Quo vadis, Lion's Arch?

Quo vadis, Lion's Arch?

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Posted by: MarauderShields.6830

MarauderShields.6830

With Lion’s Arch destroyed at the end of Living Story’s season 1, I feel it is an opportunity, no, our obligation to rebuild the city bigger and more beautiful than it ever was.
Every server could be in charge of building its own copy of the city, allowing players to build their own houses, which would cost money for both building and taxes to the city as a gold sink form of realism and immersion. A couple of different neighboorhoods (maps)could be used as a template (which get more copies with more players settling – let’s be honest, at a certain size, everything in a city looks the same).
Achievements of individual players could be displayed as furniture/parts of the house (“i defeated 10.000 players”-chimney with a head of zhaitan above it), while a server-wide form of achievement points (earned in WvW?) could be introduced to buy stuff like statues and fountains (or crafting stations etc.).

Well, that’s just an idea that came to me when my proud krytan heart was broken after the fall of Lion’s Arch

Former running-really-fast-man. Now proud member of Revenant clan.

(edited by MarauderShields.6830)

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Posted by: Zaxares.5419

Zaxares.5419

#RebuildLAwithBloodstoneBricks2014

;)

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Posted by: pdavis.8031

pdavis.8031

#RebuildLAwithBloodstoneBricks2014

;)

In order to that they would have to greatly expand the city to at least 8 times the size and scope of Divinities Reach. I dont think that having a map that large will work very well unless that made it into several zones.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

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Posted by: Erukk.1408

Erukk.1408

In order to that they would have to greatly expand the city to at least 8 times the size and scope of Divinities Reach. I dont think that having a map that large will work very well unless that made it into several zones.

If they wanted to get around the spacing problem, they can always use something like the Mists/Fractals. They could get the Consortium to run the player/guild housing in LA, and they could explain it as the Consortium using Dessa’s research to stabilize much smaller empty fractals. They wouldn’t really have to add anything to LA, other than maybe a new type of Asura gate, because everything would be in instances.

It could also explain away a very wide and varied selection of housing, since the Mists can duplicate anything and everything.

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Posted by: Rebound.3409

Rebound.3409

U know what the sad part of all of this and bigest mistake will most definitely be? After we “rebuild it” …to look exactly the same as before…nothing changed. The proper way would be to reshape LA, modernize it..make it look better. If someone builds something from scratch it builds it with new materials..new looks new everything.

But let’s be serios..ANet is notorious for recycled content galore.

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Posted by: MarauderShields.6830

MarauderShields.6830

U know what the sad part of all of this and bigest mistake will most definitely be? After we “rebuild it” …to look exactly the same as before…nothing changed. The proper way would be to reshape LA, modernize it..make it look better. If someone builds something from scratch it builds it with new materials..new looks new everything.

But let’s be serios..ANet is notorious for recycled content galore.

I’m not for rebuilding it the same but for creating maps with empty spaces (maybe with pre-defines streets, estates and plazas), so every player can build their own house as a form of character/account progression that doesn’t include MOAR STATS.
It would also be possible to include our beloved guild halls there.

Former running-really-fast-man. Now proud member of Revenant clan.

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Posted by: Rebound.3409

Rebound.3409

Ahahahaha..no sry that’s just over the top wishful thinking

Don’t get me wrong that would be really awesome but honestly seeing what they did with the game so far….. no….that won’t happen.

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Posted by: Todd.6573

Todd.6573

People are never, ever, ever, ever remotely happy in games, have you noticed?

“Gee, i wish updates would release more often, i grow bored”
– Here! We’re doing smaller updates!
“Meh, everything sucks. I grow bored. Its too easy.”
- Hmmm.. Ok, lets try this!
“Wtf man, i cant beat this! Nerf it! It sucks! Also, why did you wreck LA, you suck!”
– kitten , ok, sorry, we might let you rebuild it over time though!
“Pfft, no doubt the rebuild would suck, you would just recreate it the same way it was.”
– Wasnt that what you wanted just a second ago?
“Well yes, but seriously you cant do anything right, so im going to go play a REAL mmo, like, like, like.. WoW! Yes, thats it! It will be amazing!”
– Enjoy!
“What, you aint going to stop me?! You suck!”

