everyone is OP!

everyone is OP!

in Profession Balance

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Check out these threads…..Ranger is OP, engineer is OP, necro is OP, guard is OP, mesmer is OP. Make up your mind, jeez.

Oh, no comment on Warr, Thief?

Good.

That’s because everyone who’s whining is either a warrior or a thief.

… kitten , hadn’t thought of that.

In hindsight though, makes sense. + two classes make up a significant portion of the profession balance.

Rarely do I ever see thieves complain outside of their own profession. Wars, on the otherhand, tend to complain that they need more DPS or CC more than they complain about other professions. It is usually the other professions that complain.

EDIT: Actually the reason why you don’t see warr/thief QQ alot is because war being OP is a given to the community and thieves are leaving their profession and hopping on war or guard.

People would be surprised how much kitten we have to do just to stay alive on the battlefield. Feel free to hop on War and give walking around with a “cannot disengage” target on your back a try.

and then there are nike warriors….

Tell me why they should be slow.

let’s see…

1) HEAVY armor (made if METAL)
2) HEAVY weapons (2H War Hammer; 2H Great Sword; Sword + Shield, etc…)

still they can jump long distances and sprint faster than a agile and acrobatic thief in leather carrying 2 daggers and a short bow… makes sense doesn’kitten

Mind you that thief can go invisible when standing in plain sight without so much as a smoke bomb.

And can also teleport.

And can also survive multiple swings from a cleaver sword with leather armor without so much as a bleed.

Let’s argue realistic aspects, though.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

(edited by Azure The Heartless.3261)

everyone is OP!

in Profession Balance

Posted by: yolo swaggins.2570

yolo swaggins.2570

Check out these threads…..Ranger is OP, engineer is OP, necro is OP, guard is OP, mesmer is OP. Make up your mind, jeez.

Oh, no comment on Warr, Thief?

Good.

That’s because everyone who’s whining is either a warrior or a thief.

… kitten , hadn’t thought of that.

In hindsight though, makes sense. + two classes make up a significant portion of the profession balance.

Rarely do I ever see thieves complain outside of their own profession. Wars, on the otherhand, tend to complain that they need more DPS or CC more than they complain about other professions. It is usually the other professions that complain.

EDIT: Actually the reason why you don’t see warr/thief QQ alot is because war being OP is a given to the community and thieves are leaving their profession and hopping on war or guard.

People would be surprised how much kitten we have to do just to stay alive on the battlefield. Feel free to hop on War and give walking around with a “cannot disengage” target on your back a try.

and then there are nike warriors….

Tell me why they should be slow.

let’s see…

1) HEAVY armor (made if METAL)
2) HEAVY weapons (2H War Hammer; 2H Great Sword; Sword + Shield, etc…)

still they can jump long distances and sprint faster than a agile and acrobatic thief in leather carrying 2 daggers and a short bow… makes sense doesn’kitten

Mind you that thief can go invisible when standing in plain sight without so much as a smoke bomb.

And can also teleport.

And can also survive multiple swings from a cleaver sword with leather armor without so much as a bleed.

Let’s argue realistic aspects, though.

Yeah but a thief gets tired after a few attacks while the warrior is still swinging his large weapons in the massive set of equipment he is bearing. So yeah that’s also a realistic aspect to point out aswell.

Liaison for [Teef]
“Please stop complaining about stuff you don’t even know about.” ~Nocta

everyone is OP!

in Profession Balance

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Check out these threads…..Ranger is OP, engineer is OP, necro is OP, guard is OP, mesmer is OP. Make up your mind, jeez.

Oh, no comment on Warr, Thief?

Good.

That’s because everyone who’s whining is either a warrior or a thief.

… kitten , hadn’t thought of that.

In hindsight though, makes sense. + two classes make up a significant portion of the profession balance.

Rarely do I ever see thieves complain outside of their own profession. Wars, on the otherhand, tend to complain that they need more DPS or CC more than they complain about other professions. It is usually the other professions that complain.

EDIT: Actually the reason why you don’t see warr/thief QQ alot is because war being OP is a given to the community and thieves are leaving their profession and hopping on war or guard.

People would be surprised how much kitten we have to do just to stay alive on the battlefield. Feel free to hop on War and give walking around with a “cannot disengage” target on your back a try.

and then there are nike warriors….

Tell me why they should be slow.

let’s see…

1) HEAVY armor (made if METAL)
2) HEAVY weapons (2H War Hammer; 2H Great Sword; Sword + Shield, etc…)

still they can jump long distances and sprint faster than a agile and acrobatic thief in leather carrying 2 daggers and a short bow… makes sense doesn’kitten

Mind you that thief can go invisible when standing in plain sight without so much as a smoke bomb.

And can also teleport.

And can also survive multiple swings from a cleaver sword with leather armor without so much as a bleed.

Let’s argue realistic aspects, though.

Yeah but a thief gets tired after a few attacks while the warrior is still swinging his large weapons in the massive set of equipment he is bearing. So yeah that’s also a realistic aspect to point out aswell.

That does not address the issue I pointed out with thieves. I’d like to address what you see as unrealistic with warriors, though.

“Warriors are masters of martial skills. They’re versatile in combat and benefit from offensive and defensive abilities. Warriors inspire allies and demoralize enemies. As a soldier profession, warriors wear heavy armor. "

soldier profession, would not be unrealistic to assume they have gone through rigorous endurance training.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

(edited by Azure The Heartless.3261)

everyone is OP!

in Profession Balance

Posted by: yolo swaggins.2570

yolo swaggins.2570

That does not address the issue I pointed out with thieves. I’d like to address what you see as unrealistic with warriors, though.

“Warriors are masters of martial skills. They’re versatile in combat and benefit from offensive and defensive abilities. Warriors inspire allies and demoralize enemies. As a soldier profession, warriors wear heavy armor. "

soldier profession, would not be unrealistic to assume they have gone through rigorous endurance training.

Yes well…

Experts at stealth and surprise, thieves can move through the shadows, vanish into thin air, or steal items from their opponents and use them as weapons. Thieves practice an agile, acrobatic fighting style, which can make them very hard to hit.

Shadowstep, stealth, evades sounds plausible for a thief. But again thieves get tired warriors do not. It would make sense for a acrobatic fighting style to require a more rigorous endurance training than soldiers require since we are talking about realism here.

But let’s be serious, nobody can swing ~100lbs of gear ad Infinitum while flying through the air like warrior can.

Liaison for [Teef]
“Please stop complaining about stuff you don’t even know about.” ~Nocta

everyone is OP!

in Profession Balance

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

That does not address the issue I pointed out with thieves. I’d like to address what you see as unrealistic with warriors, though.

“Warriors are masters of martial skills. They’re versatile in combat and benefit from offensive and defensive abilities. Warriors inspire allies and demoralize enemies. As a soldier profession, warriors wear heavy armor. "

soldier profession, would not be unrealistic to assume they have gone through rigorous endurance training.

Yes well…

Experts at stealth and surprise, thieves can move through the shadows, vanish into thin air, or steal items from their opponents and use them as weapons. Thieves practice an agile, acrobatic fighting style, which can make them very hard to hit.

Shadowstep, stealth, evades sounds plausible for a thief. But again thieves get tired warriors do not. It would make sense for a acrobatic fighting style to require a more rigorous endurance training than soldiers require since we are talking about realism here.

But let’s be serious, nobody can swing ~100lbs of gear ad Infinitum while flying through the air like warrior can.

I see no reason to consider vanishing into thin air and shadowstepping without visible mechanical assistance as plausible either. (And I also cant see their scorpion wire pulling something as ‘immensely heavy’ as a warrior either)

Greatswords arent 100 pounds. swords are also light. Hammers could reach that weight but they do not come with hilarious zoom zoom.

Mind we are arguing this about a game though.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

everyone is OP!

in Profession Balance

Posted by: Raven.9603

Raven.9603

i just want to point out that this has been a great thread that was light hearted and fun considering the state of the game and these forums, and yet…

moderators infracted the OP for making this.

SBI | Oceans | Ranger – Thief – Ele – Eng – Nec – Guard – Rev
Celestial Avatar is like an old man: Takes forever to get up and is spent in 4 seconds

everyone is OP!

in Profession Balance

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

i just want to point out that this has been a great thread that was light hearted and fun considering the state of the game and these forums, and yet…

moderators infracted the OP for making this.

Well, the responses were civil, but that does not seem to have been the intent of the thread from the OP.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

everyone is OP!

in Profession Balance

Posted by: yolo swaggins.2570

yolo swaggins.2570

That does not address the issue I pointed out with thieves. I’d like to address what you see as unrealistic with warriors, though.

“Warriors are masters of martial skills. They’re versatile in combat and benefit from offensive and defensive abilities. Warriors inspire allies and demoralize enemies. As a soldier profession, warriors wear heavy armor. "

soldier profession, would not be unrealistic to assume they have gone through rigorous endurance training.

