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Posted by: nicknamenick.2437

nicknamenick.2437

and more 1111 bleeding stacking boring class..

they stack way to much bleeding in the short time because of the massive spamming #1 shortbow, all they do is spamming all day long 1111111111111111 and it works also!

another annoying class.

This games gets more and more boring and lame passive classes and i cant see any fun in that.

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Posted by: Ghostwolf.9863

Ghostwolf.9863

Face your front towards them.

Thief, Engineer, Mesmer – Seafarer’s Rest (EU)

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Posted by: warriorjrd.8695

warriorjrd.8695

The bleeds on shortbow AA don’t last for very long and as a result don’t allow for very high stacking, just high uptime. Like ghostwolf said, face towards them and they don’t bleed, which you should be doing in a fight anyways?

PS: never turn your back on a sb ranger, sb is twice as strong when attacking from behind.


It is not what you do, but how and why you do it that counts.

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Posted by: Simonoly.4352

Simonoly.4352

Crossfire is probably one of the best designed skills in the game because you can actively counter-play the condition application through positioning. It’s nowhere near as ridiculous as other condi auto-attack skills like Blood/Rendering/Putrid Curse.

Gandara

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Posted by: Oidmetala.8426

Oidmetala.8426

engi elexir gun bleeding 1111111 boooring
warrior sword 11111111 bleeding boooring…

ok ok

edit: sry i forgot the rest of professions with bleed on auto attack without have to flank, my bad

Team Erotic Solitude Legends [ESL]
Spirit Ranger Yilvina Darnus
Bunker Guardian Morwenna Darnus

(edited by Oidmetala.8426)

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Posted by: DeceiverX.8361

DeceiverX.8361

Crossfire is probably one of the best designed skills in the game because you can actively counter-play the condition application through positioning. It’s nowhere near as ridiculous as other condi auto-attack skills like Blood/Rendering/Putrid Curse.

And I thought people whining about backstab was bad (the same thing applies), but now people are complaining about the effectiveness of condi shortbow rangers?…

That said, I will give the OP that rangers are BORING. They play overly-passively and its ranged flavors are far too dependent on their auto-attacks than actually using their skills.

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Posted by: warriorjrd.8695

warriorjrd.8695

Crossfire is probably one of the best designed skills in the game because you can actively counter-play the condition application through positioning. It’s nowhere near as ridiculous as other condi auto-attack skills like Blood/Rendering/Putrid Curse.

And I thought people whining about backstab was bad (the same thing applies), but now people are complaining about the effectiveness of condi shortbow rangers?…

That said, I will give the OP that rangers are BORING. They play overly-passively and its ranged flavors are far too dependent on their auto-attacks than actually using their skills.

Only difference with backstab is you can’t see your oponent, making proper positioning much harder.


It is not what you do, but how and why you do it that counts.

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Posted by: NinjaEd.3946

NinjaEd.3946

Crossfire is probably one of the best designed skills in the game because you can actively counter-play the condition application through positioning. It’s nowhere near as ridiculous as other condi auto-attack skills like Blood/Rendering/Putrid Curse.

And I thought people whining about backstab was bad (the same thing applies), but now people are complaining about the effectiveness of condi shortbow rangers?…

That said, I will give the OP that rangers are BORING. They play overly-passively and its ranged flavors are far too dependent on their auto-attacks than actually using their skills.

Only difference with backstab is you can’t see your oponent, making proper positioning much harder.

But not impossible.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

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Posted by: Simon.3794

Simon.3794

engi elexir gun bleeding 1111111 boooring
warrior sword 11111111 bleeding boooring…

ok ok

edit: sry i forgot the rest of professions with bleed on auto attack without have to flank, my bad

yes, as a warrior main, sword is the most boring, no skill condi weapon warrior will ever have.

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Posted by: DeceiverX.8361

DeceiverX.8361

Crossfire is probably one of the best designed skills in the game because you can actively counter-play the condition application through positioning. It’s nowhere near as ridiculous as other condi auto-attack skills like Blood/Rendering/Putrid Curse.

And I thought people whining about backstab was bad (the same thing applies), but now people are complaining about the effectiveness of condi shortbow rangers?…

That said, I will give the OP that rangers are BORING. They play overly-passively and its ranged flavors are far too dependent on their auto-attacks than actually using their skills.

Only difference with backstab is you can’t see your oponent, making proper positioning much harder.

Not really. Stabs are pretty choreographed. You might not be able to physically see your opponent, but you for the most part can tell exactly when it’s coming so you can either dodge, aegis, flip backwards, cc nearby, or whatever it may be to prevent it from happening.

