the long lost 8 man

the long lost 8 man

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Posted by: ketorin.5923

ketorin.5923

One of the biggest things I’ve noticed in MMO’s the last well..10 years since WoW really.. is every game has 5 man groups.. the 8 man group is gone.. probably its easier to balance/design content around so they do it to make it simple..

the problem this actually causes is ..5 is too few for pvp groups.. 8 man groups allowed for more people to play together but not get zergy (ie having a 20 person group)… it allowed for better group composition and synergy…ie: 2x guard, 2x warrior, 2x ele, 1 mesmer, 1 necro… or going heavy caster groups… 3x necro, 3 ele, 1 mesmer, , 1 guardian

allowed for elitests and pugs alike to form up and less people/classes get left out due to having more space in a party..

even certain games that went up to 10 man raids that worked pretty well.. but 5 is the industry standard now and until that breaks up you are going to get zerg fests in every game

gw2 wvw would work VERY well with lots of 8 man groups roaming to fight each other making names for themselves..the maps are plenty big enough, with objectives that would fit well still for that size group

you’d still be able to bunch up if needed but it allows for better spacing on maps and more interesting fights, I’m sure guilds would appreciate this as well

I wanted to type this post up a lot better but I’m at work!

Warrior – Fort Aspenwood

(edited by ketorin.5923)

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Posted by: sminkiottone.6972

sminkiottone.6972

I wanted to type this post up a lot better but I’m at work!

Slacker !

I’d like a 8man party size for pvp/wvw, only problem is anet would have to increase the aoe cap from 5 to 8 for buffs and heals and this would give zergs more incentives to keep blobbing

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Posted by: ketorin.5923

ketorin.5923

I’d like to see some pro’s/con’s

and other than updating of hit caps for skills… what effects would this change cause?

Warrior – Fort Aspenwood

the long lost 8 man

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Posted by: LetoII.3782

LetoII.3782

What game besides DAoC had 8man?

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Posted by: sminkiottone.6972

sminkiottone.6972

The real question is, what do you do with 8 people in WvW ? (considering you play in tier 1-5)

You can take the first towers of the enemy bl but after that it’s quite complicated to do anything else apart from flipping camps.

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Posted by: Dawdler.8521

Dawdler.8521

What game besides DAoC had 8man?

Guild Wars 2.

What, we do have 8 man groups. Its just that Anet, in all their wisdom, has decided to only enable it in sPvP.

After all, WvW is only about small scale and not 5+ people battles. Wouldnt want to ruin Anets gamemode. If they actually where to enable it, its just a matter of removing the invite/join limitation. They dont need to do anything with boons. Guilds have already been running 4 man groups instead of 5, 8 man groups would just be 4+4 with 2 buffers and guaranteed buffs.

(edited by Dawdler.8521)

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Posted by: LostBalloon.6423

LostBalloon.6423

What game besides DAoC had 8man?

GW 1 which had really nice pvp

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Posted by: Prysin.8542

Prysin.8542

I wanted to type this post up a lot better but I’m at work!

Slacker !

I’d like a 8man party size for pvp/wvw, only problem is anet would have to increase the aoe cap from 5 to 8 for buffs and heals and this would give zergs more incentives to keep blobbing

Some few buff skills already affect more then 5 players. Like warrior wh and pulsing fields. Some aoe also hit way more then 5, like grenades 3×5 and meteor shower 24×5, icebow 4, fgs 5. 8 man should be a realistic increase. With megaservers they announced that they would get increased capacity, so larger groups should be feasible. In dungeons it would allow devs to make much more challenging content, which is what the players have sporadically asked for for quite a while now.

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

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Posted by: thiagoperne.7340

thiagoperne.7340

The real question is, what do you do with 8 people in WvW ? (considering you play in tier 1-5)

You can take the first towers of the enemy bl but after that it’s quite complicated to do anything else apart from flipping camps.

You must be doing something wrong because I can take camps/towers/keeps/SM by myself playing in T1, with 8 people I do it faster.

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Posted by: Fuzzion.2504

Fuzzion.2504

Camelot Unchained ????

Fuzzionx [SF]
Guest member of [LOVE]
JQ official Prime Minister

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Posted by: ZhouFusion.1826

ZhouFusion.1826

What game besides DAoC had 8man?

Eny old school MMORPG.

The party sizes where 8-15. depending on the game mode.
But those games had Healers that would need to Target a player to heal him so the bigger the party size the better larger groups would function.

But last 4years they started to use the 5man groups in almost every mmorpg i’ve seen.

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Posted by: ketorin.5923

ketorin.5923

i’m assuming that’s due to it being easier to code/design around 5 man content within their system

even though 8 probably allows for greater group quality

Warrior – Fort Aspenwood

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Posted by: Loading.4503

Loading.4503

I always thought that this game needed an 8 man team for anymode, but the thing is it has to be 1 of each class, that should be interesting to see IMO

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Posted by: ketorin.5923

ketorin.5923

10 man dungeon’s with some more intense fight mechanics would be really great

as much as I’d love 8 man I doubt they can make that kind of change

Warrior – Fort Aspenwood

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Posted by: Prysin.8542

Prysin.8542

10 man dungeon’s with some more intense fight mechanics would be really great

as much as I’d love 8 man I doubt they can make that kind of change

id love to see something like dredge fractal mixed with PvP node system…

3 nodes, gotta hold em for X amount of time while a player does a very long channel to activate doors…. its the ultimate test of teamplay cuz you really need to get it right, or you fail.

Or dungeon bosses with sub-bosses that hit for medium (800-1200) damage but extremely fast, so you have to get rid of them. All while a boss is pounding your team.

I’d simply LOVE this kinda play, sadly i have to agree that it will not happen anytime soon.

8 man groups – it would be a marvellous dream, but a dream non the less.

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU