(edited by Damash.1074)
Rangers and PvX Proffs
Heey guys,
I got a question.. There has alot been going on about the ranger and what id like to know is.. Is it good for roaming/zerging WvW, Dungeons, Events and such?
And if not ? Is the Thief good for these thingsss?
Or which class should i choose if id like to do all those things in end game!
Im aware of the fact that in any game there isnt a perfect class, I just want to hear the opinions of other players! ^^
Thanks in advance guys!
elementalist , job in wvw zerging is supportive mainly
in pvp u can either go burst s/d(high skill ceiling) or d/d jack of everything (is kind of faceroll) in my opinion
good roamer
good in pve if u know how to tap that one magical dodge button
guardian, always wanted in pvp
always wanted in zergs
always wanted in pve
semi good roamers, works best if u roam together w someone
warrior, is good at everything despite the nerf that ppl keep crying in forums, skilled warriors still will do nearly the same way, ppl who just thoughtless tapped their skills will do miserable
those 3 r the ones who r good at almost everything
thief is probably the best roaming proffession, kinda not that good at everything else
ranger is a pretty good roamer, idk how it performs in pve tho, they can be annoying in pvp but not to be that afraid of
edit: anyway, every proffession can do everything, dont let it bother u, play what u feel like playing, if u like one proffession, then why not, just play it, it doesnt mean that u cant do these game modes, ofc u will be doing worse if u dont take these, but having fun in games is the main thing u should care for , and everyone else , so try out proffessions, and pick whatever u want
(edited by Wyrden.4713)
Ranger OR Thief
Sooooo…
Imagine you’re end-game. And you are going to spend your time doing
Dungeons,
Roaming & Zerging WvW
and Living World/Events and other PvE.
Which class should i choose… Ranger or Thief?
(Im not looking at the current states, im looking at the states in general. if you know what i mean)
Thanks in advance guys,
I really appreciate YOUR opinion
(edited by Damash.1074)
Warrior is still the best all-around class imo, but each patch they’re nerfed which can be annoying as a player.
Specifically to Ranger:
Dungeons: The greatsword changes helped boost the damage of the weapon up above 1h sword and the class overall does more damage. On the downside, the only real value to the group was nerfed (bug?). So as a selfish DPSr, the Ranger is pretty good now. For utility and maximizing a group? Pretty useless.
WvW: RF has made power builds deal considerable burst damage, but given ANet’s track record, it will likely be nerfed. Like Dungeons, the class has no group value whatsoever. On top of this, the defensive options for the class are far too focused on dueling so the class is trained down easily and is useless in GvG’s still. Roaming as condi is likely going to remain the meta for Rangers once the longbow changes settle down some, but power will be more valuable roaming as well.
PvP: Power is good for soloQ but the lack of group utility is still going to hold the class back. Condi Rangers will likely make a comeback but things are too new to tell.
Now with that all said, I would suggest you just make one of each and play a bar in PvP with each of them. After 10-20 games you’ll get a feel for the class’s playstyle and if you enjoy playing it or not. If you enjoy playing the class, you’ll likely enjoy the class regardless of its relative power.
Masters of CC, thats what they bring to the table what use is Statics when the target stun breaks out of them without any movement impairing conditions.
entangles ona 48sec cycle now that on its own + muddy terrain and barrage in a Spread formation will cripple and immobile up to 15 targets.
Warrior is still the best all-around class imo, but each patch they’re nerfed which can be annoying as a player.
Specifically to Ranger:
Dungeons: The greatsword changes helped boost the damage of the weapon up above 1h sword and the class overall does more damage. On the downside, the only real value to the group was nerfed (bug?). So as a selfish DPSr, the Ranger is pretty good now. For utility and maximizing a group? Pretty useless.
WvW: RF has made power builds deal considerable burst damage, but given ANet’s track record, it will likely be nerfed. Like Dungeons, the class has no group value whatsoever. On top of this, the defensive options for the class are far too focused on dueling so the class is trained down easily and is useless in GvG’s still. Roaming as condi is likely going to remain the meta for Rangers once the longbow changes settle down some, but power will be more valuable roaming as well.
PvP: Power is good for soloQ but the lack of group utility is still going to hold the class back. Condi Rangers will likely make a comeback but things are too new to tell.
Now with that all said, I would suggest you just make one of each and play a bar in PvP with each of them. After 10-20 games you’ll get a feel for the class’s playstyle and if you enjoy playing it or not. If you enjoy playing the class, you’ll likely enjoy the class regardless of its relative power.
GS above sword?
