Ascalonian curse broken?

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Posted by: Ronin.7381

Ronin.7381

I think the Locket will be apart of Part 2. We might not see anything about yet.

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Posted by: Astralporing.1957

Astralporing.1957

Even if that were still somehow true, that means the ancestral homeland of the Charr is named after a human kingdom? They didn’t have their own name for the birthplace of their entire race before humans got there?

Perhaps they had one, but it got forgotten in the 1000 years of exile. Or perhaps that name was Ascalon, and it was humans that named their kingdom after the land they conquered.

Not true, actually. It’s name only refers to the land controlled by Ascalon. Think ancient Rome — that could mean only Italy or most of Europe depending on which century you’re talking about. For instance, right now, being “in Ascalon” means you’d have to be only in Ebonhawke or the land immediately around it. You don’t see people referring to Metrica Province as Riverside Province, do you? The name implies the nation.

And yet Fireheart Rise, which lies beyond terrains controlled by former Ascalonian kingdom, is part of the lands of Ascalon. And when curse was cast, Ebonhawke, a part of ascalonian kingdom, was not affected by Foefire.

Actions, not words.
Remember, remember, 15th of November

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Posted by: Rhaegar.1203

Rhaegar.1203

What really concerns me is the fact that the Zephyrite crash was shown in a video released by ANet, not in-game; the vine invasion of Prosperity and of Concordia was, again, shown on a YouTube trailer, and not in-game.

We’re just seeing the results or consequences after the facts. Is that going to be the same case for this? I mean, this is MAJOR. Lifting the curse from Ascalon is a game-changer. So, will it happen off-screen?

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Posted by: Lethe.1640

Lethe.1640

More than likely it’ll be an escort mission, at least I hope it will be. I guess we’ll find out if we all log in and instead of ghosts, we find Ascalon overrun with gravelings.

EDIT: Which makes me wonder what will happen to the gravelings, actually. They feed on and are corrupted by the essence of the ghosts. When the curse on Ascalon ends and the ghosts are laid to rest, there goes that food source. Will they starve? Will they develop a taste for Charr flesh braised in butter rendered from the fat of humans? Will they revert to a possibly peaceful race?

Will the Howling King finally shut the kitten up?

(edited by Lethe.1640)

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Posted by: Obsidian.1328

Obsidian.1328

Even if that were still somehow true, that means the ancestral homeland of the Charr is named after a human kingdom? They didn’t have their own name for the birthplace of their entire race before humans got there?

Perhaps they had one, but it got forgotten in the 1000 years of exile. Or perhaps that name was Ascalon, and it was humans that named their kingdom after the land they conquered.

Perhaps, perhaps, perhaps…

Not true, actually. It’s name only refers to the land controlled by Ascalon. Think ancient Rome — that could mean only Italy or most of Europe depending on which century you’re talking about. For instance, right now, being “in Ascalon” means you’d have to be only in Ebonhawke or the land immediately around it. You don’t see people referring to Metrica Province as Riverside Province, do you? The name implies the nation.

And yet Fireheart Rise, which lies beyond terrains controlled by former Ascalonian kingdom, is part of the lands of Ascalon. And when curse was cast, Ebonhawke, a part of ascalonian kingdom, was not affected by Foefire.

Actually, Fireheart Rise is within the old Ascalon borders. Pre-Wall, Ascalon extended all the way to that mountain range. Duke Gabon’s Estate was considered its farthest northern outpost. Ebonhawke was written to be juuuuuuuuuust outside the Foefire’s range. You’ll have to ask the writer why he chose to spare that little spot.

Obsidian Sky – SoR
I troll because I care

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Posted by: Silvercyclone.1462

Silvercyclone.1462

I don’t think Rytlock was talking about the foefire curse when he was releasing the Ascalons from a curse. I’m sure there are other curses in Ascalon which he could be getting rid of. It also doesn’t look like he’s in AC which is where he would be stopping the curse from.

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Posted by: Lethe.1640

Lethe.1640

I don’t think Rytlock was talking about the foefire curse when he was releasing the Ascalons from a curse. I’m sure there are other curses in Ascalon which he could be getting rid of. It also doesn’t look like he’s in AC which is where he would be stopping the curse from.

These screenshots from the trailer show what appears to be the entrance to Ascalon Catacombs and a location somewhere in the interior which may or may not be Foefire’s Heart.

