A good PvE staff build?
I’m not sure how well I can help with the support side, since this game is designed to have support primarily through boons rather than healing. But with DPS, ele staff DPS can be some of the best in the game if you know what you’re doing.
I think the build is 6/4/2/2/0 or some permutation of that involving persisting flames and +damage traits (the vuln stacking minor in air can work as well).
You can probably run less zerker for world bosses but for dungeons zerker is ideal. I’m not sure of the rotations myself, but I know that blasting and keeping lava font up all the time to give your party might and fury is important.
Taking a break from GW2 to play various
Nintendo games..
I did not say anything about support primarily through healings. Boons are fine. I just do not know how best to make the most of them for myself and others…
I’m not sure how well I can help with the support side, since this game is designed to have support primarily through boons rather than healing. But with DPS, ele staff DPS can be some of the best in the game if you know what you’re doing.
I think the build is 6/4/2/2/0 or some permutation of that involving persisting flames and +damage traits (the vuln stacking minor in air can work as well).
You can probably run less zerker for world bosses but for dungeons zerker is ideal. I’m not sure of the rotations myself, but I know that blasting and keeping lava font up all the time to give your party might and fury is important.
6/2/2/2/2 or 6/2/4/2/0. 6/2/2/2/4 if you need vigor to survive in a pug. Taking 4 in Air is pointless unless you’re planning on going at least 5 points in for Weak Spot.
I’m not sure how well I can help with the support side, since this game is designed to have support primarily through boons rather than healing. But with DPS, ele staff DPS can be some of the best in the game if you know what you’re doing.
I think the build is 6/4/2/2/0 or some permutation of that involving persisting flames and +damage traits (the vuln stacking minor in air can work as well).
You can probably run less zerker for world bosses but for dungeons zerker is ideal. I’m not sure of the rotations myself, but I know that blasting and keeping lava font up all the time to give your party might and fury is important.
6/2/2/2/2 or 6/2/4/2/0. 6/2/2/2/4 if you need vigor to survive in a pug. Taking 4 in Air is pointless unless you’re planning on going at least 5 points in for Weak Spot.
So Fire all the way and then mix and match depending on the situation
I’m not sure how well I can help with the support side, since this game is designed to have support primarily through boons rather than healing. But with DPS, ele staff DPS can be some of the best in the game if you know what you’re doing.
I think the build is 6/4/2/2/0 or some permutation of that involving persisting flames and +damage traits (the vuln stacking minor in air can work as well).
You can probably run less zerker for world bosses but for dungeons zerker is ideal. I’m not sure of the rotations myself, but I know that blasting and keeping lava font up all the time to give your party might and fury is important.
6/2/2/2/2 or 6/2/4/2/0. 6/2/2/2/4 if you need vigor to survive in a pug. Taking 4 in Air is pointless unless you’re planning on going at least 5 points in for Weak Spot.
Arcane lightning