thank you for the orbs, now its beyond time you do something with the super powered instakill thief class
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Posted by: Zero Requiem.5908
in WvW
Posted by: Zero Requiem.5908
thank you for the orbs, now its beyond time you do something with the super powered instakill thief class
Please oh please JUST BALANCE THEM so you dont INSTADIE if you come accross 1 thief on the map when your by yourself or in a group of 2 or 3
seriously rediculously over powered right now
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Posted by: Devinchi.2756
Please, not another one of these threads…
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Posted by: Sniku.6837
keep orbs removed,ty
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Posted by: aaron.7850
they said in the necromancer forum recently that they designed thieves to be that way.. not much we can do about it.
hopefully with orbs gone, their burst should hurt a bit less now
(edited by aaron.7850)
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Posted by: KitaYumi.7048
Not to spark a major discussion, but the same can be said for Greatsword Warriors.
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Posted by: Keiel.7489
I thought they already put toughness gear in the game?
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Posted by: Olcsonn.9327
Playing MMO’s sense the days of EQ, I see this complaint all the time from one class or another in almost every game with a PvP system (which most have now.) After thieves get nerfed then it will be Mesmers, then Elementalist, ect. It normally comes from players who are unable to figure out a way to either avoid being killed that fast or just have no control over their emotions over mundane problems. Leave thieves alone IMO, yes they one shot me ALL the time too, but I understand that is how they were designed and they only do that to me if they sneak up on me and I’m using my staff. If they don’t surprise and they catch me with my D/Ds on I own them about 60% of the time.
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