Not So Ninja EDIT: I’ve been informed that it is actually Barradin’s Vault. My bad. Can’t blame a guy for speculating.

Attachments:

(edited by Lethe.1640)

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Posted by: Silvercyclone.1462

Silvercyclone.1462

I don’t think Rytlock was talking about the foefire curse when he was releasing the Ascalons from a curse. I’m sure there are other curses in Ascalon which he could be getting rid of. It also doesn’t look like he’s in AC which is where he would be stopping the curse from.

These screenshots from the trailer show what appears to be the entrance to Ascalon Catacombs and a location somewhere in the interior which may or may not be Foefire’s Heart.

Here’s another question for those who believe its the Foefire curse. Since both swords are needed to break the curse, where is the 2nd sword? The camera even zooms out to reveal the area around Rytlock and there is no 2nd sword in his hand or even in the ground around him.

The screen shots appear to be more Barradin’s Vaults seen in the Charr starting story than AC. In the 1st pic there are trees that appear to be close to the entrance which are not there in AC. the 2nd pic doesn’t appear to be the entrance to AC since to me it doesn’t appear that the coffins match up to the coffins within the 1st room. It is however possible this is a crypt we have yet to see.

(edited by Silvercyclone.1462)

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Posted by: Lethe.1640

Lethe.1640

Magdaer or Sohothin can be used to break the curse — either sword, not both.

Guild Wars Wiki: It is said that if either Magdaer or Sohothin returns to Ascalon City in the hands of rightful king of Ascalon, then the Ascalonian spirits will finally be put to rest.

Guild Wars 2 Wiki: According to legend, if either this sword or its sister returns to the haunted remains of Ascalon City in the hands of the rightful king of Ascalon, the ghosts there will finally be laid to rest.

The debate is whether Rytlock qualifies as the rightful king of Ascalon or not.

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Posted by: Obsidian.1328

Obsidian.1328

Like Ronin said, the vid is Barradin’s Vault.

In-game, go to the very end of that crypt, turn around in the middle of that room looking out through the archway. Every single slab, stone, rock, and pebble lines up perfectly with that vid. Rytlok is in that room when he slams the sword down.

Obsidian Sky – SoR
I troll because I care

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Posted by: Changer the Elder.2948

Changer the Elder.2948

Taken verbatim from the very first thing a newborn charr player hears in the game:

“I am a charr. In this world of constant battle, I am the deadliest weapon of all. I respect no authority but the clenched fist of my Legion. With engines of destruction, we have killed our gods. We reclaimed our homeland of Ascalon, and we planted victory banners on the graves of our enemies.”

I’m just going to leave that here for the “what do charr call their home” debate.

So, does Rytlock consider himself an Ascalonian? I bet he does. Is he the most prominent charr character in Ascalon and the game? I bet Steve Blum’s voice he is. Will that count as curse-break-worthy? I don’t know and want to find out next Tuesday.

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Posted by: sorudo.9054

sorudo.9054

ever thought about the curse king adelbern was trying to get in, play trough the AC storyline and you’ll know of what i am taking about.

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Posted by: DarcShriek.5829

DarcShriek.5829

I don’t think Rytlock was talking about the foefire curse when he was releasing the Ascalons from a curse. I’m sure there are other curses in Ascalon which he could be getting rid of. It also doesn’t look like he’s in AC which is where he would be stopping the curse from.

These screenshots from the trailer show what appears to be the entrance to Ascalon Catacombs and a location somewhere in the interior which may or may not be Foefire’s Heart.

That’s not Ascalon Catacombs. It’s the Duke’s estate. Please be more careful with your “facts”.

The swords are made by humans, for humans. The rightful king will be a human. Why would Orr make an item to restore the charr after sacrificing themselves to defeat the charr. Seems kind of stupid doesn’kitten

(edited by DarcShriek.5829)

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Posted by: Lethe.1640

Lethe.1640

I don’t think Rytlock was talking about the foefire curse when he was releasing the Ascalons from a curse. I’m sure there are other curses in Ascalon which he could be getting rid of. It also doesn’t look like he’s in AC which is where he would be stopping the curse from.

These screenshots from the trailer show what appears to be the entrance to Ascalon Catacombs and a location somewhere in the interior which may or may not be Foefire’s Heart.

That’s not Ascalon Catacombs. It’s the Duke’s estate. Please be more careful with your “facts”.

The swords are made by humans, for humans. The rightful king will be a human. Why would Orr make an item to restore the charr after sacrificing themselves to defeat the charr. Seems kind of stupid doesn’kitten

Don’t be rude. If you took the time to read my comment, you’d see that I said “what appears to be” and “may or may not be,” not “what is.” Please be more careful with your criticism.

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Posted by: Ronin.7381

Ronin.7381

Why would Orr make an item to restore the charr after sacrificing themselves to defeat the charr.

Orrians made Magdaer and Sohothin for Ascalonian royalty as a token of peace. Once Orr was sunk into the sea, peace became meaningless. The Foefire took place way after, it was purely Adelberns doing and Orr had nothing to do with it.

(edited by Ronin.7381)

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Posted by: DraconicDak.9340

DraconicDak.9340

The swords are made by humans, for humans. The rightful king will be a human. Why would Orr make an item to restore the charr after sacrificing themselves to defeat the charr. Seems kind of stupid doesn’kitten

The swords weren’t meant for the Foefire, either. They were given to the Ascalon royals by the Orrian line, as a symbol of peace.

Curses are crafty things, and rarely can you take their words, or the words of prophecies concerning them, at face value.

Member of I Can Outtweet a Centaur! [TWIT] | Writer for Under the Pale Tree
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Posted by: pdavis.8031

pdavis.8031

If they do add new paths to AC I really hope they don’t remove the old ones.

I’d be kind of dumb if they do. Aside from Kholer and Grast, you don’t really encounter ghosts in explorable mode.

Just wanted to say there are a group of elite ghosts as a “hidden” bonus event in AC explorable mode….I leave it up to you to find it :P

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

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Posted by: Obsidian.1328

Obsidian.1328

Taken verbatim from the very first thing a newborn charr player hears in the game:

“I am a charr. In this world of constant battle, I am the deadliest weapon of all. I respect no authority but the clenched fist of my Legion. With engines of destruction, we have killed our gods. We reclaimed our homeland of Ascalon, and we planted victory banners on the graves of our enemies.”

I’m just going to leave that here for the “what do charr call their home” debate.

You’re quoting a line from the GW2 wiki which contradicts GW1? Are you new here?

Obsidian Sky – SoR
I troll because I care

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Posted by: RyuDragnier.9476

RyuDragnier.9476

Taken verbatim from the very first thing a newborn charr player hears in the game:

“I am a charr. In this world of constant battle, I am the deadliest weapon of all. I respect no authority but the clenched fist of my Legion. With engines of destruction, we have killed our gods. We reclaimed our homeland of Ascalon, and we planted victory banners on the graves of our enemies.”

I’m just going to leave that here for the “what do charr call their home” debate.

You’re quoting a line from the GW2 wiki which contradicts GW1? Are you new here?

>implying GW1 told everything from the perspective of the Charr

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

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Posted by: Changer the Elder.2948

Changer the Elder.2948

Taken verbatim from the very first thing a newborn charr player hears in the game:

“I am a charr. In this world of constant battle, I am the deadliest weapon of all. I respect no authority but the clenched fist of my Legion. With engines of destruction, we have killed our gods. We reclaimed our homeland of Ascalon, and we planted victory banners on the graves of our enemies.”

I’m just going to leave that here for the “what do charr call their home” debate.

You’re quoting a line from the GW2 wiki which contradicts GW1? Are you new here?

I’m quoting the game titled Guild Wars 2. The living story is running in Guild Wars 2. Even if there is a contradiction or retcon taking place (which I do not see), the relevant information is more likely to be found in Guild Wars 2 rather than the first installment. Multiple charr in game call the patch they live in Ascalon, there are multiple occassions of charr battling ghosts yelling things like “Ascalon is our land!”. It’s not the question whether that’s how it technically should be or whether it’s good or bad, right or wrong, it’s the statement of what it is in the game itself.

Also, I kindly suggest you embraced the notion that having an opinion different to yours doesn’t necessarily mean I’m new or any other excuse you might fling my way, I merely see the story from a different perspective than you do.

Edit: Source of my quote is here, by the way – http://www.youtube.com/watch?v=WcBCbNOPjC8
Also contains the quote “Centuries ago, humans stole Ascalon”, not “humans stole our patch of land, named it Ascalon and we decided it’s a cool enough name to keep it, but can’t call ourselves that because it has cooties”.

