Advice for fighting warriors?
Use food. They are getting -93% duration on chills/cripples/immobs (yes, this is really stupid). Also, 2 in earth is going to be better for you for elemental shielding over zephyr’s boon. You might even consider taking hoelbrak runes, 4 in earth for geomancer’s freedom, and run the same -40% condi duration food to also have snare immunity. In wvw, this fight gets very hard if they have immunity to soft-cc, as that elminates one of your best defenses.
You aren’t going to make them eat your burst if they are good, b/c your burst is well telegraphed. Focus on dodging his hammer wombo-combo, and try to dps-him when he is in GS. In all honesty though, this matchup favors them: they mave more control, more damage, more defense, and more mobility so they can just kite away any time they get low.
You will find a LOT of wvw builds are really OP and d/d isn’t really able to keep up in wvw b/c it doesn’t have some combo that abuses broken runes/food. The roaming warrior build has a LOT of defense to go along with being able to do ~20% of your health with autos alone, while taking no more than 15% of his health if he eats your burst burning speed.
A superior sigil of doom in one of your daggers (poison on attunement swap) also helps in reducing the warriors sustain with healing signet.
Mondsucht [MS] – Kodash
Use food. They are getting -93% duration on chills/cripples/immobs (yes, this is really stupid). Also, 2 in earth is going to be better for you for elemental shielding over zephyr’s boon. You might even consider taking hoelbrak runes, 4 in earth for geomancer’s freedom, and run the same -40% condi duration food to also have snare immunity. In wvw, this fight gets very hard if they have immunity to soft-cc, as that elminates one of your best defenses.
You aren’t going to make them eat your burst if they are good, b/c your burst is well telegraphed. Focus on dodging his hammer wombo-combo, and try to dps-him when he is in GS. In all honesty though, this matchup favors them: they mave more control, more damage, more defense, and more mobility so they can just kite away any time they get low.
You will find a LOT of wvw builds are really OP and d/d isn’t really able to keep up in wvw b/c it doesn’t have some combo that abuses broken runes/food. The roaming warrior build has a LOT of defense to go along with being able to do ~20% of your health with autos alone, while taking no more than 15% of his health if he eats your burst burning speed.
There are some pretty broken ways you can build your df ele if you want too and if you properly burst its pretty hard to dodge (teleport) but almost all matchups in WvW favor the roaming warrior builds because they stack insane defense and high damage using toughness + vitality to power stat conversion.