What about Fine infusions (AR)?

What about Fine infusions (AR)?

in Fractured

Posted by: TPMN.1483

TPMN.1483

Hi All,

Before:
Infusions via FoTM relics or tokens: +5 AR (basic)
Fine infusions : Mystic Forge : +5 AR and +5 stat (fine)

Example of a fine infusion:
Precise Infusion
Source Mystic Forge Output qty. 1

Ingredients:
50 Philosopher’s Stone 20 Mystic Coin 250 (2g) Passion Fruit 100 (1g) Vicious Claw (~30g)
Cost: 33g and skill points (based on current TP prices)

After update:
>+5 AR is possible via drops for a single infusion with lvl 100 art crafting
Will current fine infusions change mystic forge recipe ?

How is it okay that people who have spent >33g per fine infusion for the best in class are suddenly finding that these are going to need to be replaced IF:

  • start getting fractals at a higher limit (requires more than AR 55)
  • A single +10 AR infusion (via drops and now requires crafting) is > +5 AR fine infusion

A full set of fine infusions on a character currently is: 11×33g is > 330g (minimum per character) to have this replaced with a better drop based/crafted infusion. Many of the fine infusions are even more expensive to make (eg requires 250 t6 mats like armoured scales)
For the current recipes check wiki: http://wiki.guildwars2.com/wiki/Mystic_Forge/Equipment#Infusions

Am I missing something here?
Have players which have spent a lot of time and or in-game gold about to be regressively punished for buying/making those fine infusions?
Why do I feel bad if people find there current fine infusions are now seen as worthless?

I am really confused about how this will work out in the long term especially when/if lvl 50 becomes uncapped in the future and requires us to have +10AR in each individual slot. Please help me understand this and how this does not hurt people who currently have and use fine infusions.

Many Thanks,

[MYTH] The Mythical Dragons -PvX http://mythdragons.enjin.com

What about Fine infusions (AR)?

in Fractured

Posted by: GoldenTruth.2853

GoldenTruth.2853

Yeah you are missing some things.

Only Infused items get the agony resistance infusion slot (currently we only have infused rings/backpieces). Infused items will have 2 infusion slots. One of those slots will be offensive/defensive based on the item (and cannot hold the AR infusion that can reach X). This slot will never be able to hold anything higher than +5 AR and would be where the fine infusion is placed. The other slot is an agony infusion slot that can only hold the AR infusion (that can hold the AR infusion that can reach X) or an omni infusion (which can fit into anything). Non-Infused rings/backpieces will only have one slot (offensive/defensive).

I worded this badly, but just know it doesn’t hurt anyone.

Alara Vesmir – Guardian
Tyr Sylvison – Warrior
Illyiah – Revenant

(edited by GoldenTruth.2853)

What about Fine infusions (AR)?

in Fractured

Posted by: Atroras.9481

Atroras.9481

Just to add on to GoldenTruth’s explanation, as well as some examples:

Now:
Infused rings/back:

  • inherent +5 AR
  • offensive/defensive infusion slot which you can place versatile AR (the one that cost 75 fractal relics), or the fine infusions OP described.

After:
Infused rings/back:

  • agony resistance infusion slot – which is the only slot you can place +X agony resistance infusions, or omni-versatile stat infusions
  • offensive/defensive infusion slot which you can place versatile AR (the one that cost 75 fractal relics), or the fine infusions OP described.

Now:
Ascended amulets/accessories/weapons:

  • offensive/defensive/utility(amulets only) slot – which you can place versatile AR (the one that cost 75 fractal relics), or the fine infusions OP described.

After:
Ascended amulets/accessories/weapons:

  • No Change since they do not have the infused version yet.

Hope this clears things up.

Eisteria. Asuran Ranger.

(edited by Atroras.9481)

What about Fine infusions (AR)?

in Fractured

Posted by: TPMN.1483

TPMN.1483

This incoming patch has confused me so much (it’s nice to be wrong – I like being wrong to help me understand what’s going on and don’t mind admitting being wrong)

So if I understand correctly:
“Only Infused items get the agony resistance infusion slot (currently we only have infused rings/backpieces). "
- Ascended / Legendary weapons accept the current “fine infusion” (2 per dual handed weapon) and this is not a agony resistance infusion slot (it’s defence, attack or omni and will stay that way). So this would stay the same.

Rings/Backpieces have the (infused) +5 AR built in stat converted to a new “agony infusion slot”. This is the new upgradable slot with more AR via fractal agony infusion drops.

Fine infusions are still best in class remain so for the other types of infusion slots (omni, defence, attack).

[MYTH] The Mythical Dragons -PvX http://mythdragons.enjin.com

What about Fine infusions (AR)?

in Fractured

Posted by: Atroras.9481

Atroras.9481

This incoming patch has confused me so much (it’s nice to be wrong – I like being wrong to help me understand what’s going on and don’t mind admitting being wrong)

So if I understand correctly:
“Only Infused items get the agony resistance infusion slot (currently we only have infused rings/backpieces). "
- Ascended / Legendary weapons accept the current “fine infusion” (2 per dual handed weapon) and this is not a agony resistance infusion slot (it’s defence, attack or omni and will stay that way). So this would stay the same.

Rings/Backpieces have the (infused) +5 AR built in stat converted to a new “agony infusion slot”. This is the new upgradable slot with more AR via fractal agony infusion drops.

Fine infusions are still best in class remain so for the other types of infusion slots (omni, defence, attack).

Yes this is correct. ^^

Eisteria. Asuran Ranger.