(edited by Wintel.4873)
[PvX] Just give Eles 15k base health already.
I do not agree. I think with the new GM traits, plus survivability buffs, we need to see how the meta plays out first.
NOOOOOOOOOOOOOO.
I don’t want passive defenses
Just give us easier access to more active ones.
Ele needs some of its cool downs reevaluted before we do something like take a hitpoint dump.
Bad@Thief: Kiera Gordon
Sea of Sorrows, a server never before so appropriately named.
I do not agree. I think with the new GM traits, plus survivability buffs, we need to see how the meta plays out first.
You mean D/D buffs and GM traits sitting in trees which are terrible for PvP.
But yeah, lets see how the meta plays out with Ele’s…or should I say without. The changes are so misguided and focused on increasing healing when that’s not where the problem lies.
Ele needs some of its cool downs reevaluted before we do something like take a hitpoint dump.
Ele is renowned for having some of the longest cooldowns on abilities in the game for little reward. Or did you mean shortening them?
NOOOOOOOOOOOOOO.
I don’t want passive defenses
Just give us easier access to more active ones.
Oh come on P, we know you hate passives, this isn’t a passive defense as much as giving you more room to actually DO STUFF with the class that you’ve always wanted :P
(edited by Wintel.4873)
I do not agree. I think with the new GM traits, plus survivability buffs, we need to see how the meta plays out first.
You mean D/D buffs and GM traits sitting in trees which are terrible for PvP.
But yeah, lets see how the meta plays out with Ele’s…or should I say without. The changes are so misguided and focused on increasing healing when that’s not where the problem lies.
Ele needs some of its cool downs reevaluted before we do something like take a hitpoint dump.
Ele is renowned for having some of the longest cooldowns on abilities in the game for little reward. Or did you mean shortening them?
NOOOOOOOOOOOOOO.
I don’t want passive defenses
Just give us easier access to more active ones.Oh come on P, we know you hate passives, this isn’t a passive defense as much as giving you more room to actually DO STUFF with the class that you’ve always wanted :P
I guess I wouldn’t turn down any buffs, but more seriously I don’t think we need buffs that would affect PvE because we are already pretty valuable there. I would be happier with this idea if there was a strict PvE/PvP split.
It follows that the lowest HP, least armoured class ought to have the best active defences right? There’s no way this is the case in gw2 – ele is easily the squishiest class. So IMO something needs fixing, I don’t see anything in the incoming patch that will really change that.