Good night everyone
My opinion is that, the issue some of us (players) perceive with the characters of what is called by the community “destiny edge 2.0”, is not a narrative issue by itself, but rather a game design issue.
MMOs are not just about the social and multiplayer aspect of it, it’s also about freedom. That’s why you don’t see many MMOs that follow a single linear story, even if they allow you to play with other players.
When you create such strong characters, and you develop them, like braham, rox, marjory, etc. You take a risk, and that risk is that we, players, are human beings, and while we can relate to them, some maybe won’t, some maybe won’t like them.
Then you have the design problem. If the content on the future will follow a “main story”, that is always about them, then the illusion of choice will suffer, our freedom, will suffer. And I think this issue can be resolved by branching it even more, give us more of that illusion.
Maybe keep your branch where we “follow” the group, keep it as it is, because that’s what we are doing, we are following a group of heroes, and show us that side of the story. But also, make at least one branch (a story branch, not mechanic branch like quest, achievement, etc) where we, as the “heroes”, do something important too, something that give us enough recognition that is not linked to the other group.
Imagine if on the Zhaitan arc, we could’ve have defeated some major villain, a minion of Zhaitan, alone. A task “only us could’ve done”, and as we see the other side of the story (trahearne’s story) it is relevant, but still distant from his point of view. See too, how all the things that we, players, do on the world, are not even mentioned on our, supposed, stories. I defeated tons of bosses, completed dungeons, killed dragons and beasts all over the world, yet, we are treated as equals, or slightly less important characters, by our fellows from DE2.0, which, have accomplished nothing really, compared to us. I would rather that it was clear that I am participating in their story, and be recognized as a great help, rather than this pretend thing were we have to imagine that they are our friends, even if some of us don’t even sympathize with them.
I don’t personally dislike any of our current protagonists, but I do feel distant from them, I don’t know why I’m supposed to run around with them, I don’t need them, I rather have my real friends join me on the adventures of Tyria, and we be the real group that saves the world. And of course, I am curious about their story, I wan’t to follow them, just, not pretending theirs is my story, because I don’t even decide where to go, I feel carried.