vanishing while downed??

vanishing while downed??

in WvW

Posted by: Papaj.8654

Papaj.8654

This has happened to me twice today and curious if there’s a glitch/bug or if anyone knows the reason. So I am in WvW fighting SoR. I pick off an ele running down a road. I eventually get her in the downed state, and she vanishes…. I get no credit for kill or exp or anything. hmm ok a little strange. So I’m heading back to garrison and there’s another SoR. Down this one as well and the exact same thing happens. They vanish and I get no credit for kill. I figured maybe alt f4? But that still results in credit, or so i thought.

vanishing while downed??

in WvW

Posted by: Ascii.9726

Ascii.9726

Did it look anything like this:

I found an SBI ranger doing a similar thing 2 days back. He would vanish completely with no kill credit or loot and return 3 minutes later which leads me to think he had to close his client down and reopen.

Rank 580+ Necromancer WvW Stream
Commander Ascii :: Tempest Wolves [TW] :: Sanctum of Rall :: Best Necromancer NA

vanishing while downed??

in WvW

Posted by: Papaj.8654

Papaj.8654

yes, sort of similar but i thought alt f4 still gave credit or it used to?

vanishing while downed??

in WvW

Posted by: RockonHarder.7235

RockonHarder.7235

Maybe they are not using alt f4 to close the client. maybe taskmanager or a third party program ment to safely close a program is bypassing the programming the game has in place.

Deathmonger esq lvl 80 necro
DB forever!!

vanishing while downed??

in WvW

Posted by: CrassBippy.4619

CrassBippy.4619

I downed a thief in kaineng who just popped SR as he went down, waited and he never reappeared no bags or nothing, also a Mesmer who went invis, popped up about 10 seconds of runnin down the map. So screwy things are going on

Bi Furious [Fist] YB

vanishing while downed??

in WvW

Posted by: Altie.4571

Altie.4571

The fraps you posted there is not the issue that Anet fixed.

Anet installed a fix that gives credit if a player is DOWNED and exits the game. That ranger exited just before he was to be downed. It’s a way of alt f4 without the penalty it seems.

Now the OP said that his opponent was in a downed state. That could be a hack of sorts.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

vanishing while downed??

in WvW

Posted by: Waffler.1257

Waffler.1257

The fraps you posted there is not the issue that Anet fixed.

Anet installed a fix that gives credit if a player is DOWNED and exits the game. That ranger exited just before he was to be downed. It’s a way of alt f4 without the penalty it seems.

Now the OP said that his opponent was in a downed state. That could be a hack of sorts.

I thought it gives credit as long as the player is in combat and exits the game.

vanishing while downed??

in WvW

Posted by: Cactus.2710

Cactus.2710

The fraps you posted there is not the issue that Anet fixed.

Anet installed a fix that gives credit if a player is DOWNED and exits the game. That ranger exited just before he was to be downed. It’s a way of alt f4 without the penalty it seems.

Now the OP said that his opponent was in a downed state. That could be a hack of sorts.

That isn’t how it works. You are supposed to get credit for the kill if your opponent leaves the game while in combat … he doesn’t have to be down.

D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]

vanishing while downed??

in WvW

Posted by: Stiv.1820

Stiv.1820

I downed a thief in kaineng who just popped SR as he went down, waited and he never reappeared no bags or nothing, also a Mesmer who went invis, popped up about 10 seconds of runnin down the map. So screwy things are going on

Thief can get up from downed pretty easy if SR gets dropped right before. They usually wait it’s duration then port outside of it and start healing up. To counter this run a swirly yellow brick road pattern from the center outward autoattacking well beyond the limits of the SR circle. They are likely out there somewhere trying to heal and just one hit will cause you to see them before they get up fully. If you don’t hit them at all they will get up 100% of the time.

vanishing while downed??

in WvW

Posted by: Altie.4571

Altie.4571

  • Characters that disconnect during combat grant rewards to their opponent, and suffer penalties as though they have been killed.

I stand corrected, it’s when in combat not downed.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

vanishing while downed??

in WvW

Posted by: Cactus.2710

Cactus.2710

I downed a thief in kaineng who just popped SR as he went down, waited and he never reappeared no bags or nothing, also a Mesmer who went invis, popped up about 10 seconds of runnin down the map. So screwy things are going on

Thief can get up from downed pretty easy if SR gets dropped right before. They usually wait it’s duration then port outside of it and start healing up. To counter this run a swirly yellow brick road pattern from the center outward autoattacking well beyond the limits of the SR circle. They are likely out there somewhere trying to heal and just one hit will cause you to see them before they get up fully. If you don’t hit them at all they will get up 100% of the time.

True. Plus, the thief can be traited to heal while in stealth, and stealth abilities (Hide in Shadows, Shadow Refuge, Blinding Powder, BlackPowder/Heartseeker combo, etc) stack in duration. Teleports (like Shadowstep or even Heartseeker without a target) don’t break stealth, and you can port to a waypoint without penalty. It’s unlikely, of course, if you’ve been fighting him that he has all of those abilities off cooldown, but the thief was designed to be evasive and that’s what he can be.

As a thief, I’m always amazed at how many opponents simply stop trying to attack me after I drop Shadow Refuge. Even if you don’t have a ready AoE, spam hit every part of that circle until the little house goes away, and if you think you downed him don’t stop for about 20 seconds in case he got off a couple of other stealth abilities before Shadow Refuge. And if you started hitting him with a channeled ranged ability before he went into stealth, you’re still hitting him even after he stealths.

D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]

(edited by Cactus.2710)