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Posted by: shadowpass.4236

shadowpass.4236

rangers are pretty anti-stealth/thieves… rapid fire when they get to around 50-25% health, they drop shadow’s refuge, if ur good, u can longbow 4 and knock them out of stealth depending on where rapid fire ended, or use axe 4’s pull (which imo, is a lot easier to hit) to pull them out… for a second or so, they are confused as to what happened, then proceed to dodge around a bit while u finish up the job

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

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Posted by: warriorjrd.8695

warriorjrd.8695

Crossfire is probably one of the best designed skills in the game because you can actively counter-play the condition application through positioning. It’s nowhere near as ridiculous as other condi auto-attack skills like Blood/Rendering/Putrid Curse.

And I thought people whining about backstab was bad (the same thing applies), but now people are complaining about the effectiveness of condi shortbow rangers?…

That said, I will give the OP that rangers are BORING. They play overly-passively and its ranged flavors are far too dependent on their auto-attacks than actually using their skills.

Only difference with backstab is you can’t see your oponent, making proper positioning much harder.

Not really. Stabs are pretty choreographed. You might not be able to physically see your opponent, but you for the most part can tell exactly when it’s coming so you can either dodge, aegis, flip backwards, cc nearby, or whatever it may be to prevent it from happening.

I didn’t say impossible, I said much harder. If you can see your opponent you know which way to face. When a thief goes stealth you know hes going for your back, but don’t know where to put your back. It’s much harder to counter back stab than ranger sb AA.


It is not what you do, but how and why you do it that counts.

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Posted by: NinjaEd.3946

NinjaEd.3946

Crossfire is probably one of the best designed skills in the game because you can actively counter-play the condition application through positioning. It’s nowhere near as ridiculous as other condi auto-attack skills like Blood/Rendering/Putrid Curse.

And I thought people whining about backstab was bad (the same thing applies), but now people are complaining about the effectiveness of condi shortbow rangers?…

That said, I will give the OP that rangers are BORING. They play overly-passively and its ranged flavors are far too dependent on their auto-attacks than actually using their skills.

Only difference with backstab is you can’t see your oponent, making proper positioning much harder.

Not really. Stabs are pretty choreographed. You might not be able to physically see your opponent, but you for the most part can tell exactly when it’s coming so you can either dodge, aegis, flip backwards, cc nearby, or whatever it may be to prevent it from happening.

I didn’t say impossible, I said much harder. If you can see your opponent you know which way to face. When a thief goes stealth you know hes going for your back, but don’t know where to put your back. It’s much harder to counter back stab than ranger sb AA.

I just don’t want people getting the wrong idea is all. Your statement was true but just not the full truth. From experience I see these kind of things turn from “X is unbalanced” to “thief op” rather quick. Figure I’d put in some guard rails before it escalates.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

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Posted by: Cufufalating.8479

Cufufalating.8479

I love how in the space on a few replies, this thread has devolved into whether or not thieves are OP even though this thread has nothing at all to do with that.

Also its worth saying this… Ranger AAs are not any better than any other classes. Many classes stack bleeds on AA, often for much longer duration. The rangers highest DPS AA is the sword, and it does less DPS than the warrior sword AA (which is considered to be a fairly average weapon DPS wise by warriors).

The fact is rangers use their AA for max DPS not because the AA is OP, but because none of the other skills are better.

Tl;DR: If you want to fix it, buff other ranger skills, don’t nerf the AA’s.

Cufufalating – Ranger / Part-Time Mesmer
Gunnar’s Hold

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Posted by: warriorjrd.8695

warriorjrd.8695

Crossfire is probably one of the best designed skills in the game because you can actively counter-play the condition application through positioning. It’s nowhere near as ridiculous as other condi auto-attack skills like Blood/Rendering/Putrid Curse.

And I thought people whining about backstab was bad (the same thing applies), but now people are complaining about the effectiveness of condi shortbow rangers?…

That said, I will give the OP that rangers are BORING. They play overly-passively and its ranged flavors are far too dependent on their auto-attacks than actually using their skills.

Only difference with backstab is you can’t see your oponent, making proper positioning much harder.

Not really. Stabs are pretty choreographed. You might not be able to physically see your opponent, but you for the most part can tell exactly when it’s coming so you can either dodge, aegis, flip backwards, cc nearby, or whatever it may be to prevent it from happening.

I didn’t say impossible, I said much harder. If you can see your opponent you know which way to face. When a thief goes stealth you know hes going for your back, but don’t know where to put your back. It’s much harder to counter back stab than ranger sb AA.

I just don’t want people getting the wrong idea is all. Your statement was true but just not the full truth. From experience I see these kind of things turn from “X is unbalanced” to “thief op” rather quick. Figure I’d put in some guard rails before it escalates.

Yeah I know some people could take that as me crying about thieves being OP, but what I was trying to say with that is that ranger sb AA is very easy to avoid, in comparison to other skills which require positioning.


It is not what you do, but how and why you do it that counts.

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Posted by: Luke.4562

Luke.4562

and more 1111 bleeding stacking boring class..
they stack way to much bleeding in the short time because of the massive spamming #1 shortbow, all they do is spamming all day long 1111111111111111 and it works also!
another annoying class.
This games gets more and more boring and lame passive classes and i cant see any fun in that.

ALARM: Warrior player complaining about other classes!ALARM

ALPHA, BETA, several months, … 1 Year later…“When it’s ready”[cit.]

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Posted by: infantrydivEU.9670

infantrydivEU.9670

Crossfire is probably one of the best designed skills in the game because you can actively counter-play the condition application through positioning. It’s nowhere near as ridiculous as other condi auto-attack skills like Blood/Rendering/Putrid Curse.

And I thought people whining about backstab was bad (the same thing applies), but now people are complaining about the effectiveness of condi shortbow rangers?…

That said, I will give the OP that rangers are BORING. They play overly-passively and its ranged flavors are far too dependent on their auto-attacks than actually using their skills.

It’s funny, because Rangers have some of the worst/most dysfunctional autoattacks in the game. People don’t like Ranger shortbow because it attacks quickly and even the 2-5 skills look similar.

That being said, Thief shortbow is so much stronger than Ranger shortbow, it makes this thread laughable.

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Posted by: Andele.1306

Andele.1306

Crossfire is probably one of the best designed skills in the game because you can actively counter-play the condition application through positioning. It’s nowhere near as ridiculous as other condi auto-attack skills like Blood/Rendering/Putrid Curse.

Except that Necro staff 1 has harsher LOS rules and shorter range (even at base, both ranger bows shoot for more than their indicated range) all while having a 0.35/0.35/0.5 power scaling pre 3 seconds (total 1.2 pre 3) vs the rangers 0.4 pre 0.6 (totaling 2 power scaling pre 3).

Dont you dare say Scepter 1 (nor warrior 1) spam is insane, since it truly isnt, both skills are weaker than average in total power (yes including condi damage)/animation time than any viable power build bread and butter attack.

When life gives you lemon, ask if its from a anime or manga.

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Posted by: Ghostwolf.9863

Ghostwolf.9863

I love how in the space on a few replies, this thread has devolved into whether or not thieves are OP even though this thread has nothing at all to do with that.

It’s some sort of GW2 form of Godwin’s Law.

“As an online discussion grows longer, the probability of a comparison involving Thieves approaches 1”

Thief, Engineer, Mesmer – Seafarer’s Rest (EU)

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Posted by: frans.8092

frans.8092

And I thought people whining about backstab was bad (the same thing applies), but now people are complaining about the effectiveness of condi shortbow rangers?…

They’ll always find something new to complain about. At some point they’ll get to complaining about skritt bottles.

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Posted by: Simonoly.4352

Simonoly.4352

Crossfire is probably one of the best designed skills in the game because you can actively counter-play the condition application through positioning. It’s nowhere near as ridiculous as other condi auto-attack skills like Blood/Rendering/Putrid Curse.

Except that Necro staff 1 has harsher LOS rules and shorter range (even at base, both ranger bows shoot for more than their indicated range) all while having a 0.35/0.35/0.5 power scaling pre 3 seconds (total 1.2 pre 3) vs the rangers 0.4 pre 0.6 (totaling 2 power scaling pre 3).

Dont you dare say Scepter 1 (nor warrior 1) spam is insane, since it truly isnt, both skills are weaker than average in total power (yes including condi damage)/animation time than any viable power build bread and butter attack.

Was your reply meant for another poster? I was simply comparing the efficacy of two condi auto-attack chains and that if the OP cannot handle Crossfire, how one earth is he/she going to handle a Necro scepter auto-attack chain that has none of the requirements of Crossfire.

Gandara

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Posted by: Spicyhash.7605

Spicyhash.7605

Crossfire is probably one of the best designed skills in the game because you can actively counter-play the condition application through positioning. It’s nowhere near as ridiculous as other condi auto-attack skills like Blood/Rendering/Putrid Curse.

And I thought people whining about backstab was bad (the same thing applies), but now people are complaining about the effectiveness of condi shortbow rangers?…

That said, I will give the OP that rangers are BORING. They play overly-passively and its ranged flavors are far too dependent on their auto-attacks than actually using their skills.

Only difference with backstab is you can’t see your oponent, making proper positioning much harder.

that and its not truly ’back’stab. it’s back and sides. it’s like a 180 angle hit box instead of just 45 degree or something.

CD