Attack Speed issues
The question is: Is the time listed in the tool tip mean to specify the attack rate and not just the activation time?
Patch notes in the not too distant future:
- ALL CLASSES: updated tooltips to accurately represent the recast time, going to drink kittentails with the PR team later.
Once proud member of Extraordinary Gentlemen [EXG]{DESO4LIFE}
The question is: Is the time listed in the tool tip mean to specify the attack rate and not just the activation time?
No, it specifies only the activation time, not the overall recast. The problem with this is that the recast varies from weapon to weapon with the power of the skills seems to be based on activation speed, not taking into account recovery time , so the activation speed gives you very little real indication of what the attack speed is.
The Mesmer’ s Greatsword has no recovery time, so the 11/4 activation speed is exactly how fast the recast is. In the case of the Elementalist’s Staff, the recast on each of the #1s is about 1.4 seconds, slower than the Mesmer’s greatsword, even though the activation speed on the skills shows to be much faster. Additionally, the recast for Water, Air, and Earth should be faster than they recast for Fire, even though they actually aren’t.
There is something off about the GCD/attack animations and how they play with auto-attack #1 skills. This needs to be thoroughly investigated and fixed.