Okay. I’d just like to say foremostly that Guild Wars 2 is definitely one of my favourite games of all time, and one that I always come back to.
However, I am a casual gamer, which means I don’t have as much time to play the game as other people do. Some weeks I don’t get online to play at all.
With that said… Can we have a break in between living story chapters?
I’ve seen mention in previous threads that there doesn’t seem to be time to finish the living story content and the normal (permanent) content at the same time, and I definitely feel that way… I keep postponing dungeon runs, personal stories, exploration, etc. because there’s always time pressure to finish the current living story chapter before it goes away.
But the problem is, the living story never goes away, because a new chapter begins as soon as the current one finishes, so all I seem to do is living stories now.
To make matters worse, living story events now overlap – Such as Flame and Frost and Super Adventure Box. I didn’t have time to do both. I just didn’t. Which is a shame because I REALLY wanted one of those pixel weapons. Now Dragon Bash and Sky Pirates are overlapping, I still haven’t found time to do the Aetherblade Retreat and it’s going to be gone less than a week. I likely won’t finish it, nor get my mini, because I have things in real life I need to take care of. * shrugs *
There are other problems too. Foremostly, it seems difficult to find PUGS to run normal content now; finding people for dungeons seems harder than ever, and the only solution seems to be to join a large active guild (which I have no desire to do, partly because I wouldn’t have time to contribute to one).
For people who enjoy the living story’s narrative (like me), there is an additional problem. Since the living story is a linear sequence of events, missing a chapter is like skipping a chapter in a book. Let’s say a user goes on holiday for 3 weeks and has limited internet access. They miss an entire chapter because chapters only last two weeks. The next time they get into the game, they are thrust into the midst of events that make no sense because they missed the previous narrative. Sure, they can look up what happened on the internet, but how fun is that?
It feels like casual gamers are being pressured to play when they can’t or don’t want to. After all, if you don’t play – on the predetermined schedule – you don’t get the rewards and you’re excluded. Hardcore players are kept happy, while casual players are left out. And that kind of stinks.
So what I propose… is giving us a break in between living stories. Maybe two weeks at minimum, maybe a month? So people can relax, enjoy their loot, breathe, and get some notice in advance as to when the next one is coming so they can make time for it. The game will still experience a constant stream of new content, but at a pace that can accommodate everybody.
I imagine a lot of casual gamers like me (who don’t come onto the forums often) feel the same way. Please consider it.