I have now played all classes in PvP quite extensively, and I have noticed that there is a huge difference between them in terms of skill required to play certain builds. I’d just like to sum up my experiences with each class and I’m curious if other people think the same. Please no biased replies, try to be honest about it. I will try to do the same.
Light Armour
Mesmer: Mesmers have some pretty great builds that can confuse the other player to such extent that he just roams and aimlessly attacks your clones while dying. They can use stealth, they can hide and they can support the group in minor ways. Overall, I found that this all requires a good amount of skill to pull off. It took me quite long to stop dying in hammerstuns with this class. And when I got condibombed I flailed and died. In my opinion, dps orientated mesmers have a relatively high skill requirement. The skill ceiling is also high, excellent mesmers are very hard to beat. Kudos to you people out there playing this one offensively and winning, you have skillz!
Necromancer: Okay, so this is a powerful class, but it’s not entirely “lolz faceroll”. Necromancers have very powerful conditions, they can fear for days, they can swamp people in minions and hide in DS while laughing. It’s fun! But then you run into CC and… you’re pretty much powerless. Or you run into a warrior who uses berserker stance and suddenly, your main weapons don’t work anymore and you just run away from giant hammers. However, while it’s not faceroll, necromancer allows the player to make many, many mistakes. I noticed that most necro’s don’t seem to dodge a lot, something I’d learned on thief is sooo important. But when you see the amount of punishment you can take while playing a bunker necro, it’s unsurprizing that most of them don’t think it nessesary. A lot of hate is directed towards necro’s and seeing how fast I could rip people apart with it, it’s unsurprizing if still undue. Unless they were a class that hard-countered me, I could sort of just lay back and melt them. No, I don’t think people playing this have no skill, it requires good timing to beat warriors and you’re a baws if you pull it off, but this one is so much more forgiving than the squishier classes.
Elementalist: Wow, this one is fun! It’s fast, it’s diverse, it’s good at… pretty much anything! It’s also rock hard to play at first. People often say that elementalist is either bunker and do nothing or zerker and die in a breeze. Untrue. Elementalists can be middle of the road and still rock. But it really requires skill, the entry level is maybe not so high but take this into high tier PvP and unless you’re fast, think fast and play fast, you’re going to have a hard time. The skill ceiling is also pretty kitten high, a great elementalist is just… wow! +10 for all of you playing elementalists, fun and rewarding, but wow, no mistakes allowed in this carreer track. Honorary mention for the staff eles, who basically dance in their underwear and die when looked at angrily but can destroy an entire enemy team if played with skill!