(edited by Changer the Elder.2948)

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Posted by: Obsidian.1328

Obsidian.1328

Taken verbatim from the very first thing a newborn charr player hears in the game:

“I am a charr. In this world of constant battle, I am the deadliest weapon of all. I respect no authority but the clenched fist of my Legion. With engines of destruction, we have killed our gods. We reclaimed our homeland of Ascalon, and we planted victory banners on the graves of our enemies.”

I’m just going to leave that here for the “what do charr call their home” debate.

You’re quoting a line from the GW2 wiki which contradicts GW1? Are you new here?

>implying GW1 told everything from the perspective of the Charr

>implying it told everything from the perspective of the humans.

Obsidian Sky – SoR
I troll because I care

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Posted by: Obsidian.1328

Obsidian.1328

…the relevant information is more likely to be found in Guild Wars 2 rather than the first installment.

That’s all I needed to hear. Thanks!

Obsidian Sky – SoR
I troll because I care

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Posted by: Celestina.2894

Celestina.2894

…the relevant information is more likely to be found in Guild Wars 2 rather than the first installment.

That’s all I needed to hear. Thanks!

It really doesn’t matter what you think about GW2 “retconning” or contradicting the lore in GW1. He/She has a valid point.

Taken verbatim from the very first thing a newborn charr player hears in the game:

“I am a charr. In this world of constant battle, I am the deadliest weapon of all. I respect no authority but the clenched fist of my Legion. With engines of destruction, we have killed our gods. We reclaimed our homeland of Ascalon, and we planted victory banners on the graves of our enemies.”

I’m just going to leave that here for the “what do charr call their home” debate.

You’re quoting a line from the GW2 wiki which contradicts GW1? Are you new here?

>implying GW1 told everything from the perspective of the Charr

>implying it told everything from the perspective of the humans.

You really can’t make an argument that most of the lore was not a human perspective. Certainly a more human then charr perspective.

(edited by Celestina.2894)

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Posted by: Obsidian.1328

Obsidian.1328

You really can’t make an argument that most of the lore was not a human perspective. Certainly a more human then charr perspective.

Truer words are rarely spoken. I doubt a dog, a cat, or even a chimp wrote GW1.

Obsidian Sky – SoR
I troll because I care

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Posted by: Celestina.2894

Celestina.2894

You really can’t make an argument that most of the lore was not a human perspective. Certainly a more human then charr perspective.

Truer words are rarely spoken. I doubt a dog, a cat, or even a chimp wrote GW1.

Come on, surely you can make a better troll attempt then that.

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Posted by: PseudoNewb.5468

PseudoNewb.5468

About the curse… The thing is, curses are not heavenly edicts that can’t be subverted. And as far as I am aware the King of Ascalon didn’t have godly powers. Along with all the asura technobabble, one could guess that any curse is simply a sophisticated magic construct. This curse may also have a kill switch constructed into it tied to it’s legend. An Orrian sword was sacrificed to create the curse, and we know that means the sword has a great amount of magical power. One can guess that a powerful sword would have create a powerful curse.

Here is the thing though, Mordremoth is now thrown into the equation. And it has been shown that the dragon can disenchant powerful artifacts (stripping it of it’s magic). People have also speculated that Mordremoth’s presences means that the dragon it capable and planning to consume the magical energies powering the curse.

I postulate that Mordremoth’s presence means that it is already consuming the magic that powers the curse. This means that the curse is going to become vulnerable to disruption. Even if the enchantment of Sohothin prevents Rytlock from wielding it’s full power, the curse may be weakened to the point where it can be destroyed, even without all the parameters being met.

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Posted by: Rabe.2456

Rabe.2456

^I like your theory. It would explain why Rytlock would be able to lift the curse, even though he is (obviously) not a descendant of Doric.

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Posted by: Astralporing.1957

Astralporing.1957

^I like your theory. It would explain why Rytlock would be able to lift the curse, even though he is (obviously) not a descendant of Doric.

Well, it’s not like him not being a descendant of Doric was ever important here. Remember, what is thought to be required is “a true king of Ascalon”. It doesn’t matter what Adelbern wanted (because we do know that – he though specifically of Rurik, since he didn’t believe in his death). He was very unlikely to make the wording of the curse precise enough to not allow for other, undesirable (for him) options. After all, this is exactly what usually happens in legends with curses, blessings and wishes.

