A Moments Peace
I think we will see more of this going forward.
When the nightmare tower happened, the story writers were given training in how to edit the game world. This paid out massively in livening up the camp ground on the hillside, with NPCs milling about and interacting.
I think we will see more of this going forward.
When the nightmare tower happened, the story writers were given training in how to edit the game world. This paid out massively in livening up the camp ground on the hillside, with NPCs milling about and interacting.
There was even a little quaggan romance going on there.
I think we will see more of this going forward.
When the nightmare tower happened, the story writers were given training in how to edit the game world. This paid out massively in livening up the camp ground on the hillside, with NPCs milling about and interacting.
There was even a little quaggan romance going on there.
I tried to kill those quaggans but was unsuccessful
80 ~Warrior~ Delvoire | 80 ~Ele~ Azalea Avenir
80 ~ Guardian~ Rag Nor | Server ~ FA
Loved the story instance too.
Only two gripes:
1. Why does Rytlock sound different in his first line? Did Steve Blum forget to get into character? XD
2. Why does Logan walk off and disappear? I had to replay the instance again so I could talk to him as I didn’t realise I wouldn’t be able to talk to him afterwards.
I love it, please ArenaNet keep rocking! The dialogs were awesome, every dialog I mean the voice-overs were incredible!
@Edit
I’m being honest. The voice-overs were great, and Fractured trailer style too, mix both! /drools
(edited by Valento.9852)