small maps biggest issue

small maps biggest issue

in WvW

Posted by: deracs.1762

deracs.1762

I see a lot of discussion around love zerg/hate zerg, love AC/hate AC’s etc. I think the game has a lot of great options for WvW but for me the biggest issue is the small map sizes. A lot of issues such as population imbalance etc. is a hard nut to crack, as it is very different from tier to tier. Being stuck in T3 for the last 3 months I can only talk to the issue there.

90% of our fights in T3 is Player vs door. take an empty keep, camp etc. About 8% are actual fights where one side out numbers the other by so much as to make it pointless. Maybe 2% of the time we have an actual fight where numbers are somewhat even

With the small maps it is far to easy to take the zerg and run to any issue, siege from 1 keep into several others etc. Even if the outmanned side wants to be effective, the other side can simply get there to fast. A zone like EB is even worse. Greater numbers take overlook, and from there can set up siege to hit half our towers, completely siege up the entrance so you can’t even leave the start zone except through 1 bottle neck

Take the same amount of keeps etc, spread out the map so one or 2 zergs can not control an entire zone within 20 seconds and you will have to break up the zerg somewhat, get more roaming groups, allow some smaller fights, and make the WvW more then taking empty towers for world XP

I like the overall design so far of WvW in this game, I simply think the small maps negate a great deal of the good aspects

small maps biggest issue

in WvW

Posted by: Royce Melborn.3276

Royce Melborn.3276

Actually I think larger maps would help with the zerg problem but people don’t like to run around for ages so it would kitten many WvW players off. Large maps would make room for some nice tactical playing though!

Ruins of Surmia (EU)
[Jd] Jam Death
“Work, Hustle, Kill”

small maps biggest issue

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Posted by: Scyatic.7604

Scyatic.7604

just add some more zones of the same size that are different maps , like eb. Then you can spread people out and get rid of queues and also have some variety in the maps

small maps biggest issue

in WvW

Posted by: Yshyr.8709

Yshyr.8709

The borderlands have a great deal of unused space. Between the ridiculous placement of the home spawn and the skritt and centaur areas you have a large area which is not being used.

Not much could be done about eb unless you ditch stone mist. Could be fun to turn sm into a ruin. Remove the gates and just put in 5 claimable circles. some around the outside and some on different floors.

small maps biggest issue

in WvW

Posted by: Nikola.3841

Nikola.3841

I guess you mean something like this?

!http://www.kallisti-daoc.com/maps/frontiers/overview.jpg!

small maps biggest issue

in WvW

Posted by: lunyboy.8672

lunyboy.8672

just add some more zones of the same size that are different maps , like eb. Then you can spread people out and get rid of queues and also have some variety in the maps

More maps with different play modes, like caverns (lots of choke points), underwater objectives, besides the quaggan one, actual underwater towers, maybe even some places like Normandy Beach, with NEARLY impossible objectives.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

small maps biggest issue

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Posted by: Master of Timespace.2548

Master of Timespace.2548

Map size is limited by the engine I hear, but they could still add more maps. Currently we have 2.

? <(^-^><)>^-^)> <(^-^)> ?

small maps biggest issue

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Posted by: Fizzlefry.1734

Fizzlefry.1734

I guess you mean something like this?

!http://www.kallisti-daoc.com/maps/frontiers/overview.jpg!

kitten you!

Now i miss my Kobbie RM and DAOC.

TDA

small maps biggest issue

in WvW

Posted by: Aeonblade.8709

Aeonblade.8709

I guess you mean something like this?

!http://www.kallisti-daoc.com/maps/frontiers/overview.jpg!

Yea, that would be awesome!

Anarai Aeonblade [GASM] – Guardian – DB
RIP my fair Engi and Ranger, you will be missed.

small maps biggest issue

in WvW

Posted by: deracs.1762

deracs.1762

Map size is limited by the engine I hear, but they could still add more maps. Currently we have 2.

I really hope this is not the case. I am hoping that some day they will add a new map, 1 that is large, spread out no siege from keep to keep , a chance to break up the zerg, give smaller roaming groups something to do, and see how popular it is or is not. I realize there is no significant change they can make to the existing maps

small maps biggest issue

in WvW

Posted by: Gravy.7589

Gravy.7589

Underwater maps? Who in their right mind would want to battle for any amount of time with the underwater mechanics of this game.? I would love for some map randomization. BL’s maps need to be completely different and alternated weekly for some diversity.