As true as Odin’s spear flies,
There is nowhere to hide.
so far, i’m enjoying the server merges, it brings more people into the maps…..
or did.
the first few weeks of this were great, then it dawned on me, that despite the server merges, the population remained the same. when the merger happened, I was expecting to see a lot of former enemies, now allies, on the maps (IE, wvw guilds that i’ve fought against) and i Just don’t see them at all.
ignoring for a moment the fact that the volume of players into maps has increased but the load of players the maps can handle has not, it’s a very…varied experience. the first few weeks I couldn’t get into the maps at all, now i’m lucky to run into anyone from the server i’m paired with, and i’d really like to. I want to see what they think about the battles that are going on, to learn their strategies and see what they would do in leadership positions. is it the larger servers fault for overshadowing the smaller one too much? Or is the bandaid applied dealing with too big of a wound?
Maybe it’s just my tier, which, I don’t even know what it is anymore considering the servers i’m fighting against.
with yet another season (and a rumor that wvw tournaments will no longer occur) of pvp that…loads of people will tune in to see, it’s very clear that wvw is still not in the limelight it deserves.
my main question is, was this only meant to be a temporary fix?
It is a "Live Beta". IT is meant to test and try on the live servers, so players can comment and discuss things, come with feedback (and hate). Then the Dev’s can either scrap it, or more likely tweak, change, and adjust it until they have something they are happy with (or think the majority of us are happy with).
As such it isn’t permanent, it’s basically a "testing stage".
For example they have stated that they intend to change the pairings somewhere down the road, just as with the cycling of borderland maps. The time frame they mentioned as an *example* was 3 months.
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