Yes well…

Experts at stealth and surprise, thieves can move through the shadows, vanish into thin air, or steal items from their opponents and use them as weapons. Thieves practice an agile, acrobatic fighting style, which can make them very hard to hit.

Shadowstep, stealth, evades sounds plausible for a thief. But again thieves get tired warriors do not. It would make sense for a acrobatic fighting style to require a more rigorous endurance training than soldiers require since we are talking about realism here.

But let’s be serious, nobody can swing ~100lbs of gear ad Infinitum while flying through the air like warrior can.

I see no reason to consider vanishing into thin air and shadowstepping without visible mechanical assistance as plausible either. (And I also cant see their scorpion wire pulling something as ‘immensely heavy’ as a warrior either)

Greatswords arent 100 pounds. swords are also light. Hammers could reach that weight but they do not come with hilarious zoom zoom.

Mind we are arguing this about a game though.

You forgot to include metal armor. That gets heavy (~ 50 lbs.) combined with the metal you are swinging. Like I said, expecting someone to be flying around swinging ~100 lbs of equipment like the warrior does isn’t realism, something we are trying to talk about in an area where realism doesn’t exist.

But yeah it is a game. Neither of us should really be complaining. Every profession is based around some form of magic and inherently thieves are able to manipulate shadows.

Liaison for [Teef]
“Please stop complaining about stuff you don’t even know about.” ~Nocta

everyone is OP!

in Profession Balance

Posted by: Zaxares.5419

Zaxares.5419

If we’re bringing realism into this, then I demand that Asura martial characters do 1/2 of the base damage that humans do, while Norn/Charr characters do base double damage that humans do. After all, bigger = more muscle mass/heavier weapons = more damage. :P

everyone is OP!

in Profession Balance

Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

If we’re bringing realism into this, then I demand that Asura martial characters do 1/2 of the base damage that humans do, while Norn/Charr characters do base double damage that humans do. After all, bigger = more muscle mass/heavier weapons = more damage. :P

sylvari takes 10 times damage from burning, plus fear is re-applied as long as burning is applied.
i.e. apply burning condition to a sylvari, it automatically gets fear applied as well.

KILL IT WITH FAIYAAAAA

everyone is OP!

in Profession Balance

Posted by: Rusc.4978

Rusc.4978

Who is OP right now? I honestly can’t name a class or spec. Honest question.

I think it really comes down to what people are talking about when they say “OP”.

If we’re talking about builds that are low-risk and high-reward within a given role, then I’m sure most players can come up with at least one subjective example. If a spec is widely considered to be “OP” in this way, then it can be balanced to be brought back in line with the standard risk/reward ratio—which is also subjective.

If we’re talking about a build or class that hard-counters another build or class, then that’s generally the nature of MMOs, and that’s likely subjective as well.

Related picture is related.

Attachments:

Prosper

Brought to you by ArenaNet. Soon™.

everyone is OP!

in Profession Balance

Posted by: Jim Hunter.6821

Jim Hunter.6821

Check out these threads…..Ranger is OP, engineer is OP, necro is OP, guard is OP, mesmer is OP. Make up your mind, jeez.

Oh, no comment on Warr, Thief?

Good.

That’s because everyone who’s whining is either a warrior or a thief.

… kitten , hadn’t thought of that.

In hindsight though, makes sense. + two classes make up a significant portion of the profession balance.

Rarely do I ever see thieves complain outside of their own profession. Wars, on the otherhand, tend to complain that they need more DPS or CC more than they complain about other professions. It is usually the other professions that complain.

EDIT: Actually the reason why you don’t see warr/thief QQ alot is because war being OP is a given to the community and thieves are leaving their profession and hopping on war or guard.

People would be surprised how much kitten we have to do just to stay alive on the battlefield. Feel free to hop on War and give walking around with a “cannot disengage” target on your back a try.

and then there are nike warriors….

Tell me why they should be slow.

So… what you meant to say was cannot disengage if they don’t equip the weapons, traits, utilities, that make them experts at disengaging?

Also known as Puck when my account isn’t suspended
LGN

everyone is OP!

in Profession Balance

Posted by: Zaxares.5419

Zaxares.5419

sylvari takes 10 times damage from burning, plus fear is re-applied as long as burning is applied.
i.e. apply burning condition to a sylvari, it automatically gets fear applied as well.

KILL IT WITH FAIYAAAAA

Sure, but at the same time, Sylvari cannot be crippled or chilled; they have no tendons or muscles to get hamstrung with, and they are technically immune to cold.

everyone is OP!

in Profession Balance

Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

sylvari takes 10 times damage from burning, plus fear is re-applied as long as burning is applied.
i.e. apply burning condition to a sylvari, it automatically gets fear applied as well.