Great thoughts speak only to the thoughtful mind, but great actions speak to all mankind.
- Theodore Roosevelt

(edited by Todd.6573)

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Posted by: Rebound.3409

Rebound.3409

The only reason ppl wanted more often releases is because of how lackluster the previous release was. The same could be said about monthlies considering the last monthly content we had was refurbished stuff most already experienced and already did. Nobody commented on Scarlet’s attack Nr.1…but when they did the second part of it it was so bugged out after telling us they are specially taking a longer break specifically to polish it before release, it was comical.

Related to LA…. i don’t miss it..but it would be disappointing if they just copy/paste everything over and make it look identical like it was. It shows u how much “effort” they put in their game.

The general trend/mentality is this:

If u make fast updates but small atleast make them enjoyable don’t make it a chore-event in which u go farm a bunch of stuff and repeat it like a farmer.

If u make slow but big updates be pretty sure u make them flawless and u offer enough.

That’s life my friend..we live in a fast passed world. We are not in the 90’s anymore when games where rare and there warn’t means to do updates and so on easily. Everything in our time is fast. If u can’t keep up with demand/quantity/quality that’s not good.

The only reason people ask for expansions is because they got tired of all the betatesting ANet has done on us with their living story and all their failures and tries. They got tired and said “u know what? u can’t handle this…let’s do it the traditional way..we pay u..u take your time..and u do something proper because it’s obvious u really can’t live up to expectations when it comes to LS”..and expectations vary. I am sorry to tell u this but this is an mmo, not a single player custom made for you and you only. U adress all kinds of ppl from all kinds of cultures from all corners of the map. U don’t have the same opinion about a thing when u talk with one of your friends..how about when u put tens of thousands of ppl together how many common opinions do u think u will get? That’s part of the mmo risk.

(edited by Rebound.3409)

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Posted by: Todd.6573

Todd.6573

Im sorry, but i consider you to be wrong.

Pleasing the masses is impossible nowdays. It really is. People grow up looking at, say, WoW. How long has that been out? How many patches? How many expansions?

They grow tired, they try a new MMO, they expect it to have the same amount of content and depth as a game thats been out for several years on release.

Also, on the subject of it “being an MMO”, you’re right. It is.
You’re also right about it catering to several different types of people. Not just you.
Note that last part: “Not just you”, you and several others have your opinion with the whole “wanting stuff right now, not willing to test or be patient” aproach.

As for me and several others that i know, we have a different one. We like the casual gameplay, we’re willing to see how this evolves and we’re patient because we are curious.

When i get bored of a game, i play another until i have an urge or reason to play the original again.
GW2 doesnt have a sub fee, so you could technically do other stuff in between the patches.

You could also voice your constructive feedback on the forum so they know what you want.
(Note that it doesnt mean “this sucks, give me that instead” but saying “Hey, next time, please focus more on these aspects”).

Cheers!

Great thoughts speak only to the thoughtful mind, but great actions speak to all mankind.
- Theodore Roosevelt

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Posted by: sMihaly.1492

sMihaly.1492

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Posted by: holodoc.5748

holodoc.5748

Lion’s Arch should have stayed destroyed. It would have truly lived up to the “living” part in the “living story”.

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Posted by: ikereid.4637

ikereid.4637

if they were to let us build houses, guild halls, monuments, and the like. They should zone it off based on how much a player can/will invest. Build a ‘class’ system of sorts. Add new quests that can be used to increase your ‘value as a player/guild’ to adjust your in game worth. Heck, even let us throw gold at it on a semi-regular basis.

and best of all, let the player created areas be raidable :-)

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