ALL STATS ACCESSORY AND DIVINITY RUNES?

ALL STATS ACCESSORY AND DIVINITY RUNES?

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Posted by: maniolnba.2678

maniolnba.2678

I just calculated if all stats gear is worth to use.

stats for glass canon / other 3 stats / and all 7 stats : (based on ascended accesories)
GLASS CANON : 855 stat points (514 POWER, 341 PREC) and 39% CRITICAL DMG
3 OTHER STAT: 1196 stat points (514,341,341)
ALL STATS : 1296 (each all) and 29% CRITICAL DMG.

These are stats without runes and stats from weapons.
So my question is :
DO YOU GUYS THINK THAT IS WORTH TO USE ALL STATS ACCESORIES AND RUNES…

In my opinion it can be worth on ele:
because u need some healing power if u want to use passive healing signet
because if we want dmg we need power prec and crit dmg
because its still worth to have some condition damage because ele giving lot of burn/bleed
because its always worth to have extra toughness and HP.

I Love D/D build. so u guys think it will be worth to make something like that?
gimme opinions plz really want to know what people think about getting free 441 stats points but spread in all ways, especially on elementalist

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Posted by: Razor.6392

Razor.6392

I dislike it.

you don’t burst, you don’t DoT things to death, you don’t heal like a madman.

ele is already the jack of all trades but imo that build doesn’t really help any of their strengths enough in order to make them worthwhile.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

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Posted by: ThiBash.5634

ThiBash.5634

I like it.

If you focus solely on power, your Earth dagger attacks will do a lot less damage (effectively giving you a second low damage attunement next to Water). Also, some skills (like Drake’s Breath and Churning Earth) gain extra damage from both condition damage and power, so their overall damage will remain the same. You also have plenty of healing skills to make good use of healing power, and toughness/vitality is always nice (especially given our low base defense).

The reason all stats gear works so well on elementalists is because they are jacks of all trades. There’s no stat that doesn’t contribute to your build (except with maybe, a condition spamming dungeon team).

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

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Posted by: maniolnba.2678

maniolnba.2678

more opinions plz !!!! 1:1 atm

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Posted by: vinceftw.5086

vinceftw.5086

I’m a relatively new elementalist but after deciding out of my 4 lv 80s that this is the funnest, I got my ascended amulet on my ele. I went for the all stats one because like ThiBash said, we benefit from all and it gives more in total. I don’t like the magic find though, basically worthless. IMO, the all stats ones are good but I’m not getting them all. I got the amulet and I might get an ring but the other ones will be cavalier, berserkers or soldiers.

Elxyria – Engineer / Deluzio – Mesmer
Quickblade Vince – Thief
The Asurnator – Elementalist

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Posted by: Minion of Vey.4398

Minion of Vey.4398

Celestial stats have a place for ele but I don’t recommend filling all your slots with them.

I like it for the two ring slots because it’s easy to get multiple types of ascended rings.

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Posted by: maniolnba.2678

maniolnba.2678

not talking about spvp. talking about wvwvw mostly for roaming and 1v1

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Posted by: SuiRyuJin.4615

SuiRyuJin.4615

i would say go for it, especially in wvw. if ur roaming u dont want to take 2 long to kill people u jump because they might get reinforcements and u can get screwed, but as d/d u also cant go 2 much into glass cannon most of the time.
skilled d/d player are already slowly switching small amount of their bunker setup toward more dmg oriented equipment simply because skillful play can negate partial need of armor/hp/healing. going all stat is basically doing the same thing except u might end up with more overall.

Suiryujin – Ele [Pyro]
Server: Maguuma

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Posted by: Vanillea.5764

Vanillea.5764

Your power and precision will suffer from Celestial gears. They can be compensated by might stacking and fury. The difference is not much so either option is viable.

The real question is how much you value extra 130 Healing and Condition Dmg? If yes go for it. if no then don’t

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Posted by: maniolnba.2678

maniolnba.2678

its not 130 healing power. Will get 216 from accesories+60 from divinity runes+ 300 from traits so its 576. so its not that low

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Posted by: Vanillea.5764

Vanillea.5764

its not 130 healing power. Will get 216 from accesories+60 from divinity runes+ 300 from traits so its 576. so its not that low

Traits and Divinity runes, you can have with all different gears. The toughness and vitality from Celestial are just breakeven with normal accessories. Because of the loss in crit dmg, there are only around extra 300 stats from Celestial accessories.The difference between celestial and normal gear combination mostly comes from Healing or Condition Dmg. So it all come down to how much you value the extra 130 or so Healing and Condition dmg

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Posted by: maniolnba.2678

maniolnba.2678

only 300? lol its not only

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Posted by: Malcastus.6240

Malcastus.6240

Once upon a time, the ele was different.. they say. Then suddenly they were given a role noonene predicted..