KILL IT WITH FAIYAAAAA

Sure, but at the same time, Sylvari cannot be crippled or chilled; they have no tendons or muscles to get hamstrung with, and they are technically immune to cold.

sounds fair enough, since burning will quickly turn them into running pieces of charcoal XD

lets not stop!

asura’s knockback and launch range are trippled!
i.e. use banish (750 range launch) on an asura and they fly 2250 units away!

norns running over asuras auto launches asura sideways!

sylvari cannot equip torches!

everyone is OP!

in Profession Balance

Posted by: Carighan.6758

Carighan.6758

Players are OP! Nerf players!

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

everyone is OP!

in Profession Balance

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Check out these threads…..Ranger is OP, engineer is OP, necro is OP, guard is OP, mesmer is OP. Make up your mind, jeez.

Oh, no comment on Warr, Thief?

Good.

That’s because everyone who’s whining is either a warrior or a thief.

… kitten , hadn’t thought of that.

In hindsight though, makes sense. + two classes make up a significant portion of the profession balance.

Rarely do I ever see thieves complain outside of their own profession. Wars, on the otherhand, tend to complain that they need more DPS or CC more than they complain about other professions. It is usually the other professions that complain.

EDIT: Actually the reason why you don’t see warr/thief QQ alot is because war being OP is a given to the community and thieves are leaving their profession and hopping on war or guard.

People would be surprised how much kitten we have to do just to stay alive on the battlefield. Feel free to hop on War and give walking around with a “cannot disengage” target on your back a try.

and then there are nike warriors….

Tell me why they should be slow.

So… what you meant to say was cannot disengage if they don’t equip the weapons, traits, utilities, that make them experts at disengaging?

Not at all. The problem is (apparently) doing something to fix the warriors that trait and gear specifically to get away from you without breaking the warriors that need those aspects for valid reasons. Assuming disengaging is not a “valid” reason.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

everyone is OP!

in Profession Balance

Posted by: Jim Hunter.6821

Jim Hunter.6821

Check out these threads…..Ranger is OP, engineer is OP, necro is OP, guard is OP, mesmer is OP. Make up your mind, jeez.

Oh, no comment on Warr, Thief?

Good.

That’s because everyone who’s whining is either a warrior or a thief.

… kitten , hadn’t thought of that.

In hindsight though, makes sense. + two classes make up a significant portion of the profession balance.

Rarely do I ever see thieves complain outside of their own profession. Wars, on the otherhand, tend to complain that they need more DPS or CC more than they complain about other professions. It is usually the other professions that complain.

EDIT: Actually the reason why you don’t see warr/thief QQ alot is because war being OP is a given to the community and thieves are leaving their profession and hopping on war or guard.

People would be surprised how much kitten we have to do just to stay alive on the battlefield. Feel free to hop on War and give walking around with a “cannot disengage” target on your back a try.

and then there are nike warriors….

Tell me why they should be slow.

So… what you meant to say was cannot disengage if they don’t equip the weapons, traits, utilities, that make them experts at disengaging?

Not at all. The problem is (apparently) doing something to fix the warriors that trait and gear specifically to get away from you without breaking the warriors that need those aspects for valid reasons. Assuming disengaging is not a “valid” reason.

…. okay
So when did they break warriors ability to disengage? You’ve completely lost me at this point. It sounded like what you were saying was warriors have no way to disengage, when in fact they have some of the best mobility in the game, not to mention stability, immunity, and reflects, which all help to disengage.

Also known as Puck when my account isn’t suspended
LGN

everyone is OP!

in Profession Balance

Posted by: Muchacho.2390

Muchacho.2390

sylvari takes 10 times damage from burning, plus fear is re-applied as long as burning is applied.
i.e. apply burning condition to a sylvari, it automatically gets fear applied as well.

KILL IT WITH FAIYAAAAA

Sure, but at the same time, Sylvari cannot be crippled or chilled; they have no tendons or muscles to get hamstrung with, and they are technically immune to cold.

sounds fair enough, since burning will quickly turn them into running pieces of charcoal XD

lets not stop!

asura’s knockback and launch range are trippled!
i.e. use banish (750 range launch) on an asura and they fly 2250 units away!

norns running over asuras auto launches asura sideways!

sylvari cannot equip torches!

Why do people think that sylvari should be more vulnerable to fire then the other races? Because they are plants?

Try to burn some fresh and not dried branches and you would be surprised how good they are in withstanding fire…

everyone is OP!

in Profession Balance

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Check out these threads…..Ranger is OP, engineer is OP, necro is OP, guard is OP, mesmer is OP. Make up your mind, jeez.

Oh, no comment on Warr, Thief?

Good.

That’s because everyone who’s whining is either a warrior or a thief.

… kitten , hadn’t thought of that.

In hindsight though, makes sense. + two classes make up a significant portion of the profession balance.

Rarely do I ever see thieves complain outside of their own profession. Wars, on the otherhand, tend to complain that they need more DPS or CC more than they complain about other professions. It is usually the other professions that complain.

EDIT: Actually the reason why you don’t see warr/thief QQ alot is because war being OP is a given to the community and thieves are leaving their profession and hopping on war or guard.

People would be surprised how much kitten we have to do just to stay alive on the battlefield. Feel free to hop on War and give walking around with a “cannot disengage” target on your back a try.

and then there are nike warriors….

Tell me why they should be slow.

So… what you meant to say was cannot disengage if they don’t equip the weapons, traits, utilities, that make them experts at disengaging?

Not at all. The problem is (apparently) doing something to fix the warriors that trait and gear specifically to get away from you without breaking the warriors that need those aspects for valid reasons. Assuming disengaging is not a “valid” reason.

…. okay
So when did they break warriors ability to disengage? You’ve completely lost me at this point. It sounded like what you were saying was warriors have no way to disengage, when in fact they have some of the best mobility in the game, not to mention stability, immunity, and reflects, which all help to disengage.

Lol. no. I thought you were saying that the warriors needed to be slowed down when specced for mobility at the cost of effective damage/cc.

I am well aware of their mobility, I main one.

My mistake for the confusion.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

everyone is OP!

in Profession Balance

Posted by: caveman.5840

caveman.5840

I didn’t create this, but it deserves to be here.

Not that something like this happens in GW2, but no. If everyone is “op”, it creates other problems, where someone can solo whole dungeons that are meant to be for group. (Don’t tell me how you can solo Lupi now…)

So no. If everyone is OP, it’s not ballanced. it’s a bad designed game.

who cares if people solo dungeons … it is pve . pve is lame

everyone is OP!

in Profession Balance

Posted by: quaniesan.8497

quaniesan.8497

i just want to point out that this has been a great thread that was light hearted and fun considering the state of the game and these forums, and yet…

moderators infracted the OP for making this.

Well, the responses were civil, but that does not seem to have been the intent of the thread from the OP.

May I ask what was this uncivil intention of mine you spoke of that even myself don’t even know? No matter how much I reread my original post, I couldn’t find out which letter that is evil. Couldn’t be worse than folks who constantly complains the class they lost to being OP. It seems people are quick to report these days (grins). Anyhow, as raven said, the responses, most of it, are fun too read.

If ya no longer see me after this post,
it means THEY got me for " neg criticism in clever disguise".
Know that it has been fun and I love ya all.

(edited by quaniesan.8497)

everyone is OP!

in Profession Balance

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

i just want to point out that this has been a great thread that was light hearted and fun considering the state of the game and these forums, and yet…

moderators infracted the OP for making this.

Well, the responses were civil, but that does not seem to have been the intent of the thread from the OP.

May I ask what was this uncivil intention of mine you spoke of that even myself don’t even know? No matter how much I reread my original post, I couldn’t find out which letter that is evil. Couldn’t be worse than folks who constantly complains the class they lost to being OP. It seems people are quick to report these days (grins). Anyhow, as raven said, the responses, most of it, are fun too read.

Never said your post was evil or even outright uncivil. It doesn’t appear to be seeking to do much more than coax aggravated responses about “but this IS op!” from the people who read it. Nothing warranting a report of course, but it doesn’t exactly lay the foundation for a specific debate.

Just what I thought.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

everyone is OP!

in Profession Balance

Posted by: nickxnickx.5401

nickxnickx.5401

This looks fun!

everyone is OP!

in Profession Balance

Posted by: caveman.5840

caveman.5840

op is y i cant put butter on my toast

op is what my dog does on the carpet

op is when your boss sends u out on the corner to wave a sign in a monkey suit

everyone is OP!

in Profession Balance

Posted by: Razor.9872

Razor.9872

OP got infracted because of this post? wft?

NSPride <3

everyone is OP!

in Profession Balance

Posted by: Sins.4782

Sins.4782

OP got infracted because of this post? wft?

Inb4 infracted for discussing infractions

everyone is OP!

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

OP got infracted because of this post? wft?

Inb4 infracted for discussing infractions

infractception

just my ytb channel

FeintFate~