Actions, not words.
Remember, remember, 15th of November

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Posted by: Obsidian.1328

Obsidian.1328

You really can’t make an argument that most of the lore was not a human perspective. Certainly a more human then charr perspective.

Truer words are rarely spoken. I doubt a dog, a cat, or even a chimp wrote GW1.

Come on, surely you can make a better troll attempt then that.

Ikr.

I was going to imply that GW1 was not written in a 1st-person perspective…and therefore not a (Tyrian)human perspective. Then I realized that was old hat for me. And I was tired, so I went to bed.

Obsidian Sky – SoR
I troll because I care

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Posted by: Celestina.2894

Celestina.2894

You really can’t make an argument that most of the lore was not a human perspective. Certainly a more human then charr perspective.

Truer words are rarely spoken. I doubt a dog, a cat, or even a chimp wrote GW1.

Come on, surely you can make a better troll attempt then that.

Ikr.

I was going to imply that GW1 was not written in a 1st-person perspective…and therefore not a (Tyrian)human perspective. Then I realized that was old hat for me. And I was tired, so I went to bed.

Shameful display.

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Posted by: Obsidian.1328

Obsidian.1328

You really can’t make an argument that most of the lore was not a human perspective. Certainly a more human then charr perspective.

Truer words are rarely spoken. I doubt a dog, a cat, or even a chimp wrote GW1.

Come on, surely you can make a better troll attempt then that.

Ikr.

I was going to imply that GW1 was not written in a 1st-person perspective…and therefore not a (Tyrian)human perspective. Then I realized that was old hat for me. And I was tired, so I went to bed.

Shameful display.

Oh, I’m pretty shameless here.

Obsidian Sky – SoR
I troll because I care

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Posted by: skullmount.1758

skullmount.1758

Well we’re going to be in Plains of Ashford at least.

New (from Friday 25th anyways) screenshot(s) on the tumblr.
http://guildwars2.tumblr.com/tagged/the%20dragon%27s%20reach:%20part%201#/#
specifically:
http://37.media.tumblr.com/282af21793264933f8e695578e25a645/tumblr_n9a1937nJA1tsmq13o1_1280.jpg

There appears to be two new characters (though one may just be a generic Blood Legion Charr). The Sylvari there is Priory, correct? or is it the SS creator’s toon?

(Thats definitely the mortar/harpy area)

Attachments:

Darkhaven server
Please give us a keyring…

(edited by skullmount.1758)

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Posted by: Levetty.1279

Levetty.1279

If you want to split hairs, the Charr and humans both inherited the land from the Forgotten. So, technically, if you want to argue the point of ownership, it belongs to neither race.

So there.

Thank you. People always forget this. Unfortunately it seems Anet is one of the ones who forgot.

Silly race name making a pun unavoidable.

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Posted by: Morsus.5106

Morsus.5106

If you want to split hairs, the Charr and humans both inherited the land from the Forgotten. So, technically, if you want to argue the point of ownership, it belongs to neither race.

So there.

Thank you. People always forget this. Unfortunately it seems Anet is one of the ones who forgot.

Silly race name making a pun unavoidable.

I’m forgetful, who are the forgotten? (ba dum tsss in the background)

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Posted by: Lethe.1640

Lethe.1640

If you want to split hairs, the Charr and humans both inherited the land from the Forgotten. So, technically, if you want to argue the point of ownership, it belongs to neither race.

So there.

Thank you. People always forget this. Unfortunately it seems Anet is one of the ones who forgot.

Silly race name making a pun unavoidable.

I’m forgetful, who are the forgotten? (ba dum tsss in the background)

They are gone . . . but not forgotten.

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Posted by: DraconicDak.9340

DraconicDak.9340

(Except they are Forgotten.)

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Posted by: Nanashi.6297

Nanashi.6297

On the latest trailer! What does this mean?!
http://youtu.be/JDpzAUWmklA

my first thought was that he releases the curse of the ghosts, too. But if it was that easy why would he have waited so long to do it? Why not just release them earlier and finally have Ascalon for the Charr? That’s basically the only thing why I am so surprised to see this. Anyway a nice thing to make people excited for the next patch

(edited by Nanashi.6297)

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Posted by: PseudoNewb.5468

PseudoNewb.5468


Whelp… It looks like they took all these questions, packed it neatly in a box, and chucked it into the Mists to get lost…


and forgotten.