structured you can always stick with the normal maps. I’d bet that you would have less trouble getting into EB than you do now if EOTM offers balanced matches that draw from servers outside the current matchup (which admittedly is still uncertain). Go play with your “community” while the rest of us actually compete on an even playing field.

Just to be clear, I’m not predicting that EOTM will be worth anything. ANet has shown an astounding capability to screw these things up. I’m only saying that combining servers would be a plus, not a minus.

D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]

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Posted by: DivineBeing.2086

DivineBeing.2086

Yes, please add some variety in the match ups. A lot of you are over exaggerating. The leagues were honestly badly imbalanced at times, but that doesn’t mean it has to be that way.

Blackgate
Lightdivinity – Level 80 Bunker Elementalist
Reshaos – Level 80 Power Necromancer

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Posted by: Kitiara.2706

Kitiara.2706

Can’t even get a color change for map completion…#wvwissofunnow

This ^^^ First Mag was red for an entire 7 weeks during a fail season 1….now are nothing but blue. Wow, thanks anet. Stuck fighting TC and FA, and always blue. This is so much fun.

This is getting very boring. Any other good mmos coming out soon?

In my eyes Arenanet needs to install different variances for Europe and NA. In Europe the new match making system works fine introducing decent variations of matchups, whilst in NA it causes stagnation and boredome.

The spread in Europe between 1 and 24 is around 880 points. In NA we have over 1100 points. This should already show that both continents need different equations for the match making.

yeah very true.it is soo boring facing the same servers over and over

To be honest, I’ve never understood that comment. Sure … you may be facing the same server over and over again but not likely the same players all the time, and certainly not if there are different groups fighting on the map. I’ll bet that if we didn’t see server names very few of us would really know whether you were fighting the same server or not from week to week. All this talk about boring rematches strikes me as being way more imaginary than real. The only boring aspect is if you are on one side or the other of a badly unbalanced match each week.

Nope, we are fighting the same guilds, the same people……over and over and over and over. If you dont understand how boring it can be to fight the same servers over and over and over, being the same color over and over and over, then please……come to Maguuma, see what its like. It is the same thing, repeatedly. Rinse and repeat.

(edited by Kitiara.2706)

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Posted by: Zaxares.5419

Zaxares.5419

Can’t even get a color change for map completion…#wvwissofunnow

This ^^^ First Mag was red for an entire 7 weeks during a fail season 1….now are nothing but blue. Wow, thanks anet. Stuck fighting TC and FA, and always blue. This is so much fun.

Heh, glad to know players on other servers have the same frustration as me. I’m on TC, finished mapping Green weeks ago and desperately waiting to get Red or Blue, but no, it’s TC/FA/Mag and we’re Green YET AGAIN.

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Posted by: Kitiara.2706

Kitiara.2706

Can’t even get a color change for map completion…#wvwissofunnow

This ^^^ First Mag was red for an entire 7 weeks during a fail season 1….now are nothing but blue. Wow, thanks anet. Stuck fighting TC and FA, and always blue. This is so much fun.

Heh, glad to know players on other servers have the same frustration as me. I’m on TC, finished mapping Green weeks ago and desperately waiting to get Red or Blue, but no, it’s TC/FA/Mag and we’re Green YET AGAIN.

We on Mag are feeling TCs pain, I promise Gets boring always being the same color. At least you guys are fun to fight! Just a little change up would be nice.

(edited by Kitiara.2706)

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Posted by: Keiel.7489

Keiel.7489

seriously same servers over and over and over again. no one asked for this and this is absolutely terrible. this is not fun its stale and plain boring. please anet fix this its terrible. change it back i cant stand the same matchup for the next 17 weeks. please just change this now!!!!!!!

Are you new to the forums? People have been asking for this, that’s why Anet changed it back to low variety cause of constant crying from blow out matches. As for people talking about same color and not being able to get your map completion or whatever, are you guys PvEers? I’m pretty sure there isn’t a point on the map you can’t get no matter what color you are. Try WvWing and taking some towers/keeps maybe? It’s too hard? werid I remember tons of post talking about how fast gates fall and lack of defensive strategy and no one bother defending.

[DONE]

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Posted by: Forzani.2584

Forzani.2584

Pick your poison; either have a close to a competitive match-up as you can get, or one where your get destroyed or one where your doing the destroying. Those are your only real options, which unfortunately if you want a competitive one, means your playing the same servers all the time.

Pretty much. Either way Anet goes there will be rapid complaining. There just aren’t enough servers.

When someone uses the word ‘Meta’, a kitten dies. Don’t do it.

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Posted by: urzen.7096

urzen.7096

I vote for random matchups. Match scores don’t really matter, so might as well have some variety in opponents. Its the best way to get better.

