Animations Brainstorm \\(^___^)//
For the Warhorn animations, for me the elementalist does not have to plow on it literally. I will try to make some drawings (warning: I am not an artist and your eye may bleed when you see it LOL).
As I said, bare with me and utilize your imagination to your fullest extent //(>____<)\\
I use pictures of my beautiful Elementalist and the preview of the Howler, threw them in paint and created a eye puncturing masterpiece.
Now here is my idea for the skill 4; instead of blowing the WH like everyone else, the WH will float on the left hand while the character pushes the element through the mouthpiece provoking the awesome roar of the WH.
I noticed that the skill 5 was an area of effect.
In air and water we saw an orb (air’s orb shot even more projectiles at the enemy while water was a moving area of effect the healed) but the earth and fire fields where both created by a twister.
For this one, I made another eye puncturing masterpiece. I used my beautiful Ele (once more) using the only skill that looks good of the Scepter (trident) and the Howler preview picture.
Here the elem trows the WH, notice the WH is looking up (mouthpiece on the floor), the WH would be spinning and the initial twister would come out from where the noise is generated from.
I know is work, but PLEASE Anet, don’t let the tempest get crappy animations like the Scepter… Or no more waving hands (like miss congeniality) for the Staff… PLEASE! I implore YOU!!! \\(;____;)\\
(This video made me laugh so much, but sets the mood LMAO!!!)
(edited by Jhoul.6923)
ALSO, all the overcharge looked really stiff and the Earth one… Uffff, it looked like a moving chess piece. Make him float on a slab of rock that does not touch the ground while the spikes come up as they do.