save wvw - break up the top tier groups
FA recently recruited 2 big guilds, RISE and Meow. FA is not T1.
They also said silver league place 2 would be better than say gold league place 5 so I don’t see why you should complain.Oh your right… sorry. FA gets transfers… and what rank are they?? Rank 5… so your right… being rank 14 I shouldnt complain that a rank 5 is getting transfers and a rank 14 is losing guilds and numbers TOO the Rank five. My bad…
Tier 1 and Tier 2 servers are so oblivious to what everyone else is dealing with it is simply amazing.
[SIC] Recently transferred from FA to IoJ. Sure there are some bandwagoners who go to T1 but there are lots of players moving around to the lower servers. That’s what kaineng was all about until it imploded.
These transferring guilds are a problem and the reason why anything anet adds to wvw won’t work ….they are the cause of lag, unbalanced matches, and long ques. sorry if that doesn’t sound nice, but it’s true.
Wasn’t the whole purpose of your thread to get ANet to make top tier servers transfer away? And now you say transfering is bad?
I said break them up – having an overpopulated server should not be an advantage. if they want to stay in their server …fine – but they can’t overpower the wvw map.
being an overpopulated server should not mean you won by default. Period!
I said break them up – having an overpopulated server should not be an advantage. if they want to stay in their server …fine – but they can’t overpower the wvw map.
being an overpopulated server should not mean you won by default. Period!
Okay, but wouldn’t a better solution be to give smaller amounts of players tools to outplay the larger amounts, rather than just getting rid of the larger amounts?
honestly……nah …..because then the excuse would be ….you guys were lucky and only won because of the buff.
We had some amazing and intense fights in the mid level without the need of having wall to wall zerg coverage – in fact …it added to the element of surprise because you had no idea were our teams would pop up next. It also left enough space for roamers and spotters who kept an eye out for roaming zergs. There is no doubt more strategy in an emptier map – than having people everywhere all the time.
Anet needs to stop rewarding treason, and t1 and t2 needs to stop thinking they have skills ….they are fat …nothing more. bloated servers are full of traitors and groupies, players who ran from their servers because they didn’t have the skill or the courage to face difficult challenges.
ok first off, u dont know much about what is going on in t1 and t2, do u?
u just judge everyone without knowing anything at all.
fa(my server) for example got to t2 and got smashed for weeks. we lost a lot of guilds to t1 , but we got amazing guilds that joined us and brought us all together… every server has a history and skilled players.
yes t1 is crazy stacked and has queues almost all the time, but telling everyone that we are fat and have no skill….hmm maybe one or 2 guilds should move down to your opposing server and teach u how unskilled we all are. and after a 13 man group took your entire borderland u will cry that we are all cheating right?
btw there is technically 4 t1 servers. tc is a t1 server too as they overpowere the other t2 servers by a lot. u think u got problems? check out the matchups fa had for the past few weeks.
we are too trong for t3 and too week for the other servers up here.
http://mos.millenium.org/na
[AVTR]
Isle of Kickaspenwood
(edited by selan.8354)
that’s the point, we want the ‘real talent’ to stop hiding behind their groupies.
its been a while and the lower servers had a lot of training from your bloatedness.
we have one major advantage you don’t, the courage to face hard odds, and we are all level 80 now.
we are waiting.
(edited by Ricky.4706)
Ideas about limiting the map cap wont change anything….. the matches will not be competitive regardless. Most points are gained during COVERAGE GAPS. So yea you face a tier 1 server, that will still have 60 people during oceanic or SEA, and you will have no one and still get trashed in ppt.
These ideas will spread the NA populations out, but not Oceanic and SEA…
JQ WvW
the facts are, the lower tier servers have many times been outnumbered and still hung in there while most of your bandwaggon population ran to be in t1 servers.
T1 servers would get served – they never had to face impossible odds, they are weak, they are full of guilds that run to safety.
Cept SOR was rank 17 and stuff………..
JQ WvW
and hod dropped like a rock when the talent left. – the same can happen to sor n stuff
Ideas about limiting the map cap wont change anything….. the matches will not be competitive regardless. Most points are gained during COVERAGE GAPS. So yea you face a tier 1 server, that will still have 60 people during oceanic or SEA, and you will have no one and still get trashed in ppt.
These ideas will spread the NA populations out, but not Oceanic and SEA…
This poster understand it. Last night in the SOR/FA/DB matchup the score during the NA prime time was fairly even, the numbers/skill difference isn’t really there enough to make a huge difference in the score until after midnight-ish when people started logging off. You can shuffle around the NA guilds all you want and it won’change the lopsided matches at all because of coverage.
There are only so many Mandarin/Spanish/Portuguese/French/whatever speaking wvw guilds to go around and you can’t blame or stop them from concentrating on a few servers so they can play with people who speak the same language. I would love to see Anet try to isolate these non-English speaking guilds so they are in t8 with their 30 members the only ones on the server who speak mandarin.
