spvp vs wvw

spvp vs wvw

in WvW

Posted by: Ricky.4706

Ricky.4706

what i get is that the wvw’rs don’t like spvp because it’s not as intellectually stimulating as wvw.

I was watching some matches yesterday – ( wishing we had an spvp locker in wvw )

and realized the only thing intelligent about the spvp fights are the builds – otherwise it’s a hit and run with the best build, pure dodgeball, No siege, no organized teamwork, no work involved in capturing an area, just a street brawl.

and that “Did You see That ?” announcement was very….

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IBM PC XT 4.77mhz w/turbo oc@ 8mhz 640kb windows 3.1 hayes 56k seagate 20 meg HD mda@720x350 pixels

spvp vs wvw

in WvW

Posted by: ahuba.6430

ahuba.6430

this thread has alot of potential and im going to contribute to it.

LOL yeah because theres alot of skill in “ZOMG Swords at our keep guys wp wp wp stack on tag stack on tag fire fields fire fields blast blast stack might push push push”. theres alot alot of skill in droping flame rams. its a very hard to land skillshot.

spvp vs wvw

in WvW

Posted by: Ricky.4706

Ricky.4706

well that’s also the point and argument vs the overkill servers – lower tier servers enjoy more of the challenge because we don’t have as many people to go pure brute force – the “blob” is what brings the street brawl element to wvw that isn’t fun and considered mindless. there’s a lot of people fighting, just swing. While that’s fun in sudden bursts – it’s not fun as the whole game. when it’s blob vs blob, it’s fun, when it’s blob vs door – it’s not. Not all servers can field blobs – so it’s only fun for a few – thus flawed.

IBM PC XT 4.77mhz w/turbo oc@ 8mhz 640kb windows 3.1 hayes 56k seagate 20 meg HD mda@720x350 pixels

(edited by Ricky.4706)