What are you smoking man?
Those 10% on the 3rd rotation brings it close, but since sword has cripple on AA, IE – 100% uptime of Predators Onslaught, sword has 15% more DPS then before (counting in the fact that its cripple also boosts pet)….
So no, GS is not above sword DPS by any margin what so ever.
Currently @ some T1 server in EU
Warrior is still the best all-around class imo, but each patch they’re nerfed which can be annoying as a player.
Specifically to Ranger:
Dungeons: The greatsword changes helped boost the damage of the weapon up above 1h sword and the class overall does more damage. On the downside, the only real value to the group was nerfed (bug?). So as a selfish DPSr, the Ranger is pretty good now. For utility and maximizing a group? Pretty useless.
WvW: RF has made power builds deal considerable burst damage, but given ANet’s track record, it will likely be nerfed. Like Dungeons, the class has no group value whatsoever. On top of this, the defensive options for the class are far too focused on dueling so the class is trained down easily and is useless in GvG’s still. Roaming as condi is likely going to remain the meta for Rangers once the longbow changes settle down some, but power will be more valuable roaming as well.
PvP: Power is good for soloQ but the lack of group utility is still going to hold the class back. Condi Rangers will likely make a comeback but things are too new to tell.
Now with that all said, I would suggest you just make one of each and play a bar in PvP with each of them. After 10-20 games you’ll get a feel for the class’s playstyle and if you enjoy playing it or not. If you enjoy playing the class, you’ll likely enjoy the class regardless of its relative power.
GS above sword?
What are you smoking man?
Those 10% on the 3rd rotation brings it close, but since sword has cripple on AA, IE – 100% uptime of Predators Onslaught, sword has 15% more DPS then before (counting in the fact that its cripple also boosts pet)….So no, GS is not above sword DPS by any margin what so ever.
But do you think Ranger is a good option for the things i want to do?? Or should i rather pick Thief or Warrior for those things?
Ranger OR Thief
Sooooo…
Imagine you’re end-game. And you are going to spend your time doing
Dungeons,
Roaming & Zerging WvW
and Living World/Events and other PvE.
Which class should i choose… Ranger or Thief?
(Im not looking at the current states, im looking at the states in general. if you know what i mean)
Thanks in advance guys,
I really appreciate YOUR opinion
I main a ranger and play a thief as well.
- For dungeons, thieves are more wanted by not by much.
Dungeon meta is about warriors, guardians, eles, and maybe a single mesmer for time warp. When you are forced to take people outside of the ideal, thieves are a good choice for their very high damage and clutch stealth revives. Rangers used to be pretty good with one specific spec, but with frost spirit broken the value of a ranger to a dungeon group is very low.
- For Zerg WvW, neither are wanted. if you hop in and do it anyway, a thief with shortbow will get more tags, thanks to the bouncing nature of the auto attack and the spamable aoe of clusterbomb. he will also have better survivability because of shadow step and the shortbow teleport. and thats what zerging is about, tagging stuff and getting bags, not contributing in any meaningful way. If the zerg had a choice between ranger and thief, they would probably ask for your ranger for the water field. Piercing arrows is pretty hilarious in a zerg too, so rangers arent horrible, they just arent ever going to be the best.
- For roaming, both are strong. Thief is probably stronger because he can leave any fight he doesnt want to be in. Rangers are still very strong in 1v1, and can handle warriors, engineers, elementalists and necros much better than a thief. Likewise, the thief can handle mesmers and guardians much better than the ranger. personally i think the thief can do more “cool stuff”, but the ranger playstyle calls to my heartstrings.
- Living World / Events, Living world is a tie, its so easy it doesnt matter. Events, Ranger is probably the best in the game at soloing difficult content like an open world champion, and major events like Teq or Maw or whatever, ranger can dps from much further away which is preferable.
Which one should pick? The one you enjoy playing more. I know my thief is better at the things I like to do, but I play the ranger more often because… because I love the rage that people express when they get beat by rangers. thieves kill people and its cheap, people run away from thieves. rangers have this stereotype of being terrible, no one runs away, and when they die to a ranger they feel ugly and inadequate.
killing people with a ranger is like psychological griefing.
Celestial Avatar is like an old man: Takes forever to get up and is spent in 4 seconds
(edited by Raven.9603)
Warrior is still the best all-around class imo, but each patch they’re nerfed which can be annoying as a player.
Specifically to Ranger:
Dungeons: The greatsword changes helped boost the damage of the weapon up above 1h sword and the class overall does more damage. On the downside, the only real value to the group was nerfed (bug?). So as a selfish DPSr, the Ranger is pretty good now. For utility and maximizing a group? Pretty useless.