(edited by renmei.3102)
12 hour matches would fix that.
12 hour matches would fix that.
No they wouldn’t. That would just mean you would do okay during one match and then get your kitten shoved in during the next 12 hours.
exactly – the day and night teams can’t leach off each others score for one …and for 2 …..they would want better competition so they would look to fight people who are on at the same time. The problem is ….hard core players being mixed with casual players – and daytime players scores being mixed with night time players score. These scores aren’t real ..and if you put them in their right perspective …we will see talent – How can you praise someone skills for going player vs door ? …how do they deserve glory for that ? no…just no.
that’s the point, we want the ‘real talent’ to stop hiding behind their groupies.
its been a while and the lower servers had a lot of training from your bloatedness.we have one major advantage you don’t, the courage to face hard odds, and we are all level 80 now.
we are waiting.
and u think we had no training at all? u think all the guilds just blob and thats it?on my server for example we face a lot of groups and zergs twice our numbers. sometimes we wipe, but we also crushed some serious numbers. we got trashed by tc for weeks, because we didnt have the coverage. u think we dont have t courage to face hard odds?! we have all faced the odds at some point. even tc that is dominating t2 atm is facing the ods in t1 atm.
not talet?i beg to differ.
check for yourself:
13vs 40
[AVTR]
Isle of Kickaspenwood
12 hour matches, with wvw population caps – the t1 servers will be full of tears. Promise. They begged for help to become T1 for a reason.
yall don’t have to transfer, stay where you are …..just 12 hour matches / with wvw caps and the mid level servers will destroy you. We face unbalanced matches regularly and guess what …we win …and when we don’t we keep the transfer bunnies hopping all the same.
Bring it ….pretty videos of you fighting server groupies does not impress me.
I’m beginning to think Ricky is Flute’s long lost brother. The writing “voice” is similar. As is the persistence, and inclination to troll rather than have a civil adult conversation.
jayne, this is actually a productive conversation, for you to be insisting there is a troll in this thread makes me wonder your motive.
Make the matches even, and you will see a different outcome and more robust experience in wvw.
I can be quite eloquent on the forum, and deadly on the field.
I was with you and your idea until you started insulting people …" That video doesn’t impress me". …. “you are all paying to win” …. It’s not productive and likely won’t get a consensus by slinging mud. So while the idea may have some merit to depopulate the top servers, the message gets lost entirely with the nasty comments.
Flute did the same thing, same “voice”, which makes me think you two are related.
(edited by Jayne.9251)
there isn’t going to be a consensus as long as people want to play unfair.
and yes, the top tier servers are full of people grouping together to win unfairly, that isn’t a secret – it’s not an insult either, it’s the truth.
People can play any way they want. Everyone paid the same $60 for the game. They have no obligation to satiate any one person’s idea of fair. You can, however, argue the merits of depopulating, and then let people figure it out for themselves. But I can assure you, insulting them won’t open their minds. Argue facts.
12 hour matches, wvw population caps – this should not be insulting to anyone.
Now if they feel intimidated by this idea, that’s another debate.
I believe if the fights were more evenly matched, the stories on this forum would be very different. No one should feel insulted by this.
here is how the issue starts.
a low tier server who is always the underdog, get a guild that moved down from t2 because their server has same issue. so now your server is getting a big big boost and u are winning all the time….
yay u move a tier up and then u face 2 servers that are still way stronger than u. now u get challanged very hard for weeeks until u receive another transfer. then u are even, but because u are even with the server that used to beat u, that server gets discouraged and either falls appart or gets new transfers….and this goes all the way up to t2 until the low tiers are very very low and the high tiers including tier 3 will be incredibly stacked….
ang guess who sets the bar? the top tiers. t2 servers are not strong enough for t1 so they will look for transfers. tc has gotten a lot of transfers and is slowly moving into t1…which will push another t1 server down…..and the remaining t2 servers will be smashed by them until this t1 server either gets a ton of transfers to move back up or falls apart..
and it keeps going and going…
[AVTR]
Isle of Kickaspenwood
thank you, well said. I am hoping that we can get some mechanics that will stop this behavior. My server has very talented core players, and we have to constantly adapt to new guilds coming and going ….it’s not fair to people who are loyal to their server who made the server look worthy to transfer to in the first place.
You do known SoR came into the top teir from guilds moving out of either imploding servers (hod) or over stacked servers (JQ), its not like we are talentless hacks that blobed are way up here.
maybe a 12 window on WvW would help but you would still have coverage gaps and the servers that could field people for the most amount of time in that twelve hours would still win. That means the top servers would most likely stay the top servers because they already have filled most of those gaps.