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Posted by: Bedstain.6735

Bedstain.6735

It’s ALL about full soldiers/full dolyak for me. It’s expensive but worth it. I do however use luck on my staff and all magic find gems and food.

I’m all about survival and melee support.

Blackgate Elementalist….woohoo!
{{80 ele Soap 80 engi Flush}}

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Posted by: Vanillea.5764

Vanillea.5764

only 300? lol its not only

Because these 300 stats are healing power and condition dmg….around 150 each :P

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Posted by: Minion of Vey.4398

Minion of Vey.4398

Problem with celestial gears is the loss in power, where the “extra” stats in precision and crit dmg don’t help you as much as you’d like.

In a bunker setup, replacing some PVT gear with celestial gear is often both a survivability and DPS loss…though it isn’t immediately apparent until you crunch some numbers. Of course this isn’t ALWAYS the case and depends on your full stat setup.

(edited by Minion of Vey.4398)

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Posted by: Serephen.3420

Serephen.3420

What about getting celestial accessories only whilst being in PVT gear with offensive/defensive runes(depending on your taste I prefer runes of the pack when using my pvt set)?

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Posted by: ThiBash.5634

ThiBash.5634

Problem with celestial gears is the loss in power, where the “extra” stats in precision and crit dmg don’t help you as much as you’d like.

In a bunker setup, replacing some PVT gear with celestial gear is often both a survivability and DPS loss…though it isn’t immediately apparent until you crunch some numbers. Of course this isn’t ALWAYS the case and depends on your full stat setup.

The thing with stats though, is that they tend to be cumulative. For example, if you have more power, precision becomes better. If you have more toughness, healing power becomes better. So while what you’re saying may certainly be true for individual celestial pieces, the cumulative effect tends to get stronger the more you equip.

For example, for precision to add the same amount of damage as power, you’ll need 100% crit bonus, or 50% critical damage. The current celestial items grant 29% critical damage, and with most eles running 10 points in air, that’s 39% already. My prediction is that by the time the full celestial set is released, it will be best-in-slot for elementalists. Add in the condition damage, and you’ll far outperfom a bunker in terms of damage without giving up nearly as much defense as picking berserker trinkets would have.

The main thing to keep in mind though, is that picking celestial gear is mostly for those that don’t want to play either full bunker, or glass cannon. And for that, it simply out performs mixing full offensive and full defensive trinkets. With the elementalist making use of all the stats in any of their builds, it’s a very efficient choice.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

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Posted by: Minion of Vey.4398

Minion of Vey.4398

Problem with celestial gears is the loss in power, where the “extra” stats in precision and crit dmg don’t help you as much as you’d like.

In a bunker setup, replacing some PVT gear with celestial gear is often both a survivability and DPS loss…though it isn’t immediately apparent until you crunch some numbers. Of course this isn’t ALWAYS the case and depends on your full stat setup.

The thing with stats though, is that they tend to be cumulative. For example, if you have more power, precision becomes better. If you have more toughness, healing power becomes better. So while what you’re saying may certainly be true for individual celestial pieces, the cumulative effect tends to get stronger the more you equip.

For example, for precision to add the same amount of damage as power, you’ll need 100% crit bonus, or 50% critical damage. The current celestial items grant 29% critical damage, and with most eles running 10 points in air, that’s 39% already. My prediction is that by the time the full celestial set is released, it will be best-in-slot for elementalists. Add in the condition damage, and you’ll far outperfom a bunker in terms of damage without giving up nearly as much defense as picking berserker trinkets would have.

The main thing to keep in mind though, is that picking celestial gear is mostly for those that don’t want to play either full bunker, or glass cannon. And for that, it simply out performs mixing full offensive and full defensive trinkets. With the elementalist making use of all the stats in any of their builds, it’s a very efficient choice.

http://gw2buildcraft.com/calculator/elementalist/

This isn’t a snarky reply, I just don’t feel like going back and loading everything up again, it takes a while.

It’s worth fiddling with to see what celestial gear does and doesn’t do when paired with other various gear types.

It’s iffy throwing in celestial gear with PVT and clerics gear. That’s where both dps and survivability losses can appear. If you want celestial to actually raise your damage more than PVT gear does, it seems that some choice berserker items are needed in the equation as well. Back slot being the best place to start with ascended backpieces offering 5% crit dmg vs 35 stats, the best tradeoff available atm on gear.

As for more celestial items being available later on where you could really load it up (and I’m not sure whether that actually works out, as your power would be very low, offseting the higher crit chance/damage to the point where the build would value more power by far the most) there’s also the possibility that ascended weapons/armor may not have celestial variants.

When considering bunker setups (or any setup really, but especially ones with hefty amounts of additional boon duration) there’s also might stacks to consider, fortunately the build calculator allows you to add stacks of might to your character so you can put down a reasonable average point as to where your character tends to be might wise.

