thoughts on climbable walls in wvw?

thoughts on climbable walls in wvw?

in WvW

Posted by: Assassin X.8573

Assassin X.8573

I’m an old school DAoC vet. Before you say this isn’t daoc, I’m just throwing an idea out there to see if people like it or not.

I was feeling a bit bored with PvDoor, get shot by ACs, run back , clear walls, take tower/keep or fail. So I was remembering the days I played my nightshade and warrior in DAOC; two classes of 3 which could scale walls during a keep fight.

This added some diversity to the keep battles. And made things way more fun for me.

But, herein lies the kicker: the ability to scale walls brings up the possibility for ninjazerging. In daoc the keeps had an outer gate and an inner gate, both of which also had to be broken down. Before the keep lord could be killed in the tower.

So if this ability were to someday be added to WvW. Keeps and towers would have to be redesigned as well to prevent ninja teams/zergs from capturing enemy fortifications faster than a defensive response from opposing servers could happen.

My proposal is for only the outtermost walls of a fortification have walls that can be scaled. adding gates to openings in towers could be done through upgrades. But I would still say keeps and SM inner walls be unclimbable.

This would spice things up in WvW without completely disrupting WvW in its current form.

What is everyone else’s opinion?

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thoughts on climbable walls in wvw?

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Posted by: zerospin.8604

zerospin.8604

I’d love it but you yourself have pointed out why it won’t happen. The need for a complete redesign of towers just to handle this new mechanic, then class balancing, etc. ANet will never do it.

thoughts on climbable walls in wvw?

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Posted by: Rainu.6871

Rainu.6871

There were (are?) some places where people could climb over walls, it’s considered an exploit so at least in the current system I do not see this being added.

Warhammer had a similar system with some classes being able to break through the back door of the outer wall, it was quite fun and since you needed a varied composition to take a keep you couldn’t use it to ninja a keep but you could use it to take out siege weapons (oil usually) and guards as well as harass defenders if there wasn’t too many of them.