Attempt at balanced D/D build
As a D/D ele personally I think you have to much crit chance. I think this becauseI know you can have perma fury and anything over 30% crit chance naturally is a waste. For your build I would change the zerker dagger for another PVT Dagger to keep the high power. I would also Change you Knight accessory to a Caviler one to keep the toughness but at Crit dmg, which is very important in a D/D build. Also changing your top and bottom from knight’s to PVT in your armor will add more power while keeping the defense. After the the changes you go down to a 33% crit chance which by it self without perma fury (which D/D Ele’s have) is good enough in it self.
But for your starting build it is overall very nice if it fits your play style.
Elementalist
#Ele
Thanks for the feedback! This is not a starting build, it’s more that I’ve reached a point where I want to maximize what I can get from the ascended gear I’ll get and such. Below is the revised build with your suggestions to equipment changes and some changes to the food as well. Seems more survivable now, and with much higher power, at the expense of some crit chance ofc.