so the answer is locking all debate down about night capping
or maybe it isn’t really a problem and you guys are just over exaggerating.
thats not the point , if folk think theres a problem they should be allowed to express that, locking down discussion is anet saying there is indeed a problwem and they have no solution except silence those wanting to talk about it.
i dont mind folk saying stuff i dont agree with , and if you do then thats something you should examine.
Part of the game. Deal with it.
You want them to just turn off WvW? You know some people can only play at night. Some people work, or have lives. And people who have bought the game in asian countries wouldn’t have full access to the game either. Asian server’s aren’t out yet.
It’s because they’ve already answered the question numerous times and are probably sick of answering the same question over and over again.
Wv3 is meant to be 24 hours, they will not do anything to prevent this. Learn to search…
80 ~ Thief/Guardian
or maybe it isn’t really a problem and you guys are just over exaggerating.
This this this this this. 24/7 warfare. Got to sPVP is you want Team Fortress. Stop making topics, they will keep locking them. They WANT WvW to be like this. I have plenty of issues with WvW, just read my other posts. This though, is not one of them.
Why don’t you post what time you will be on and then ask your enemy servers to only attack at those times?
it clearly is for lots of folk , however that isnt the point , any sort of censorship of what we can discuss is an issue. If you dont mind them stopp ing folk talking about this , then what happens next time you want to talk about soemthing that “isn’t allowed”
fair enough if its abusive or just flaming… but proper debate being locked?
thats lame regardless the subject
I’d imagine they are locking the threads because it has been answered and there is no way to stop the issue without someone losing out simply because they are in a different time zone or don’t run on the circadian cycle.
With most of them turning into whiny troll threads leading to unnecessary exaggerated loathing and abuse of Anet and forum moderators or bickering between players, I don’t blame them. They own the forums and the hosting server space so it’s within their right to lock something if it’s been answered or gets out of hand. I’m sure they’ve heard both arguments loud and clear by now, perhaps if you have a new suggestion on the issue directly mail support.
Although I agree there is a problem with the W3 population (frequent players) being spread unevenly throughout the servers…
… most of those threads turn into very disgusting trolling and flaming. Very few of them are helpful in any way, or offer anything new to the discussion.
ANet has already said they are looking at ways to let guilds keep their influence when transferring servers. THIS is a possible solution! They are finding a way to do it! They said so!!!
What more could we really ask for at this point…? (Reasonably, I mean)
November 15, 2012 – The day a dream died.
WvW is a small part of a huge PvE game. They will not be dumping much money into it. It is an after thought so we have what we have.
WvW is a small part of a huge PvE game. They will not be dumping much money into it. It is an after thought so we have what we have.
That is incredibly pessimistic. I have seen ANet thus far make really good decisions, and continue to act in accordance with their stated design philosophy despite massive forum whining.
For example… for all of this fluff about night capping and proposed solutions and flames and all that, their response thus far has been:
“It is a 24/7 persistent world, and is not designed to be balanced”
“We are finding a way for guilds to keep influence when transferring servers”
“The community can solve this problem themselves”
Whether you like it or not, you have to admit that they are taking steps that are wise, and small. Small is important because overreacting can kill the game.
November 15, 2012 – The day a dream died.
I’m not sure what game Wildman bought, but it’s not GW2 lmfao. Not sure how you can play this game and get it so reversed. PvE is an after thought. WvW is the priority of ANet.
All I can say is it’s about kitten time. So sick of hearing this argument when its clearly a part of the game.
Maybe they should do something about day capping, or how about no capping at all and instead we all gather around LA and sing kumbaya
Its not Anets job to win WvW for you its yours. If your not winning your doing it wrong.
The night capping is definitely frustrating but it is not Anet’s fault.
It isn’t a design flaw.
We just have to find ways, or wait for Asian servers :-)
I have never got in on this night capping issue for a couple reasons.
1) WvW like real war, is not fair and never will be.
2) WvW is not about balance, its about victory.
3) All those other threads have the same problem with them;
They are some person who got kitten hurt because they have a bed time that the whole world doesn’t share. WvW is not about 1 person, or 1 guild, or 1 group of friends, or 1 zerg.
It takes the whole SERVER at all times to claim victory.
Anet has stated there is no problem with night capping, and them closing threads very similar to this one, i’m in favor for.
Please find something constructive to whine about.
Maybe it’s just cause I spent a while playing eve, but I have to agree with folks that are tired of hearing the constant carping about night capping. (slight aside, my server’s currently crushing our opponents. not sure how we’re doing it, god knows I don’t contribute much. That being said, it doesn’t change the validity of what I’m saying here, I’d still be saying it if we were being handed our heads.)
Arenanet told you, from the start they saw WvWvW as an all out warfare mode that would last for two weeks 24/7. They also told you that you’d be able to play on any server in any region you wanted, to accommodate traveler’s or people with friends in other countries, or whatever.
Your failure to put that together and realize that it would mean people might undo your successes in wuvwuv while you slept does not entitle you to demand it be shut off while you can’t play, or that the contributions of those who play while you sleep should be counted as lesser.
Learn from people who play other 24/7 games like Eve. Reach out to your fellow players who live in other time zones, and work to forge alliances so somebody can be on your server to fight the good fight 24/7. Find guilds full of those horrible people (just a little jealous) that can work 8 hours a day then play all night and still go back to work the next day with a smile and not hate themselves and the entire world (a lot jealous). Establish a guild that sets out to recruit people that work swing shift (or graveyard at a job where they can play games :p).
The other thing to remember is the matching system is still getting started, and we have no idea how it fully works. I would assume Anet has something built in to look at server populations over time and adjust your rank up or down depending on how active your player base is outside of the various prime times. If they don’t shame on them, but it’s not like they can’t eventually implement it. This is just the second week of wuvwuv going week long, it’s going to take some time for the ranking system to shake things out properly. Play the game, enjoy yourself where you can, and give it time before you start shouting for “SOMETHING TO BE DONE!”
That or continue complaining like this and see where it gets you, I guess.
One thing they could do I guess, is to make the greatly outmanned bonus, make all strategic points worth half the points or something like that.
A-Net HAS responded. THey said that limiting night-capping would be punishing players who aren’t on during prime hours. Effectively making anyone who works second shift or lives somewhere else a second class citizen.
You can’t limit night capping without undermining the system. If you want a PvP match that is limited and fair play sPvP.
“Let our swords stay sharp until the Jolly Roger flies over all our enemies keeps!”
A-Net HAS responded. THey said that limiting night-capping would be punishing players who aren’t on during prime hours. Effectively making anyone who works second shift or lives somewhere else a second class citizen.
You can’t limit night capping without undermining the system. If you want a PvP match that is limited and fair play sPvP.
They also said that they were looking for ways to allow guilds to keep their influence when transferring servers.
That will help, theoretically.
November 15, 2012 – The day a dream died.
I would assume Anet has something built in to look at server populations over time and adjust your rank up or down depending on how active your player base is outside of the various prime times. If they don’t shame on them, but it’s not like they can’t eventually implement it.
Why do you assume everyone wants WvW shut down and not something like you just described? In my opinion the large number of people that think the current system is ‘great’ are ones without population issues at certain parts of the day.
There is no magic fix to this problem, the bigger issue in my opinion is the lack of forthcoming information on the topic, or tools to help fix it.
What I want to see as a player is a list of the servers, and their population #’s at different times in the day as well as their que size or free space available in each of the maps at those same time periods. If Anet wants to use server transfers to even out population, great I am all for that, but they need to provide enough information that folks can make that move intelligently. I have no interest in server hoping. If I need to move from my current server to a new one, fine but I want to do that once.
A suggestion to help resolve the problem. I would like to see a cap put in place for how many points you can earn at a given tally point. Not sure what that should be, but let’s say 500 points would be the maximum. This reduces the impact of full world capping while a server is sleeping and there is little value in zerging a server back to their base. The nice thing is this change would have no impact upon a balanced server.
Where I am on a ladder that is not based on server skill or organization does not matter to me. My concern is more with server health. We need lots of active and healthy WvW populations, healthy on all servers, for this to work in the long term. The current system is creating dying servers, imo, and that is something that should concern everyone.
A player able to log during the night is worth more points gain than a player able to log in prime time.
It’s as simple as that.
Consequently, many prime time players feel discriminated against, as they are as skillful as the night players, yet worth a lot less.
It’s human nature. Wiser people might be able to see the pettiness of this natural response, but that won’t help ANet’s stand on this matter in general. Nor will locking threads.
Well I can tell you right now I have seen a large drop in players not only in WvW on our server but in the game as well. I’m not saying it is all due to this issue but it is making me not play much WvW at all and the main reason I wanted to play was WvW but that has been taken away from me because when I join a server I stick to a server i’m not one of those who leaves a server because they want to be on the “winning” team just to say they are. being on a low pop server sucks I guess i’ll just have to live with it because if you complain it will be closed anyways…
Manyme usee -80 mesmer current main
80 War, Ele, Guar, Rang, thief. 55 engi 16 necro
I’m a long time vet from DAOC and when our server was getting owned by Hib we used this tactic as well. We took all the relics one night. It was awesome stradegy in DAOC but here it is OMG WTF CHEATERZ!
The playerbase in MMO’s these days are so sensitive, nothing will ever be completely balanced in PvP and if someone managed to make a game that was it would be boring and predictable. Use this stradegy against them. If they are up all night get your guild to wake up early one day and take all their keeps while they are sleeping.
This is a virtual war, do you think in real life an army would wait for an enemy to wake up to plan a strike?
What I hate is most of the players complaining about this tactic come from my server. SBI.
We are better than this lets take this to the battle to the frontiers, not the forums.
We’ll have to see what the effects of this will have over time. Anet believes there is no problem unitl the problem becomes apparent. Which is true for any person or company.
I too would really appreciate an official response to this hot-topic. It seems like both sides are entrenched with their ideas.
On one side you have people arguing that you should leave it alone because every playtime should be treated equally on the other hand night-capping is considered cheap and undermines a lot of the successes achieved during the day against real hard opposition. (Server success is achieved at night, not during the day.)
Both are somewhat viable opinions at least.
But ANet really needs to take a stance here. They either have to accept that they’re putting realms without a significant overseas population at a serious disadvantage or introduce a system that somehow deal with it.
Anyway, we as a community need to know. Sooner rather than later.
Here’s a thought…..maybe you are night capping and they are day capping?
Who cares….stay up all night and stop them then.
Tired of the endless crybabies about this one.
Give the servers a friggin chance to balance.
I’m a long time vet from DAOC and when our server was getting owned by Hib we used this tactic as well. We took all the relics one night. It was awesome stradegy in DAOC but here it is OMG WTF CHEATERZ!
The playerbase in MMO’s these days are so sensitive, nothing will ever be completely balanced in PvP and if someone managed to make a game that was it would be boring and predictable. Use this stradegy against them. If they are up all night get your guild to wake up early one day and take all their keeps while they are sleeping.
This is a virtual war, do you think in real life an army would wait for an enemy to wake up to plan a strike?
What I hate is most of the players complaining about this tactic come from my server. SBI.
We are better than this lets take this to the battle to the frontiers, not the forums.
Where did you play that Hib ruled? Man, i played on palo and it was alb heavy until the first clustering, then hibs ruled for a bit then another clustering and back to alb rule.
I don’t think it’s so much that they’re locking down threads debating night capping, but rather are locking the threads complaining about night capping. Which is what most threads turn into due to people being overtly sensitive to it.
<Bloodgale Vanguard>
www.vanguardgaming.com
Are you trying to imply that ALL French people must live and work in the same times zones? Or German? Or Spanish?
Let THIS sink in;
Its a 24 hour real world, with different people everywhere and in every timezone.
(edited by Windmoor.9834)
Maybe they lock topics that really don’t help the improvement of the game..
Since they are the pros and know what they are doing I think you should probably try and see it from a different non hostile pov.
Like this topic, will probably be locked.. ^
Seriously, everyone needs to stop crying about the night capping like its some unfair, looked down upon tactic.
I was in HOD WvW last night at 4 am PST and we couldnt take ascension bay from TBI because they had more guys than us. We were forced to defend what we had and wait until the next shift arrived to expand.
Its not like HOD is running around freely taking everything in the night. Nothing is going undefended.
The reason there are less posts about this is because people are finding their balls again and realizing that complaining about this is completely idiotic.
Are you trying to imply that ALL French people must live and work in the same times zones? Or German? Or Spanish?
Let THIS sink in;
Its a 24 hour real world, with different people everywhere and in every timezone.
LOL, no.
The implication is the scoring system ought to be weighted by the number of players active.
It’s a tad easier to do than relocating all French-speaking people to live in the Paris timezone
It’s because they’ve already answered the question numerous times and are probably sick of answering the same question over and over again.
Wv3 is meant to be 24 hours, they will not do anything to prevent this. Learn to search…
actually thats what you say
ANet’s stance on this couldnt possibly be clearer.
they made the servers region based.lets let this sink in
servers
region
based
even tagged some of them based on nationalities within the same region.that alone is all the proof required to conclude they never intended all servers to hold 24/7 international playerbases.
noone sane would tag a server as “french”, “german” or “spanish” if they intended it to have a healthy dose of around-the-globe players. the message that anyone with an IQ above single digits get from it is the polar opposite.
so please, if your gonna be so dead wrong, save us the pain of reading your nonsenses and dont post ever again
this , if htey wanted 24/7 coverage on ALL servers then why not just have them all be global , and we would indeed have had 24/7 coverage .
as it is now we have a few select servers who dominate simply because they have 24/7 coverage while most dont. i would have no problem playing on a US server in fact i used to in both SWG and EQ2 , it didnt bothere me at all. but the fact they offered REGIONAL servers meant they wanted regional players to play on those servers
Simple solution:
Step 1: Buy more servers to include different regions, such as oceanic.
Step 2: Match servers based on region.
Step 3: Win
I would have to take my hats off to the server that has 24/7 coverage. Good job on their part for dominating WvW in its present form.
If you want 24/7 coverage, move to those servers and then you’ll have nothing to complain about. Ginzo you really need to stop being such a baby about this and just move on.
Think about this. What if you had 3 servers matched up that were all in the same region. For argument sake, lets say they are all in one state and have the exact same time zone. Now what if 1 of the 3 servers was full of people that worked late shifts and played all night? Would you still be here complaining about night capping even though everybody is in the same region?
What is it that is actually bothering you?
Roamer: 99.99% BLs / 0.01% EB
(edited by Furiousbeard.7602)
This honestly must be peoples first MMO with something like WvWvW.
As far as Anvil Rock is concerned it’s not so much night capping it’s that people just WILL NOT LISTEN when one of our keeps are getting sieged and we need “just a few more people to show up”. It’s frustrating and it has been the #1 reason we have been getting stomped straight into 2nd place for the last couple of matches. Last night we were able to have 2, i repeat, 2 orbs and the majority of EB, our home border and NSP border. However every time I go to sleep and get back we are all over the place and disorganized, not even TRYING to hold any ground. So as far as my server is concerned it’s not population, it’s not timezones, it’s the people who JUST WON’T LISTEN.
Next thing we know, A.M. players will make a thread about daycappers having an unfair advantage because majority of the people play during the day…. this is idiocy.
This topic is dead to me.
Roamer: 99.99% BLs / 0.01% EB
@Sausage
If a certain amount of players of a game is complaining about something, then there certainly is a problem. It’s a game and if players are not happy, they will leave the game.
noone sane would tag a server as “french”, “german” or “spanish” if they intended it to have a healthy dose of around-the-globe players. the message that anyone with an IQ above single digits get from it is the polar opposite.
so please, if your gonna be so dead wrong, save us the pain of reading your nonsenses and dont post ever again
Well, maybe anyone with an IQ above single digits would realise that “french” “german” or “spanish” are not meant as nationality but langage, or maybe simply know that france has territories all over the world or that spanish speaking cover more than 20 countries also spread all around the worlds. Not even talking about citizens off those countries that happens to travel in different time zones…
But hey, nice try.
Quoted for truth.
Like I’ve said time and time again – The server is labelled for:
A. Location, so people can choose a server with the least lag
B. Timezones, so people can choose a server that resets at a time that suits them whether they be night or day players
C. Laguage, so people don’t join a server with a team/guild/map chat that they can’t understand.
It’s not a big pillow fort with a “(Insert country here) ONLY, NO OTHER COUNTRIES ALLOWED” sign on it – and if they were intended that way, accounts would be region locked.
It’s so players get an idea of the server before they join.
It’s not rocket science.
Greetings from VS,
I only have one thing to say about this :
Less QQ
More PewPew.
Stop complaining all day long about nightcapping and play the game how it actually is. It’s a part of the game known as WvW.
I’m on WvW maps until 5-6 early in the morning when I don’t have work to do the same day and I’m not Canadian.
It’s because they’ve already answered the question numerous times and are probably sick of answering the same question over and over again.
Wv3 is meant to be 24 hours, they will not do anything to prevent this. Learn to search…
actually thats what you say
ANet’s stance on this couldnt possibly be clearer.
they made the servers region based.
I happen to be in GMT+2 on an NA server. So I ask: What, exactly, is preventing you from joining a server in another region? Absolutely nothing. Yes, it makes a fraction more sense to route these through their German data centres. (with the exception of the Spanish server. There are clearly more Spanish speakers in the whole of South America than there are in Spain.) And then only a few of the EU servers are language-specific.
It’s more that it’s a tradition to have a language-specific server available for speakers of these very common languages, which the game conveniently is also translated in. Much like GW1 had Japanese, Traditional Chinese etc districts, this didn’t stop any of us players using these districts for festivals or farming hoping to get better stuff.
ArenaNet fully intends you to be able to play on any server you wish, that’s why there’s no restriction and guesting will be implemented soon for any server, regardless of region. So you can play with your friends around the world.
Like others have said, EVE players did this. They got organized and they pulled it off. I see no reason for us not to be able to do the same.
Sanctum of Rall
(edited by Eivene.9127)
I’m a long time vet from DAOC and when our server was getting owned by Hib we used this tactic as well. We took all the relics one night. It was awesome stradegy in DAOC but here it is OMG WTF CHEATERZ!
The playerbase in MMO’s these days are so sensitive, nothing will ever be completely balanced in PvP and if someone managed to make a game that was it would be boring and predictable. Use this stradegy against them. If they are up all night get your guild to wake up early one day and take all their keeps while they are sleeping.
This is a virtual war, do you think in real life an army would wait for an enemy to wake up to plan a strike?
What I hate is most of the players complaining about this tactic come from my server. SBI.
We are better than this lets take this to the battle to the frontiers, not the forums.
Where did you play that Hib ruled? Man, i played on palo and it was alb heavy until the first clustering, then hibs ruled for a bit then another clustering and back to alb rule.
Mid Bors the early years Hib had a strangle-hold on us. We started getting smarter and using tactics outside the box. They had the numbers and all of them were cordinated (PBAOE groups with MOC before it was nerfed) So my alliance decided to throw a night raid out there hundreds showed up and we got all the relics that way.
later on tho Mid dominated at all times. Was a great time miss those days.
Like others have said, EVE players did this. They got organized and they pulled it off. I see no reason for us not to be able to do the same.
EVE players don’t pick a region as they get in to the game. They can’t even pick a server which is flagged for their language. They don’t loose all their achievements when they decide to ally with another corporation with a different timezone and move.
They have to play on the same server, all of them. They have no other choice. Remove the “Region choice” and “Language choice” when you enter GW 2 before comparing to EVE
Putting a 24/7 feature on a game which is separated to regions (even though it’s possible to move between) is not the best idea if you ask me.
Like others have said, EVE players did this. They got organized and they pulled it off. I see no reason for us not to be able to do the same.
Isn’t EVE on one server? I don’t get why Anet have specified different regions for their servers if they actually intended everyone to just play together regardless of where they are from.
Isn’t EVE on one server? I don’t get why Anet have specified different regions for their servers if they actually intended everyone to just play together regardless of where they are from.
Exactly what I wrote. I’m 100% sure ANet didn’t thought this might come to here.
You forget they themselves also stated it was meant to be 24/7… yes, they did think about this. Just like they stated it was never going to be balanced, etc.
The region choice (and language choice), still gives you other advantages. It does give you the opportunity to select a server where you know you’ll meet people in your timezone who share the same peak hours as you do, etc. Remove this entirely and you also miss a chunk of coordination that is very useful to many people/guilds.
I understand the guild influence/upgrades argument. ArenaNet have already stated to be working on mitigating this.
Granted, EVE is one server, the point was about reaching out to people/guilds/corporations that are in different time zones, which is what you need to do to have 24 hour coverage.
Sanctum of Rall
(edited by Eivene.9127)