It was 2 vs 20 but its ok we got’em both!
the fights would change because the shift that plays vs doors will get bored and their wins not taken seriously, the day and night shifts can’t leach off each others score – if we had a major population on all servers – then it would be more respectable ..but that’s not the case. You can’t claim to be a winner because you simply have the most people on all the time, that isn’t strategy…that’s propaganda.
WvW isn’t fair… It’s not suppose to be. It’s about coverage. If you don’t have coverage, then recruit to the time slot. Lowering the player cap will do nothing but make people quit playing. I’m on Blackgate (been there since Headstart Weekend) and the only time we really have queues is on reset night. Most other times we have no queue unless our float team zones into the map.
Next up… Stopping the dreaded 2v1.
are you kidding me ? not supposed to be fair ? thats why wvw is a mess, that’s exactly the mind frame that is ruining the game.
you guys make the game unbalanced and sit back while everyone blames it on anet.
You want easy wins, thats not good.
we don’t want easy fights, we want good fights – mid level servers have server pride – they don’t run! this would be most of t1 in a fair fight. – just capped.
(edited by Ricky.4706)
WvW isn’t fair… It’s not suppose to be.
That’s where things have been going wrong.
The fact that most WvW battles are unbalanced in some way doesn’t mean balance should be abandoned as a design objective for WvW. That’s like saying that because some homes get broken into people should stop locking up their homes when they go out.
WvW is a more fun the more balanced the match-ups. This applies at all levels of WvW. It’s as simple as that.
[Edited for typos]
(edited by Zenguy.6421)
are you kidding me ? not supposed to be fair ? thats why wvw is a mess, that’s exactly the mind frame that is ruining the game.
you guys make the game unbalanced and sit back while everyone blames it on anet.
You want easy wins, thats not good.
we don’t want easy fights, we want good fights – mid level servers have server pride – they don’t run! this would be most of t1 in a fair fight. – just capped.
i get that u are proud of the skill level on your mid tier server. fa is very similar like this, but not all t1 or t2 servers would run when facing equal numbers or doesnt know how to defend (tc leaves scouts in each and every objective they own for example).
check some of the t1 matchup videos . even sor will face moments where one of their groups is outnumbered and needs to push to survive.
u are way too judgmental about t1 and t2 without knowing very much about them. yes there are blob guilds, but every server has a few of them. but also every server has true warriors that dont run and stand their ground.
sor for sure does have sever pride as much as we fa have and same with every other server. just see for yourself, next gw trial account, go to a t2 server and see if we all just blob and dont have tactics and skills. u would be surprised….
[AVTR]
Isle of Kickaspenwood
and honestly, as a mid player – i’m upset because we had a nice thing going here – we had some amazing fights vs other servers, there is a larger variety of worthy opponents in the mid section than the t1 servers have as opponents. those top servers bloated themselves out of the fun and we really don’t want them down here battling with us. Our fights are consistently epic and fun for everyone. Sure I showed a cap of how we took over eternal, but by morning the other server will fight back and take a ton of property too lol – there are no facemelts or losers in our fights – just an epic battle for everyone along with a never say die attitude to take it all back – this fight isn’t a landslide – it’s actually pretty close and if we sleep on them, they are going to get even! hahaha!!
well, no, i’m indirectly looking out for you too. you have very few opponents and the mid level players want to kick your kitten.
The whole nature of 3 servers fighting on the same maps makes it unfair/unbalanced from the start.
^ Little Man- err Server Syndrome~ You are trying too hard.
just make the wvw cap to match the mid-size servers ….and we see what happens on the field. you guys are number 1 right ? surely you can hold that title in a fair fight vs us little guys! No one wants to believe you are the best because you simply have too many people! Noo!! never that!
hey, maybe anet could leave the main wvw as it is …..but then make another identical map under it with the cap and 12 hour matches…..this way the t1 guys can run back to the big empty field when they feel unsafe in smaller maps.
you get your player vs door , we get our fair title matches – win / win.
(edited by Ricky.4706)
All the people on the top tiers are going to complain about how boring WvW is when they get matched up with kitten servers that don’t stand a chance at all against them…
Oh wait thats every server besides the top 3.
Have fun playing against nothing for weeks!
and honestly, as a mid player – i’m upset because we had a nice thing going here – we had some amazing fights vs other servers, there is a larger variety of worthy opponents in the mid section than the t1 servers have as opponents. those top servers bloated themselves out of the fun and we really don’t want them down here battling with us. Our fights are consistently epic and fun for everyone. Sure I showed a cap of how we took over eternal, but by morning the other server will fight back and take a ton of property too lol – there are no facemelts or losers in our fights – just an epic battle for everyone along with a never say die attitude to take it all back – this fight isn’t a landslide – it’s actually pretty close and if we sleep on them, they are going to get even! hahaha!!
honestly i get that you’re mad, but u cant judge a server u havent fought. we do all have epic battles. the can last from 10 min to hours with kiting, portaling behind them, different push tactics, etc. its the same u are experiencing just on a larger scale. sure a t1 server goes pvd when the opponent doesnet have the numbers to push them out, but that not fun for them either.
today fa at this very moment is batteling massive sor waves for hours and we are both having a blast, even though we are sitting on like 60 ppt atm
[AVTR]
Isle of Kickaspenwood
I have read some of this but not all of it so don’t know if this was proposed.