From what I’ve seen, celestial items seem better used to add survivability to a glass cannon vs being used to add damage to a bunker, where bunkers can sometimes end up losing damage from celestial too. With heavy berserker setups that sub a few pieces of celestial in though, they’re able to maintain damage at a higher level subbing in 2 pieces of celestial vs 2 pieces of PVT gear.

It’s a neat toy and worth fiddling with. One thing it can’t really do for you is quantify how valuable the added condition damage is though. Lots of stuff to do on it, so you may well find combos of celestial gear that are viable which I didn’t.

(edited by Minion of Vey.4398)

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Posted by: Navzar.2938

Navzar.2938

I personally don’t like celestial gear because vitality is so important to eles due to our low hp pool, so I feel like a significant amount of it is needed. The major power from soldier’s gear also gives similar damage output, so I ended up going the more defensive route with decent damage, like many other people do. If I need more damage, I just mix in berserker’s gear in instead.

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Posted by: Vanillea.5764

Vanillea.5764

There is a reason why Celestial amulet is not very popular in spvp. Power scale with precision and crit dmg, toughness scale with vit and healing. Celestial gives all stat but not enough for each aspect. You will end up die before doing enough dmg. For a balance build in PvE or WvW, soldier gears + berserker accessories yield a better result than full Celestial

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Posted by: ThiBash.5634

ThiBash.5634

This isn’t a snarky reply, I just don’t feel like going back and loading everything up again, it takes a while.

Didn’t take it as such. You make some good points, especially regarding the low powered criticals.

The thing is, none of the stats seem worthless to the Elementalist. Even condition damage on a staff, while certainly not the end to all means, does get used a fair bit. The 5 points Arcana trait makes critical damage rather useful too. The rest speaks for itself.

And that makes it the optimal choice for me. I don’t like playing either bunker or glass cannon. And thus celestial seems to fit me quite nicely. However, I do get your points and I guess that in the end, the overall difference won’t be as large as I may have thought earlier.

There is a reason why Celestial amulet is not very popular in spvp.

For sPvP that may very well be true, however I’ve also noticed that the critical damage component of the Celestial Amulet is rather low. For the PvE versions, it’s much higher which causes the precision/critical damage part to be a lot more useful compared to power.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

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Posted by: ThiBash.5634

ThiBash.5634

Just done some calculations and as it turns out, both PVT and Celestial have roughly the same average damage. This however, includes the Celestial user to also use conditions. Hence if you choose to apply conditions only as an afterthought, PVT will give you more dps.

So ArenaNet did do their homework well. Both items perform the same role, and their performance is about equal. So the only real advantage to using Celestial Gear would be th magic find. As it should be, I guess.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

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Posted by: LordXy.4278

LordXy.4278

if both PVT and Celestial have the same damage output then wouldn’t it be better to use PVT ? because PVT gives you more toughness and vitality compared to using all stats accessories. If the dmage output is almost the same then it’s better to have more survivability.

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Posted by: Razor.6392

Razor.6392

PVT actually beats a build damage-wise?! (jk, they come on par)

what is this…

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

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Posted by: ThiBash.5634

ThiBash.5634

if both PVT and Celestial have the same damage output then wouldn’t it be better to use PVT ? because PVT gives you more toughness and vitality compared to using all stats accessories. If the dmage output is almost the same then it’s better to have more survivability.

Celestial gear also gives you healing power, which is more useful for long-term survival.

Wheter PVT outperforms Celestial depends on how much conditions you cause. For example, if you play D/D and mostly go for Air for your damage, then PVT would be better. But if you use Fire more often, you’ll also have a good chunk of damage in burning, so Celestial would be better.

The main point I wanted to make though, is that the dps difference is very small. Picking one or the other is unlikely to make the difference between winning or losing a fight. The most you can say, is that PVT will be slightly better at spiking/bursting, and Celestial is better at party support (due to the added healing power). But again, the difference is marginal.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

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Posted by: Razor.6392

Razor.6392

if both PVT and Celestial have the same damage output then wouldn’t it be better to use PVT ? because PVT gives you more toughness and vitality compared to using all stats accessories. If the dmage output is almost the same then it’s better to have more survivability.

Celestial gear also gives you healing power, which is more useful for long-term survival.

Wheter PVT outperforms Celestial depends on how much conditions you cause. For example, if you play D/D and mostly go for Air for your damage, then PVT would be better. But if you use Fire more often, you’ll also have a good chunk of damage in burning, so Celestial would be better.

The main point I wanted to make though, is that the dps difference is very small. Picking one or the other is unlikely to make the difference between winning or losing a fight. The most you can say, is that PVT will be slightly better at spiking/bursting, and Celestial is better at party support (due to the added healing power). But again, the difference is marginal.

in other words: both are good at doing no damage.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

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Posted by: ThiBash.5634

ThiBash.5634

in other words: both are good at doing no damage.

If you say so. At least they’re stronger than bunkers.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.