Epistemic.8013: Guys this is bullkitten a sentient plant creature is hitting these
wooden doors with fireballs and it’s working.
Just wanted to know if these are intended behavior or bugs/oversights:
Just wanted to know if these are intended behavior or bugs/oversights:
This is will RNG-auto-fail the fight in some circumstances (a player is left to solo the champ – or forbid, no player is allocated to a pad). It would make more sense to allocate players in round-robin.
this happened to us. we finished 4 pads only then to notice no one was in the 5th. This can’t be “working as intended”
Just wanted to know if these are intended behavior or bugs/oversights:
This is will RNG-auto-fail the fight in some circumstances (a player is left to solo the champ – or forbid, no player is allocated to a pad). It would make more sense to allocate players in round-robin.
this happened to us. we finished 4 pads only then to notice no one was in the 5th. This can’t be “working as intended”
There really should be a way to hop to the next pad after you’ve defeated your own.
Just wanted to know if these are intended behavior or bugs/oversights:
This is will RNG-auto-fail the fight in some circumstances (a player is left to solo the champ – or forbid, no player is allocated to a pad). It would make more sense to allocate players in round-robin.
this happened to us. we finished 4 pads only then to notice no one was in the 5th. This can’t be “working as intended”
There really should be a way to hop to the next pad after you’ve defeated your own.
I think that would make it way too easy really…
But putting players round-robin rather than with RNG would be perfect.
I think that would make it way too easy really…
But putting players round-robin rather than with RNG would be perfect.
All right, fair enough. Put a limit of five players per pad to avoid zerging.
I think that would make it way too easy really…
But putting players round-robin rather than with RNG would be perfect.All right, fair enough. Put a limit of five players per pad to avoid zerging.
That could actually be an idea.
If a platform is done, they get redistributed to platforms that have less than average amount of people (regardless of how many).
Just wanted to know if these are intended behavior or bugs/oversights:
This is will RNG-auto-fail the fight in some circumstances (a player is left to solo the champ – or forbid, no player is allocated to a pad). It would make more sense to allocate players in round-robin.
this happened to us. we finished 4 pads only then to notice no one was in the 5th. This can’t be “working as intended”
There really should be a way to hop to the next pad after you’ve defeated your own.
Yes! There should be a limit of players on pads, but we should be able to fill one if empty. Or if people die too soon. It’s a bit depressing not being able to complete the game because of either the teleporter bugs or other people’s incompetence.
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