Any viable D/F tempest build for wvw?
I literally cannot remember the last time I lost a 1v1 on d/f fresh air tempest in WvW, I’d call it pretty viable for roaming.
As for specific builds, well, that’s mine: d/f fresh air
At times I like to switch the cele trinkets for zerker though (more oomph on air overload). With all the protection, damage reduction & passive healing going on power builds basically can’t touch it, and since most all condi build players in WvW like to exploit full dire stats, diamond skin alone takes care of that.
When running with a group, switch to the tempest heal instead of restoration signet.
For zerging, use stone heart instead of diamond skin and rebound instead of FGS.
This build will most likely be trashed with upcoming balance patch though, as the new diamond skin won’t be able to deal with dire perplexity cheese anymore. Maybe ether renewal can save it, otherwise water line will get mandatory again.
And there is only one thing we say to Death: ‘Not today’.
-This is what i fear. Water comes back as mandatory for ele.
I typically run fresh air tempest (air, water, tempest) when I play, I don’t run dagger / focus. I prefer dagger / warhorn. Of course, I don’t roam alone, and I’m also running aura share.
Earth air tempest d/f should work out once the game is updated on the (26?). Mixing up DS with cdr of earth or stab on earth swap ontop of freash air / air overload spam your dps out put and abitly to keep moving should be a strong foces on the battle field. If soft movement cc is getting to you you give up heal on auras for -100% duration when overloading.
Though it seems foces is going to get an update so it may become even better after that.
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA