What about Fine infusions (AR)?
Yeah you are missing some things.
Only Infused items get the agony resistance infusion slot (currently we only have infused rings/backpieces). Infused items will have 2 infusion slots. One of those slots will be offensive/defensive based on the item (and cannot hold the AR infusion that can reach X). This slot will never be able to hold anything higher than +5 AR and would be where the fine infusion is placed. The other slot is an agony infusion slot that can only hold the AR infusion (that can hold the AR infusion that can reach X) or an omni infusion (which can fit into anything). Non-Infused rings/backpieces will only have one slot (offensive/defensive).
I worded this badly, but just know it doesn’t hurt anyone.
Tyr Sylvison – Warrior
Illyiah – Revenant
(edited by GoldenTruth.2853)
Just to add on to GoldenTruth’s explanation, as well as some examples:
Now:
Infused rings/back:
- inherent +5 AR
- offensive/defensive infusion slot which you can place versatile AR (the one that cost 75 fractal relics), or the fine infusions OP described.
After:
Infused rings/back:
- agony resistance infusion slot – which is the only slot you can place +X agony resistance infusions, or omni-versatile stat infusions
- offensive/defensive infusion slot which you can place versatile AR (the one that cost 75 fractal relics), or the fine infusions OP described.
Now:
Ascended amulets/accessories/weapons:
- offensive/defensive/utility(amulets only) slot – which you can place versatile AR (the one that cost 75 fractal relics), or the fine infusions OP described.
After:
Ascended amulets/accessories/weapons:
- No Change since they do not have the infused version yet.
Hope this clears things up.
(edited by Atroras.9481)
This incoming patch has confused me so much (it’s nice to be wrong – I like being wrong to help me understand what’s going on and don’t mind admitting being wrong)
So if I understand correctly:
“Only Infused items get the agony resistance infusion slot (currently we only have infused rings/backpieces). "
- Ascended / Legendary weapons accept the current “fine infusion” (2 per dual handed weapon) and this is not a agony resistance infusion slot (it’s defence, attack or omni and will stay that way). So this would stay the same.
Rings/Backpieces have the (infused) +5 AR built in stat converted to a new “agony infusion slot”. This is the new upgradable slot with more AR via fractal agony infusion drops.
Fine infusions are still best in class remain so for the other types of infusion slots (omni, defence, attack).
This incoming patch has confused me so much (it’s nice to be wrong – I like being wrong to help me understand what’s going on and don’t mind admitting being wrong)
So if I understand correctly:
“Only Infused items get the agony resistance infusion slot (currently we only have infused rings/backpieces). "
- Ascended / Legendary weapons accept the current “fine infusion” (2 per dual handed weapon) and this is not a agony resistance infusion slot (it’s defence, attack or omni and will stay that way). So this would stay the same.Rings/Backpieces have the (infused) +5 AR built in stat converted to a new “agony infusion slot”. This is the new upgradable slot with more AR via fractal agony infusion drops.
Fine infusions are still best in class remain so for the other types of infusion slots (omni, defence, attack).
Yes this is correct. ^^