warrior leg specialist, broken

warrior leg specialist, broken

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Posted by: PredatoR.5247

PredatoR.5247

The 1 spam on “Sword” is amazingly insanely, unexpectedly and surprisingly over powered. The auto attack applies cripple, and if you are traited into Leg Specialist it applies immobilize over and over.
On a 1v1 situation, it is broken. But what if you take 10 warriors in your guild, make them only run sword in wvw with 8 guardians and 10 casters what will happen?
Well, we pushed into a group of people, warriors spammed “1” skill, they spammed 1 from sword on them while we rained aoe on them. There was no cleansing in the world that could have saved this group. They got immobilized, they cleansed it and got immobilized re-applied to 5 people over and over again. Their elementalists could not vapor form out of any nasty situation, since the warriors kept pushing one button and preventing any enemy from moving.
What is the meaning of this? It is broken, especially on a freaking Auto Attack.
The Internal Cooldown has also been removed from the trait, which makes it more broken.
If you don’t believe me, run a train of warriors and all spam 1 on your sword, nothing will be able to move.

Note: Post was deleted for using capitals excessively, so I re-did the post.

Jericho The Usurper[Agg] – Aggression

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Posted by: wads.5730

wads.5730

the fix is to put the ICD back, but have it applied per skill, such that using hammer 3 would immobilize 5 targets hit, then immediately switching to GS4 would not immobilize until the ICD is up.

this way it’s not completely useless, like having bladetrail hit 10 times but only immobilizing 1 person.

and not completely broken being able to sword autoattack to death.

the other obvious solution is to change sword autoattack to not have cripple, but i feel being able to hammer 3 then GS4 right away for massive immobilize is still kinda op.

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Posted by: selan.8354

selan.8354

yeah i keep getting chain immobilized. this has to be fixed.its not fun to be unable to react at all.

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

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Posted by: Azure Prower.8701

Azure Prower.8701

I wish my thief’s auto attack did immobilize.

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Posted by: selan.8354

selan.8354

i mean its ridiculous that u cant even defend or do anything. u are just perma immobilized. way worse than the ac legspecialist issue. we need a hotfix for this. it make wvw almost unplayable if u are not a warrior or guardian.

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

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Posted by: MiLkZz.4789

MiLkZz.4789

Sword is fine, trait is just bugged, they forgot the cooldown on it. And it only is 1s, 0.5 with some -condition duration.

I got rooted for 40s yesterday and my condi clearing was on cooldown. Yup, I died. Think they should bring down the stacking ability from 5 to 3.

Warrior of [VcY], guild from Seafarer’s Rest
First troll to receive 10/10
Best golem driver EU

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Posted by: Felix.2613

Felix.2613

I’m a sword warrior, and I am bit surprised this skill trait is suddenly deemed imbalanced. Firstly, in any 1vs 1 situation trying to melee is hopeless and make you look like a joke.

Yes talking about running a meter behind you opponent swinging in the air while he just laughs and damages you down.

So the only thing a warrior can do, is to work in some cc, and then some more cc. Or he is a dead duck.

The cripple is on the third autoattack, which means 3 consecutive autoattacks on the opponent. Before getting this in, you have probably already used your shieldbash, your bulls charge. Every cc you have basically.

Because of server and skill lag, (and dodge mechanics, which is okay of course, but is overshadowed by the limitations of the gameplay issues) the F1 sword of warriors: Firstly it’s the only thing you got. If you hit with it you might win, if you miss it then you have lost.

And more often than not, it will miss, opponent is out of range and nothing happens, or opponent is out of range and gets snared while you swing in the air.

So, for me to have a chance in a small scale combat. I need a snare, so that I can land my snare. This forced me to drop offhand sword, and get a shield. Jumping in with sword 2 then instantly F1. Yeah that ain’t gonna happen F1 will hit air.

So now it’s sword 2, then shieldbash, then land F1.

The 1 sec cripple on third sword auto, okay, but you can’t rely on it. You don’t know when it will happen. It’s not like Bola or Bulls Charge where you click and know what you will do next.

Then in big groups which the complaint is about. Not sure if you can’t take many many skills, and stack them on chars and then that becomes powerful.

People do stuff and test out stuff. So this is first time you see sword wars in a group. And what they did works, for now at least. But they could prolly have gone with hammers, or with another class that have a skill that becomes strong in numbers.

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Posted by: Felix.2613

Felix.2613

Bottomline is I think. The only way melee has ever worked in a pvp MMO, is by applying CC. Any game where you too often lose control of your character, becomes a bad game.

And so that is the balance for the devs. Lazy devs will be prone to just remedy any issue with adding CC. But if they don’t find good solutions, they will ruin their games gameplay, when people have their character control taken away from them all the time.

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Posted by: Have No Faith In Me.1840

Have No Faith In Me.1840

You could auto attack leg specialist before the patch, meh.

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Posted by: TheGreatA.4192

TheGreatA.4192

If you keep getting hit by warrior auto-attack you need to re-think your playstyle.

