titles representing solo/small group fights?
The only problem I see with things like this are griefers (not sure if thats the right word for it) When I’m roaming about and see a 1v1 or 1v2 fight I normally will stop ans watch or just leave them be but more often then not when I’m fighting, others will join in and make the 1v1/2 a very lopsided fight. I think it would be hard to record things like only 1v1 fights in stats and stopping people from interrupting these small fights.
EDIT: If they were to implement dueling of some sort then I could see it but as it stands now with no way to regulate the amount of people fighting I don’t see how it would work. Also Title farming would happen. A friend on another server lets you kill him/her a bunch.
Zikory – Retired Thief
Zikkro – Zergling Necromancer
(edited by Zikory.6871)
How would such a thing be tracked?
Why does everyone want all this 1-5 man gameplay when PvP exists literally two button clicks away for that exact thing?
[Eon] – Blackgate
that’s right but other games can track fights very well (eve online for example) so I don’t think it is impossible.
it is just discouraging that the zerg gets all the benefits and the roamers are left behind.
won’t stop roaming, after all it is about the fun with 1vsx fights but it would be nice to get SOMETHING from it :>
edit: @Vena
because tpvp is quite onesided and fighting on a node is 100% different compared to fighting in wvw open terrain. it is fun but a different story
How would such a thing be tracked?
Why does everyone want all this 1-5 man gameplay when PvP exists literally two button clicks away for that exact thing?
No offence to you but I think this argument is dumb. There is a big difference between sPvP and WvW. Stats are different, your character is different, and the battle field is different. sPvP is a more “balanced” (for the lack of a better word) game then WvW. Having a small group of 3 or 5 people taking a camp when a group of 10 come rolling through and your small group kills them or holds them off for your server to act on it is much more rewarding then what take place in sPvP. (IMO)
Zikory – Retired Thief
Zikkro – Zergling Necromancer
No offence to you but I think this argument is dumb. There is a big difference between sPvP and WvW. Stats are different, your character is different, and the battle field is different. sPvP is a more “balanced” (for the lack of a better word) game then WvW. Having a small group of 3 or 5 people taking a camp when a group of 10 come rolling through and your small group kills them or holds them off for your server to act on it is much more rewarding then what take place in sPvP.
No offense taken.
My line of thought is more that if you want your small team effort to have tangible reward or tracking of said effort, then there is a format specifically for it. WvW is not designed for it and expecting it seems like a case of trying to have ones cake and eat it too.
If you want to do it in WvW then you come in understanding that WvW is not about small team-vs., imbalanced fights or otherwise, and as such isn’t going to be tracked. One doesn’t join a team relay marathon expecting to be clocked on their 200m sprint, it may be a useful thing and they can brag about it but at the end of the day all that matters is who finished the marathon first (and of course who had the most fun).
I feel like I may have tortured that analogy a bit.
[Eon] – Blackgate
Lol, I think you make a solid point. I feel like most people complaining (or discussing?) about the lack of small man/solo WvW rewards are going to run these small man groups regardless. And since its almost a thankless job, they would just like some thing to show for all the hard work they put in for the better of the server.
Zikory – Retired Thief
Zikkro – Zergling Necromancer