Any success with a D/F roaming build?
Yes. It isn’t mobile enough. It’s a great dueling setup, though.
https://www.youtube.com/user/GW2FearGaming
(I don’t have much WvW experience. just sPvP)
Is the mobility really that big of an issue? it still has two gap closers, and has two anti-projectiles and a full on invuln, and two pseudo gap closers (ranged CC), before utilities, which can add a lot of mobility
I typically only do WvW. In my experience it doesn’t have enough burst nor mobility to be super successful.
Just about any dueling build can be good in a SPvP hot join, so yeah this is as well!
https://www.youtube.com/user/GW2FearGaming
As mentioned already, It’s really slow. With the build i use it on, i’m almost forced to slot signet of air on my bar. Expect to be forced to use the leap with magnetic grasp just to get what limited mobility you have. However in a roaming party, it’s a really efficient stomper.
I do use it for duels though with a lot of success.
[coVn] Witches I Chaotic Good
Fort Aspenwood
Oh yeah, access to swiftness is super weak, so I do take signet of air when running the build.
Fortunately, signet of air is also the best stun breaker, so I don’t mind in the slightest. (compare to the strictly inferior signet of shadows (thief))