The longbow still under performs.
This post is based around the maximum possible dps layout. This is to hold that variable constant. It’s also assumed that the Longbow is a dps weapon. It is not a defensive tool or a support tool.
SO, If geared for maximum possible damage with the longbow, the ranger will still not do as much damage as other classes geared in the same way. The most direct comparison being GS mesmer and Staff Ele who both will do more dps.
Ok, so the LB Rangers do less dps then the above classes. Surely they have something to make up for it. They’re more survivable, right? They have awesome group support? They are more about burst damage of course?
Nope, Nope and Nope.
Assuming again the max dps layout, the Longbow Ranger has absolutely no defense what so ever. Unlike the Mesmer, Thief, and Ele who all have built in defense mechanics independent of traits/stats (stealth/clones, defensive attunements, ect) the Longbow Ranger has nothing.
Again, the Ranger threw out all group support to achieve their max dps potential. And as we all know the longbow has no burst. It’s all about a smooth stream of steady damage.
Whats that you say? Longbow Range? Range alone is not a effective defensive mechanism. A skilled thief can cross a 2000 range gap in less then 3 seconds. Other classes have block and reflect that let them rush the distance unharmed.
What about the pet? What about it? The pet still can’t hit a moving target. It definitely can’t hit a leaping, teleporting, rushing target. What good is pet cc if the pet can’t apply it?
So in group fighting, even if left completely alone the Longbow Ranger will do less damage then other ranged dps classes. If focused, the Longbow Ranger is much more likely to die due to lack of active defenses.
….
So hopefully I have established the the Longbow is still under performing. Now lets look at why…
1. A ranger’s defense mechanics are too heavily tied into traits and gear. On the extreme end, a bunker ranger is nigh unkillable, but such a ranger needs to run all melee (so no longbow), typically a condi bunker (so no power) and has to spend all of his trait options to get his utilities to actually provide some defense (looking at you Signet of the Beastmaster, Empathic Bond, and Survival of the Fittest.) On the other end, the Longbow is a trait heavy weapon (to be effective it needs Steady Focus, Quick draw, Eagle Eye, Piercing Arrows, Hunter’s Tactics and Read the Wind….OOPS, you can’t even slot all of these traits together. Another issue entirely…) So that means you can’t take any kind of defensive trait without further lowering a relatively low dps output. Now you have one of the easiest kills in the game.
2. The Ranger’s Longbow damage coefficients are too low. If they are low because Rangers have a pet then what does that say? That any investment in power a ranger makes will yield less then for another class, because the pet (the ‘reason’ for the lower multiplier) does not scale with stats. Why even give Rangers a power option then? Might as well make Longbow a condition weapon.
3. Pets can’t hit moving targets. This is a huge issue. If pets can’t hit a moving target, that means the pet can never function as a defensive mechanic for the Ranger in a PvP or WvW setting. The only time pets are effective is when you catch a enemy off guard or CC’d. Too bad the Longbow Ranger has no effective CC that hits out to 1200 that might give the pet a chance to deliver it’s own CC/damage.
And that is pretty much it. So what are some solutions…?
The simple brute force remedy is leave everything else as it is and increase Longbow damage to compensate. If Ranger is the squishiest, easiest kill in the max dps configuration…..it should also be the most deadly when left alone, pet or no pet.
The more complicated solution is to overhaul Ranger utilities as well as the Longbow itself to make the ranger more defensible without having to go all or nothing in traits/gear.
What do you guys think are some good solutions to the Longbow Ranger’s woes?
(I am aware of 6/0/2/6/0, I’m also aware that this build has a subpar DPS/survivability ratio like every other Ranger LB power build. It’s just better then anything we’ve had to date. That doesn’t make it ‘good’)
(edited by Lorelei.3918)