The immob on sword is a must, otherwise you will not land 1 attack on your enemy. It is the only thing that makes using a sword in any PvP situation somewhat viable (unless you are condi spec).

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

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Posted by: Thrumdi.9216

Thrumdi.9216

Stacking CC is a rookie PvP design mistake. Almost every other MMO PvP ever made has Diminishing Returns on CC.

That said, I’m not surprised it showed up in GW2, which is plagued with mistakes like this.

Anet has already shown they can add post-skill buffs/debuffs with Revealed on thieves after Stealth. They should apply something like this to everyone after CC wears off.

Thrumdi, Captain of The Tarnished Coastguard

The ultimate GW2 troll.

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Posted by: The Blind Man.3642

The Blind Man.3642

Is it bugged or a permanent change? If it’s permanent then all I’m going to say is: Everyone just play Warrior. I’ve been a warrior since day 1 (and only a warrior) and having Leg Specialist back to the way it was, along with the current Hammer meta (with the most OP trait in the game: Unsuspecting Foes) makes for an unbeatable class. If you can’t win as a warrior with a broken leg specialist and unsuspecting foes I’m not sure you should be playing any video games.

Yak’s Bend Commander

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Posted by: Khisanth.2948

Khisanth.2948

Is it bugged or a permanent change? If it’s permanent then all I’m going to say is: Everyone just play Warrior. I’ve been a warrior since day 1 (and only a warrior) and having Leg Specialist back to the way it was, along with the current Hammer meta (with the most OP trait in the game: Unsuspecting Foes) makes for an unbeatable class. If you can’t win as a warrior with a broken leg specialist and unsuspecting foes I’m not sure you should be playing any video games.

Seems like a bug, no mention in patch notes. When the ICD was added it got mentioned in the patch notes. Also did Opportunist keep its ICD? Although that one doesn’t really matter.

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Posted by: The Blind Man.3642

The Blind Man.3642

Is it bugged or a permanent change? If it’s permanent then all I’m going to say is: Everyone just play Warrior. I’ve been a warrior since day 1 (and only a warrior) and having Leg Specialist back to the way it was, along with the current Hammer meta (with the most OP trait in the game: Unsuspecting Foes) makes for an unbeatable class. If you can’t win as a warrior with a broken leg specialist and unsuspecting foes I’m not sure you should be playing any video games.

Seems like a bug, no mention in patch notes. When the ICD was added it got mentioned in the patch notes. Also did Opportunist keep its ICD? Although that one doesn’t really matter.

I just don’t understand how something that has been in code for so long was accidentally deleted. That’s just kitten poor programming, borderline ignorance.

Yak’s Bend Commander

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Posted by: Jaaded.1870

Jaaded.1870

I believe if you look at dev tracker they say this is WAI and being watched closely.

Lilj/Liljaad
SoCo
Yak’s Bend

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Posted by: Cynz.9437

Cynz.9437

I wish my thief’s auto attack did immobilize.

since warriors pretend that leg specialist auto attack is fair, might as well give it to thieves

All is Vain~
[Teef] guild :>

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Posted by: Khisanth.2948

Khisanth.2948

Is it bugged or a permanent change? If it’s permanent then all I’m going to say is: Everyone just play Warrior. I’ve been a warrior since day 1 (and only a warrior) and having Leg Specialist back to the way it was, along with the current Hammer meta (with the most OP trait in the game: Unsuspecting Foes) makes for an unbeatable class. If you can’t win as a warrior with a broken leg specialist and unsuspecting foes I’m not sure you should be playing any video games.

Seems like a bug, no mention in patch notes. When the ICD was added it got mentioned in the patch notes. Also did Opportunist keep its ICD? Although that one doesn’t really matter.

I just don’t understand how something that has been in code for so long was accidentally deleted. That’s just kitten poor programming, borderline ignorance.

https://forum-en.gw2archive.eu/forum/support/bugs/chain-immobilized-leg-specialist/3036147

Depending on how they handle branching/versioning of their code I can see how it can be undone.

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Posted by: Dagraan.2854

Dagraan.2854

you know its only the 3rd auto attack that causes the cripple, the first 2 hits only cause bleeding.
its not even that fast either.

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Posted by: LoneWolfie.1852

LoneWolfie.1852

It makes me wonder why the devs did changes like this (look it’s not a personal attack to devs, I am criticizing the warrior being the master out of all the professions and ignoring WvW.), but this is just awful in wvw (just try this in zergs, you will understand why.). Perplexity runes not being the priority over runes of speed is another ridiculous thing.

“Where and exactly what are the priorities of the devs….?”, I’m thinking of this all the time.

Edit:

  • Warrior

Leg Specialist: Fixed a bug so that this trait will properly use a 5 second recharge.

Just saw this in the notes update. Seems like it’s being fixed?

(edited by LoneWolfie.1852)

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Posted by: wads.5730

wads.5730

yes its fixed, you will only immobilize 1 person every 5 seconds no matter what skill you use.

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Posted by: Elochai.1280

Elochai.1280

As a whole, cc in this game needs a good hard look, and a nerf.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
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