Can we get new skills/traits...

Can we get new skills/traits...

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Posted by: Daecollo.9578

Daecollo.9578

From doing Living Story content? I think it would be cool to find skills and traits as rewards for doing achievements.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

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Posted by: Donari.5237

Donari.5237

Interesting as that might be, they can’t make such things only temporarily available. Now, if the new things are introduced in LS and then become available by other methods, that’s something different.

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Posted by: Overkillengine.6084

Overkillengine.6084

Having them be bound only to specific achievements only available in temporary content would be the definition of uncool.

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Posted by: A Massive Headache.1879

A Massive Headache.1879

Wouldn’t have to be from temporary content, look at boss week, tequatl is permanent.

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Posted by: Rozbuska.5263

Rozbuska.5263

They already talked about new skills unlocked by doing something coming this year.

Tekkit Mojo – Engineer
Tekkit’s Workshop

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Posted by: JeebusCan.4205

JeebusCan.4205

I would love to see the skill selection from gw1, make it’s way to gw2….and for the love of Grenth, a saveable template for traits!

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Posted by: Overkillengine.6084

Overkillengine.6084

I would love to see the skill selection from gw1, make it’s way to gw2….and for the love of Grenth, a saveable template for traits!

Hell no. That was one of the bad parts of GW1. You had to basically play certain specs even if you had no interest in them for a large chunk of the game because they did not give you enough stuff to make a viable build out of the box. Like trying to play any type of Elementalist other than fire in Prophecies.

However, being able to save build templates for quick swaps and reference in game? Hells yes. That was one of the good parts.

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Posted by: Goldrock.9076

Goldrock.9076

They can do anything they so felt like temp or not. Would be nice to get some limited addition animations for some skills.

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Posted by: MadDemon.7548

MadDemon.7548

Last I heard these are in the works.

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Posted by: marnick.4305

marnick.4305

I would love to see the skill selection from gw1, make it’s way to gw2….and for the love of Grenth, a saveable template for traits!

Hell no. That was one of the bad parts of GW1. You had to basically play certain specs even if you had no interest in them for a large chunk of the game because they did not give you enough stuff to make a viable build out of the box. Like trying to play any type of Elementalist other than fire in Prophecies.

However, being able to save build templates for quick swaps and reference in game? Hells yes. That was one of the good parts.

On the other hand, weapons take away the worst of that system. By slotting any weapon and at least one healing skill, your character is at least viable. Not the best, not cookie cutter, but at the very least viable for most content. The utilities are entirely up to choice, either for efficiency (shouts/banners), comfort level (signets/summons) or fun (flamethrower).

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto