As a scepter/focus ele....

As a scepter/focus ele....

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Posted by: Senjun.8149

Senjun.8149

How am i suppose to bring down any warrior who heals 400 hp per second, takes minimum damage from my burst, basically uneffected by my conditions and CC and can stun me for 6 seconds almost every 8 seconds of being free?

Tips? Or do i just roll over and die? Because for whatever reason this type of warriors burst is also 4 times greater than mine and 50 times more reliable as i only have a 2 second knockdown with a 50 sec cd to hold some1 down to get some good damage off.

(edited by Senjun.8149)

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Posted by: Excalibur.9748

Excalibur.9748

i’m wondering this too.

All is vain.

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Posted by: TGSlasher.1458

TGSlasher.1458

How am i suppose to bring down any warrior who heals 400 hp per second, takes minimum damage from my burst, basically uneffected by my conditions and CC and can stun me for 6 seconds almost every 8 seconds of being free?

Tips? Or do i just roll over and die? Because for whatever reason this type of warriors burst is also 4 times greater than mine and 50 times more reliable as i only have a 2 second knockdown with a 50 sec cd to hold some1 down to get some good damage off.

Build?

I generally use Gale into dragons tooth (hope for no lag) then follow with phoenix. Interrupt their heal with comet or poison and then use the blinds as survival (3 in total). As soon as I can get back into fire I go with a signet of earth into dragons tooth (so long as the warrior has waisted his berserker stance). Keep on the move, don’t ever stop. Finally Lightning Flash, this will get you out of trouble when the doodoo hits the fan

My burst build is:
10 30 10 20 0 (10 in fire for 10% condition duration, enough to land a DT off earth sig)
-or-
0 30 10 20 10 (2x lyssa runes for above reason)

Slasher Sladorian – Charr Warrior – [DECM] | Sea of Sorrows
Sophea Sladorian – Charr Ranger – [DECM] | Sea of Sorrows
Sophea Of Elements – Human Elementalist – [DECM] | Sea of Sorrows

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Posted by: Zenith.7301

Zenith.7301

Warriors are one of the most potent 1v1 builds if they spec for it, it’s just the warrior whine has made it seem as if they’re this hopelessly bad class.

They only really suffer in teamfights, and the class that gives them most trouble is s/d thieves, and that’s because S/D thieves have enough evades to dominate the fight.

Warrior damage has always been kittened, what kept them off the radar is their uptime on targets due to being focused early. Nothing hits harder than a warrior barring a might stack backstab thief, though.

Both classes don’t fare as well in team fights and as such they receive less attention than the classes that do.

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Posted by: scerevisiae.1972

scerevisiae.1972

Don’t use focus for starters.

downed state is bad for PVP

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Posted by: Lunar Corporation.5720

Lunar Corporation.5720

earth 5, two awesome blinds earth 3 and air 3, in addition to that knock back… if you see immunity to conditions on the warrior wait 8 seconds before laying conditions down and use earthen armor. storm glyph in earth is useful too. GL

Just call me Lunar

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Posted by: Senjun.8149

Senjun.8149

Tried some things mentioned here and still nothing. Any other class (except most thieves) i seem to stand somewhat of a chance against with enough skill. But warriors who deal insane damage, have insane healing (400 per second what!) and great damage tolerance, I can burst them to 70%, but with such low sustained damage as S/F ele they shoot right back up and keep me on my toes the entire fight up to the point i lose.

Why does water 2 even exist may i ask? 1 sec cast time for a small aoe that takes 2 seconds to detonate for damage that’s equivalent to a base burn tick?

(edited by Senjun.8149)

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Posted by: Senjun.8149

Senjun.8149

Don’t use focus for starters.

I actually fair very well using focus, it gives me extra survivability which i find very usefull after anet decided to nerf mist form + ether renewal.

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Posted by: Senjun.8149

Senjun.8149

Hint: you’re an elementalist
you’ve been re-constructed to lose in every possible situation

It does sometimes seem like that’s what Anet is trying to do lol 1 more nerf and I’ll believe it.

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Posted by: Senjun.8149

Senjun.8149

How am i suppose to bring down any warrior who heals 400 hp per second, takes minimum damage from my burst, basically uneffected by my conditions and CC and can stun me for 6 seconds almost every 8 seconds of being free?

Tips? Or do i just roll over and die? Because for whatever reason this type of warriors burst is also 4 times greater than mine and 50 times more reliable as i only have a 2 second knockdown with a 50 sec cd to hold some1 down to get some good damage off.

Build?

I generally use Gale into dragons tooth (hope for no lag) then follow with phoenix. Interrupt their heal with comet or poison and then use the blinds as survival (3 in total). As soon as I can get back into fire I go with a signet of earth into dragons tooth (so long as the warrior has waisted his berserker stance). Keep on the move, don’t ever stop. Finally Lightning Flash, this will get you out of trouble when the doodoo hits the fan

My burst build is:
10 30 10 20 0 (10 in fire for 10% condition duration, enough to land a DT off earth sig)
-or-
0 30 10 20 10 (2x lyssa runes for above reason)

On one of these wars you’ll be lucky if the initial combo burst takes away more than 80% hp, regenerating 400hp per second (while we wait to burst again) will get them to about 90-98% hp minimum while our weak sustained damage puts scratches on their armor.

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Posted by: Blaine Tog.8304

Blaine Tog.8304

Don’t use focus for starters.

I actually fair very well using focus, it gives me extra survivability which i find very usefull after anet decided to nerf mist form + ether renewal.

Ok, but it’s not giving you enough damage for this matchup.

I main Ele and Necro, though I have an alt of each profession at level 80.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.

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Posted by: TGSlasher.1458

TGSlasher.1458

So, rebuilding my S/F last night, I was running a pretty funny build:
20 15 10 15 10

I could take down Bow / Sword Shield Warriors, Most of your other warriors (condition and burst based). The only 2 I had troubles with were the Asura Sword Shield / Hammer because I couldn’t see the hammer till it was too late. And a regen with banners regen based warrior, that was an infinite fight and we bother gave up after 3 mins.

The only classes I have problems with are:
Rangers with spirits and Mesmers. Thieves to an extent.
Rangers because they don’t die and you waist half the fight taking out their kitten spirits.

Mesmers because they stealth to much and if you play S/F a lot you will notice the lack of vs stealth tools it has (compared to d/d anyways). The stealthing combined with their pets that do more damage then they do

Thieves aren’t to much of a problem just a stupid an boring fight as I see the Invulnerable above my character 6 times while the spam away in stealth and I wait for phoenix to come of cd. Usually I just stand still and spam auto attack till I can imob them for a nice DT to the face.

Haven’t had a chance to vs guardian yet, seems to be a lack of them in the 1v1 scene. Neckros aren’t much of a problem, neither are engies. They are fun fights though. Warriors are a fun fight as well, though the ones with double regen (banners and signet) are over the top at defence (esp with soldiers rune lol). But it means they can’t dint my armour and I can’t hurt them too much.

If you run full glass cannon, expect to do less damage then other classes while still being relatively as weak as they are. If you come up against a tank warrior, just leave it alone and move along.

Slasher Sladorian – Charr Warrior – [DECM] | Sea of Sorrows
Sophea Sladorian – Charr Ranger – [DECM] | Sea of Sorrows
Sophea Of Elements – Human Elementalist – [DECM] | Sea of Sorrows

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Posted by: Senjun.8149

Senjun.8149

So, rebuilding my S/F last night, I was running a pretty funny build:
20 15 10 15 10

I could take down Bow / Sword Shield Warriors, Most of your other warriors (condition and burst based). The only 2 I had troubles with were the Asura Sword Shield / Hammer because I couldn’t see the hammer till it was too late. And a regen with banners regen based warrior, that was an infinite fight and we bother gave up after 3 mins.

The only classes I have problems with are:
Rangers with spirits and Mesmers. Thieves to an extent.
Rangers because they don’t die and you waist half the fight taking out their kitten spirits.

Mesmers because they stealth to much and if you play S/F a lot you will notice the lack of vs stealth tools it has (compared to d/d anyways). The stealthing combined with their pets that do more damage then they do

Thieves aren’t to much of a problem just a stupid an boring fight as I see the Invulnerable above my character 6 times while the spam away in stealth and I wait for phoenix to come of cd. Usually I just stand still and spam auto attack till I can imob them for a nice DT to the face.

Haven’t had a chance to vs guardian yet, seems to be a lack of them in the 1v1 scene. Neckros aren’t much of a problem, neither are engies. They are fun fights though. Warriors are a fun fight as well, though the ones with double regen (banners and signet) are over the top at defence (esp with soldiers rune lol). But it means they can’t dint my armour and I can’t hurt them too much.

If you run full glass cannon, expect to do less damage then other classes while still being relatively as weak as they are. If you come up against a tank warrior, just leave it alone and move along.

This describes me pretty well aswell.

Mesmers… they just need to kite and spam invis till phantasms down you. Meanwhile were using abilities and dodging all over the place trying to time the perfect combos looking like jet lee but it’s usually of no use.

Thieves- Zerker thieves give me a problem, can usually down me after i blow all my cd’s, I typically can’t kill them because 70% of the time they are invis and other 30% they doing such high dmg im more concerned about staying alive, sometimes i get lucky. Other thieves can’t rly kill me and I can’t kill their stealth spamming selves either usually.

Warriors- I do ok against most types of warriors that aren’t a tank and don’t use healing signet.

Guardians- I typically can’t kill guardians, they heal for to much at once and usually over time. My burst will get them lowish but my sustained damage is just to weak to be a threat. The good news is they usually can’t kill me either.

Rangers- I dominate basically all types of rangers, putting 100% effort into a fight a ranger has yet to beat me.

All other professions basically 50-50 but in saying this trying to be as non-bias as possible. It seems like wars,mesmers and thieves are the best for pvp atm and Mesmers are the true jack of all trades.

I’d also like to add playing S/F ele is the hardest thing in gw2 I’ve ever played. Extremely challenging, but also at the moment in my opinion with enough skill more rewarding than DD.

I don’t like it when I see a profession who can play in a lazy sloppy manner and still beat me just because that profession is far superior to what I play. At the moment warriors healing signet/stuns just seem like the most skill-less excuse of a pvp build to me.

(edited by Senjun.8149)

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Posted by: TGSlasher.1458

TGSlasher.1458

Technically the Hammer stuns require some skill to land, as the tell is pretty high. However, Asura characters with hammer have a huge advantage as you can’t even tell they have a hammer. Going from a Human Male with a huge candy cane to an Asura with a small mace … wait no that’s a hammer.

Mesmers are just stupid in 1v1 fights. Stealth trolol deal with my pests. And condition mesmers are very though to fight, if you hit their clones they actually die, covering you in death. Unlike the other mesmers who’s pests have more hp and deal more damage then they do, while they play hop-scotch in the corner. The most fun fights I’ve ever had was D/D cannon v D/D bunker (me being the cannon and the victor after a good 5 minute fight) and a S/F signet build vs a Mesmer without stealth.

I hate stealth so much that I hardly use it on my thief. I’m able to dodge 5-6 times in a row adding stealth would just be stupidly OP for my build. I use Cloack and Dagger into steal to setup my pistol stealth move, that is the entirety of the stealth on that build. Me and my friend (he created the build) use it to troll people in 5v5s. Fighting another thief with it, the lols when you win most of the time and they spend half the fight stealthed. Nothing more fun the whipping around the field (dodging) as an Asura.

Slasher Sladorian – Charr Warrior – [DECM] | Sea of Sorrows
Sophea Sladorian – Charr Ranger – [DECM] | Sea of Sorrows
Sophea Of Elements – Human Elementalist – [DECM] | Sea of Sorrows

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Posted by: Quinti.5204

Quinti.5204

When you encounter a warrior that self-heals like crazy, just tuck your tails between your legs and run the opposite direction.

There’s absolutely no chance of winning a 1v1 against a war that has an insane passive heal, be it (us ele’s) using d/d, s/d, s/f… and you’re screwed if you use staff. lol

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Posted by: Senjun.8149

Senjun.8149

When you encounter a warrior that self-heals like crazy, just tuck your tails between your legs and run the opposite direction.

There’s absolutely no chance of winning a 1v1 against a war that has an insane passive heal, be it (us ele’s) using d/d, s/d, s/f… and you’re screwed if you use staff. lol

Sadly this is what it’s starting to seem like, unless the war is full zerker i just can’t seem to scratch their armor.

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Posted by: Nikkinella.8254

Nikkinella.8254

Don’t you love how we were considered OP in the past for our healing even though we could never kill anyone in that spec and only run away, and now warriors do it better than we did in the past and inflict exponentially more damage than we can as well? I still think they just have a big wheel with nerfs written on it that they spin around and throw darts at it while blindfolded. That’s how they balance classes in this game.

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Posted by: Truebanana.5936

Truebanana.5936

I did an over 30 minutes duel agaisnt a good warrior with that build 2 days ago. None of us died, but i don’t think it’s possible to kill that kind of warrior with something else as S/D with an elementalist.
He was crying because i wasn’t doing enough dmg (I don’t have any decent burst with D/F, i fight and win by interupting heal with a good timing, so i couldn’t outdamage his heal/regen most of time, never took more than 70% of his hp) and i had no chance to kill him + i was supposed to have a boring build, so like his, because when he couldn’t stunlock me, he had nothing else to fight with … like me without my interupt or while i’m not being able to fight at close range :p

Truebanana [Opt] Solo roaming D/F Elementalist on Augury Rock
Dolcebanana [Opt] Solo roaming D/F Elementalist twink lvl 60 on Augury Rock
http://www.youtube.com/watch?v=a3xj7suly_U

(edited by Truebanana.5936)

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Posted by: BlackBeard.2873

BlackBeard.2873

I actually asked warriors themselves about this build:

https://forum-en.gw2archive.eu/forum/professions/warrior/How-to-fight-the-skullcrack-build

The only true weakness is to stack a couple of professions that can condi-bomb the warrior, as the build can only cleanse with burst, and can only be crippled/controlled at all by a +condi build. Unfortunatly, we don’t have any way to properly condi-bomb these guys. My best suggestion to try is to use doom sigil, as that is the only way for us to ever have a chance to mitigate the insane healing of this build. I haven’t tried that strategy though.

The real problem with this warrior build is that it is too strong vs. control (like out -98% duration build is as well) b/c of the stupid -40% condi duration food. Without that, you could kite him while your pwr+burning/bleeds wore him down.

The other problem, is that we are not on-par with other classes right now. Our damage is near the worst, and our sustain is lower-tier after nerfing all utils. Our mobility is also pretty bad too. I expect it to take another hit when they nerf FGS. At least we have an all-out, blow everything (including utils) that can one-shot (more like 10 shot) people quickly if they aren’t this tanky/don’t respond. That build is also 1-tick pony.

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Posted by: Nikkinella.8254

Nikkinella.8254

I’ve actually managed to kill one of them. Poison seems to help a lot. Do enough burst and then pop reaper of grenth and keep the pressure on them. That seems to work, but they’re still a pain. It kind of irritates me that so many warriors are using this build now actually. Months ago I was using basically the same build and posted it on a thread where warriors where whining as usual about not having enough sustain even though they have way more than enough if they spec for something besides being zerkers. And I was basically mocked and told the build sucked and i’d never kill anyone with a crappy bleed/regen build and it’s zerker or gtfo. Now everyone is using something similar. Idiots.

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Posted by: lmaogg.7325

lmaogg.7325

most skills for ele are useless/underpowered.
direct damage, every other class does it better/easier
condition damage, even my warrior does it better
support/healing , my cleric guardian does it better
conclusion : eles are bad.

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Posted by: Nikkinella.8254

Nikkinella.8254

^Sad but true. Whatever we can do, other classes can do it exponentially better with a fraction of the effort.