Stacking poorly executed every attempt.
It can be alleviated somewhat if people within the zerg chain condition cleansing AOEs like null field, well of power, and (in the future) purging flames. It might be easier this way too as every time the zerg abruptly changes direction, someone will get left behind, and you also risk confusing the turret users as to the precise location of things. The view is extremely messy at front, and the turret cleanser aoe is very small.
I want it to make sense right away, then another sense later. Murkiness =/= quality "
- CCP Abraxis
My experience is poor since I’ve only been in Overflow, but when the poorly organized zerg is hit by poison, I slide over and keep DPSing. Half the zerg dies, then half of that stays dead and does nothing. The turrets never ever cleanse any poison clouds, and the zerg quickly disperses in the face of 15 poison clouds covering the whole area. 90% of players end up camping the turrets to avoid most of the poison. Tequatl finishes at 95%.
If I had a turret cleansing the poison off of me VERY fast, I might stay in the poison. But I instinctively move out of it as soon as possible. I’ll do a bit less DPS in the short term to make sure I survive the long term (which surviving means I end up doing more DPS).
Every time I have played I have gotten people who have no idea what they are doing on the turrets. I have seen the bone wall go up 3-4 times in one fight.
That’s just…horrific.
We’ve been creating a group of 10ish players that stick near the dps group to take out nearby fingers; it works well at keeping the number of poison circles down. And yeah, the DPS group can’t just sit in a puddle..
Dragonbrand
It can be alleviated somewhat if people within the zerg chain condition cleansing AOEs like null field, well of power, and (in the future) purging flames. It might be easier this way too as every time the zerg abruptly changes direction, someone will get left behind, and you also risk confusing the turret users as to the precise location of things. The view is extremely messy at front, and the turret cleanser aoe is very small.
Regular condition cleanse doesn’t help against the finger pools. That is a straight damage tick, not a condition.