WvW: RF has made power builds deal considerable burst damage, but given ANet’s track record, it will likely be nerfed. Like Dungeons, the class has no group value whatsoever. On top of this, the defensive options for the class are far too focused on dueling so the class is trained down easily and is useless in GvG’s still. Roaming as condi is likely going to remain the meta for Rangers once the longbow changes settle down some, but power will be more valuable roaming as well.
PvP: Power is good for soloQ but the lack of group utility is still going to hold the class back. Condi Rangers will likely make a comeback but things are too new to tell.
Now with that all said, I would suggest you just make one of each and play a bar in PvP with each of them. After 10-20 games you’ll get a feel for the class’s playstyle and if you enjoy playing it or not. If you enjoy playing the class, you’ll likely enjoy the class regardless of its relative power.
GS above sword?
What are you smoking man?
Those 10% on the 3rd rotation brings it close, but since sword has cripple on AA, IE – 100% uptime of Predators Onslaught, sword has 15% more DPS then before (counting in the fact that its cripple also boosts pet)….So no, GS is not above sword DPS by any margin what so ever.
The final attack has a .72 coefficient now according to my quick math. That will make it do about 10% more damage than sword. You also have maul with an incredibly short cooldown and vuln on it which easily out dps’s warhorn.
(edited by Atherakhia.4086)
Ranger OR Thief
Sooooo…
Imagine you’re end-game. And you are going to spend your time doing
Dungeons,
Roaming & Zerging WvW
and Living World/Events and other PvE.
Which class should i choose… Ranger or Thief?
(Im not looking at the current states, im looking at the states in general. if you know what i mean)
Thanks in advance guys,
I really appreciate YOUR opinionI main a ranger and play a thief as well.
- For dungeons, thieves are more wanted by not by much.
Dungeon meta is about warriors, guardians, eles, and maybe a single mesmer for time warp. When you are forced to take people outside of the ideal, thieves are a good choice for their very high damage and clutch stealth revives. Rangers used to be pretty good with one specific spec, but with frost spirit broken the value of a ranger to a dungeon group is very low.
- For Zerg WvW, neither are wanted. if you hop in and do it anyway, a thief with shortbow will get more tags, thanks to the bouncing nature of the auto attack and the spamable aoe of clusterbomb. he will also have better survivability because of shadow step and the shortbow teleport. and thats what zerging is about, tagging stuff and getting bags, not contributing in any meaningful way. If the zerg had a choice between ranger and thief, they would probably ask for your ranger for the water field. Piercing arrows is pretty hilarious in a zerg too, so rangers arent horrible, they just arent ever going to be the best.
- For roaming, both are strong. Thief is probably stronger because he can leave any fight he doesnt want to be in. Rangers are still very strong in 1v1, and can handle warriors, engineers, elementalists and necros much better than a thief. Likewise, the thief can handle mesmers and guardians much better than the ranger. personally i think the thief can do more “cool stuff”, but the ranger playstyle calls to my heartstrings.
- Living World / Events, Living world is a tie, its so easy it doesnt matter. Events, Ranger is probably the best in the game at soloing difficult content like an open world champion, and major events like Teq or Maw or whatever, ranger can dps from much further away which is preferable.
Which one should pick? The one you enjoy playing more. I know my thief is better at the things I like to do, but I play the ranger more often because… because I love the rage that people express when they get beat by rangers. thieves kill people and its cheap, people run away from thieves. rangers have this stereotype of being terrible, no one runs away, and when they die to a ranger they feel ugly and inadequate.
killing people with a ranger is like psychological griefing.
Thank you for your answer! it helps me alot its good to see someone not saying the Ranger sucks at everything you want to do with it. So since (in your opinion) both can be good killers in WvW and both arent the best Dungeon Proffesions to choose from.. imma go with the one that has the best survivabillity in WvW.. imagine you encounter, 2 medium skilled players X, in a fight.. Running away from the fight is NO option. which one??
PS: i always welcome more answers on the previous question which you can relate to this one
Again thanks for all the answers guys!
(edited by Damash.1074)
Depending on spec, ranger is by far a better facetanker then thief thanks to lore stability access, more CC, slightly more evades and an incomparable healing ability.
If you do not want to run glasscannon, then regen ranger (condi or power, both are viable) will outlast all but 2x glass thieves focusing you.
Currently @ some T1 server in EU
Or just run balanced Power build instead of going for “yolo, I waste every cd”.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144