Sanctum of Rall

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Posted by: urzen.7096

urzen.7096

Pick your poison; either have a close to a competitive match-up as you can get, or one where your get destroyed or one where your doing the destroying. Those are your only real options, which unfortunately if you want a competitive one, means your playing the same servers all the time.

Pretty much. Either way Anet goes there will be rapid complaining. There just aren’t enough servers.

Theres plenty of servers. In fact there are too many for the WvW population. If everyone would stack on a few servers then there wouldn’t be a population problem, but theres no way to know what the population is, nor a reasonable way to transfer. This is why T1 is the most competitive. They are full.

Sanctum of Rall

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Posted by: Waffler.1257

Waffler.1257

If you guys distributed yourselves evenly among all the servers then you could potentially fight any server each week, the ultimate variety! …no wait, that’s stupid, let’s all stack on one server so we can get the big ppt and win!

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Posted by: Aeonblade.8709

Aeonblade.8709

I will always take losing in a blowout over fighting the same boring fights week after week.

Anarai Aeonblade [GASM] – Guardian – DB
RIP my fair Engi and Ranger, you will be missed.

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Posted by: Cactus.2710

Cactus.2710

I will always take losing in a blowout over fighting the same boring fights week after week.

The trouble with that isn’t the losing … it’s the fact that when you are severely outmanned your team is simply unable to enjoy the full range of playstyles that WvW was originally intended to have. Laying siege to a keep is ridiculous when all it means is that your entire group turns into loot bags in a heartbeat. Running around trying to avoid the enemy zerg while looking for small skirmishes, capping the odd camp or control point, or killing an occasional yak is a mere shell of what WvW was supposed to be. Worse yet, it isn’t even PvP … except for the skirmishes part it’s all just PvE.

D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]

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Posted by: style.6173

style.6173

My Server after MONTHS finally get a new match up and thats only because they have been losing bad on purpose to drop down the rankings so they can get to fight other servers…

Wow. It is amazing that your server did not have to participate in the leagues and the varied matchups each week during that time.

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Posted by: Brando.1374

Brando.1374

3 weeks of the same match is nothing..... try 13 weeks

Xxkakarot [GF] Good Fights
Dark Wizard Incar [GF] Good Fights
http://www.twitch.tv/xxkakarot

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Posted by: Lord Kuru.3685

Lord Kuru.3685

Down in T5/6, we’re seeing a decent variety of matchups.

For T1. You all stacked in and created a big gap between T1 and all other tiers. Now you get what you deserve: To be matched up within T1 for the rest of eternity.

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Posted by: Jski.6180

Jski.6180

What wrong with playing vs ppl that you can beat and at the same time can beat you? Its nice to get a free week where you going to win even if you do not try but its not fair to the lower end worlds that your going to crush.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

same matchup over and over

in WvW

Posted by: Zikory.6871

Zikory.6871

Down in T5/6, we’re seeing a decent variety of matchups.

For T1. You all stacked in and created a big gap between T1 and all other tiers. Now you get what you deserve: To be matched up within T1 for the rest of eternity.

Hes right we get what we deserve! Which is SoR/BG/JQ! Its a pleasure to be in this same match over and over! There is enough guilds and time zones to have variety…

[KnT] – Knight Gaming – Blackgate
Zikory – Retired Thief
Zikkro – Zergling Necromancer

same matchup over and over

in WvW

Posted by: Forzani.2584

Forzani.2584

Pick your poison; either have a close to a competitive match-up as you can get, or one where your get destroyed or one where your doing the destroying. Those are your only real options, which unfortunately if you want a competitive one, means your playing the same servers all the time.

Pretty much. Either way Anet goes there will be rapid complaining. There just aren’t enough servers.

Theres plenty of servers. In fact there are too many for the WvW population. If everyone would stack on a few servers then there wouldn’t be a population problem, but theres no way to know what the population is, nor a reasonable way to transfer. This is why T1 is the most competitive. They are full.

To clarify. Not enough servers with equal strength. The old system you could predict the correct top 3 finishers almost everytime.

When someone uses the word ‘Meta’, a kitten dies. Don’t do it.

same matchup over and over

in WvW

Posted by: Cakemeister.5792

Cakemeister.5792

This should be very simple to address.

1) Winner moves up a tier
2) Loser moves down a tier
3) Random colors each week.

same matchup over and over

in WvW

Posted by: Colly.4073

Colly.4073

WvW was BADLY designed from the offset, They would need to completely rework it from scratch and Anet is never going to do that.

They will continue to bottle feed us with half baked changes hoping it will keep us interested. It’s only a matter of time until it all comes crashing down around them.