How do we really play Escape from LA?

How do we really play Escape from LA?

in Battle for Lion’s Arch - Aftermath

Posted by: Miss Sugarific.8471

Miss Sugarific.8471

Q:

Serious question. I am lost to the idea that we are meant to organize multiple events across the map. Even if we did prepare commanders, squads, groups, people who wander to save citizens and clear paths, the overflows just kittens us up.

I am all for listening to commanders and doing what needs to be done to get a truly good group effort completion, but most people (and some commanders even) just automatically go into zerg mentality.

Unless I get into my main server map and on team speak, I don’t think I really have a chance to hit that 1,500 counter….

How do we really play Escape from LA?

in Battle for Lion’s Arch - Aftermath

Posted by: Gabby.3205

Gabby.3205

Main servers are bugged (not sure if all of them, but a lot of them are).

Overflow is actually a good thing this time.

Tarnished Coast
Astrid Strongheart, Norn Ranger.
“I wish juvenile wolves were bigger”

How do we really play Escape from LA?

in Battle for Lion’s Arch - Aftermath

Posted by: Axiom.6137

Axiom.6137

The event design fosters the zerg and the community, on most servers, is no longer strong enough to make lemonade out of ANet’s lemons.

It’s just another sign of how far this once incredible game has fallen.

You know the frustration most of us feel waiting for an MMO expansion for a game we love? The months or even years where there is little or no new content beyond an end game raid here or there? Well, it’s sad to say, but GW2 would have been much, much better off with the typical lack of inter-expansion content than it is today in the wake of the continuing flow of game cheapening content they’ve vomited upon us.

Yes, their efforts have been WORSE than nothing… Blizzard not only grew their Juggernaut with little inter-expansion content and too long waits for expansions, but they have recovered from what many saw as a failed expansion. GW2 was a much better game, at launch, than that other game was when it launched. The sad truth is that post-launch ANet has systematically destroyed most of what made the game great via the Living Story concept and content.

The game didn’t even have a chance to capitalize on it’s amazing core design and content. If ANet had chosen a traditional expansion path, it would have had a year or two to build it’s player base, critical praise and positive word of mouth before ANet’s diminished “shadow self” had a chance to ruin it.

How do we really play Escape from LA?

in Battle for Lion’s Arch - Aftermath

Posted by: Rezz.8019

Rezz.8019

The event design fosters the zerg and the community, on most servers, is no longer strong enough to make lemonade out of ANet’s lemons.

It’s just another sign of how far this once incredible game has fallen.

You know the frustration most of us feel waiting for an MMO expansion for a game we love? The months or even years where there is little or no new content beyond an end game raid here or there? Well, it’s sad to say, but GW2 would have been much, much better off with the typical lack of inter-expansion content than it is today in the wake of the continuing flow of game cheapening content they’ve vomited upon us.

Yes, their efforts have been WORSE than nothing… Blizzard not only grew their Juggernaut with little inter-expansion content and too long waits for expansions, but they have recovered from what many saw as a failed expansion. GW2 was a much better game, at launch, than that other game was when it launched. The sad truth is that post-launch ANet has systematically destroyed most of what made the game great via the Living Story concept and content.

The game didn’t even have a chance to capitalize on it’s amazing core design and content. If ANet had chosen a traditional expansion path, it would have had a year or two to build it’s player base, critical praise and positive word of mouth before ANet’s diminished “shadow self” had a chance to ruin it.

What do you mean “most of us”? How can you prove that?
Why are you randomly trashing Anet and GW2 without providing a single fact that would prove it. That is not constructive at all.

Anyway the way to play this update: 1. farm achievements 2. farm bags if you want 3. you don’t need perfect organisation, you can just have a tag at each place and most people will stick with that tag.

How do we really play Escape from LA?

in Battle for Lion’s Arch - Aftermath

Posted by: Miss Sugarific.8471

Miss Sugarific.8471

Anyway the way to play this update: 1. farm achievements 2. farm bags if you want 3. you don’t need perfect organisation, you can just have a tag at each place and most people will stick with that tag.

I might be wrong here, but I thought zergs should be avoided at all costs during this patch? at least that’s what everyone seems to be screaming all the time.