Any plans on Gust reliability? (Staff)

Any plans on Gust reliability? (Staff)

in Elementalist

Posted by: Alekt.5803

Alekt.5803

If you tried Gust since 15th of June 2013, you probably noticed how low the hit chance is. Actually. you probably missed 4 out of 5 of them because the target moved 1 centimeter.
If you hit, it means 2 things; either you were in melee with the target, or the target was not moving.

There is no way to cope with how bugged this ability is. It says 1200 range, I say 200 range (melee) because </you will not hit> otherwise.

So, I ask, after 11 month of this going on, are people in the balance aware of this. Is it okay to have such a bad accuracy on this spell? Do you plan to fix it?

Alerie Despins

Any plans on Gust reliability? (Staff)

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Posted by: Uhtameit.2413

Uhtameit.2413

It is an elementalist skill : high risk, low reward. Get used to it.

Also, Anet never comments on this subforum.

Any plans on Gust reliability? (Staff)

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Posted by: MightyMicah.7451

MightyMicah.7451

I remember reading something about a fix coming for that. I cannot provide a source, unfortunately, but I do believe they were going to try and make it hit more reliably.

This is that new sound. Ya’ll ain’t ready.

Any plans on Gust reliability? (Staff)

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Posted by: Tupi.2967

Tupi.2967

I hate that skill, i’d rather something like http://wiki.guildwars2.com/wiki/Illusionary_Wave i wold love that, and Staff wold be pretty strong.