But what about having it so no one server can have more then 5 people more then the next server on the map. Example if the lower server has 100 people then the other 2 servers can only have up to 105people until the lower server gets more people on it.
Yes it would cause uproar for high WvW pop servers if they face a Low pop server, but the guilds and people from high pop servers would actually start to spread out across all worlds, the low pop servers would actually have people on them for wvw and pve and after awhile most WvW servers would have about equal numbers, Just my idea.
the t1 servers only have like 3 people they can fight ……don’t complain it gets boring and don’t come down to fight us if you insist on clinging to your overpowered servers.
Anet, keep these guys away from us, they have no interest in fighting fair and their complaints about boring fights with the same people over and over should be ignored. That’s what they want, and they do not deserve high ranks for clinging to numbers. either that or you may as well call 1st 2nd and 3rd place for the leagues already …give them a cookie and end this silly event …they are fooling no one.
Word of advice for…. if you want to keep constructive just dont respond to ricky…… kind of a funny read though….
JQ WvW
sticking to the topic might help also.
(edited by Ricky.4706)
Leagues are starting soon Ricky, if you play NA prime time maybe we will run into each other, I play on SoR, I run in a small 3-5 man group, we can see how much kitten you talk then.
population balance across servers is much different then wvw population and outside of reset SoR rarely fills a map (I have outmanned buff a lot) so its not always numbers that win fights for us.
to the poster above the problem with capping a map at a number that is slightly above your enemies is the game will count JP players, PvE map completiers and so on as enemies and also, capping a map and leaving wvw should not be a defensive tactic.
It was 2 vs 20 but its ok we got’em both!
knocking your team out will be easy, it’s the 300 man zerg that follows you that will be the challenge.
(edited by Ricky.4706)
Leagues are starting soon Ricky, if you play NA prime time maybe we will run into each other, I play on SoR, I run in a small 3-5 man group, we can see how much kitten you talk then.
population balance across servers is much different then wvw population and outside of reset SoR rarely fills a map (I have outmanned buff a lot) so its not always numbers that win fights for us.
to the poster above the problem with capping a map at a number that is slightly above your enemies is the game will count JP players, PvE map completiers and so on as enemies and also, capping a map and leaving wvw should not be a defensive tactic.
Poster plays on SoR, “so its not always numbers that win fights for us”, oh, really?
Mar Steadfast G, Silent Intrigue T, Mar Fidget Engi, Mar Fierce W, Silent Awe M
In GW2 since BWE1 ~ ~ ~ Guild leader of Legio Romana [LR], too
this is such a big scandal, it’s worthy of reporting to cnn lmao!! – http://ireport.cnn.com/
“are games today encouraging bullying ?”
I have read some of this but not all of it so don’t know if this was proposed.
But what about having it so no one server can have more then 5 people more then the next server on the map. Example if the lower server has 100 people then the other 2 servers can only have up to 105people until the lower server gets more people on it.Yes it would cause uproar for high WvW pop servers if they face a Low pop server, but the guilds and people from high pop servers would actually start to spread out across all worlds, the low pop servers would actually have people on them for wvw and pve and after awhile most WvW servers would have about equal numbers, Just my idea.
You can’t do this or else people would start yelling at the players who they deem to not be effective enough to leave the map so the other server loses players. Would just create bad blood.
Leagues are starting soon Ricky, if you play NA prime time maybe we will run into each other, I play on SoR, I run in a small 3-5 man group, we can see how much kitten you talk then.
population balance across servers is much different then wvw population and outside of reset SoR rarely fills a map (I have outmanned buff a lot) so its not always numbers that win fights for us.
to the poster above the problem with capping a map at a number that is slightly above your enemies is the game will count JP players, PvE map completiers and so on as enemies and also, capping a map and leaving wvw should not be a defensive tactic.
Poster plays on SoR, “so its not always numbers that win fights for us”, oh, really?
TBH, that is a terribly placed location just asking to be zerged, just like the south one.
JQ WvW
uh, you guys got the numbers to zerg everywhere all the time. still don’t see the problem ?
and no, i don’t want to join an op server…..I like my server we have great pvprs, we just don’t have your numbers ….further, we don’t want your numbers – it kills strategy and brings nothing but lag and a million commanders.
(edited by Ricky.4706)