Attunement Focus

Attunement Focus

in Elementalist

Posted by: ThiBash.5634

ThiBash.5634

What would you think of a trait like this for each attunement:

Fire Mastery
Your fire attunement skills recharge 20% faster.
Recharge of fire attunement is reduced by 50% (minimum of 1 second).
Recharge of other attunements is increased by 20%.

Would you like traits like this or do you think they wouldn’t work?

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Attunement Focus

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Posted by: LexIcon.2819

LexIcon.2819

No.

We would lose the variabilty we have.

Although I’ve been thinking about it lately and a focus on two attuments at a time (firewater, airearth, any combinations of two) and making them stronger somehow would be quite nice. You wouldnt lose the entire cast and it would be up to you what you choose. Focusing only on one attument is too strict

Attunement Focus

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Posted by: ThiBash.5634

ThiBash.5634

No.

We would lose the variabilty we have.

Well, that’s the idea behind it actually. It would allow those that want to focus on a single attunement to do so, while those that don’t want to can simply not use the trait and keep their build the way it works now.

Although I’ve been thinking about it lately and a focus on two attuments at a time (firewater, airearth, any combinations of two) and making them stronger somehow would be quite nice. You wouldnt lose the entire cast and it would be up to you what you choose. Focusing only on one attument is too strict

With 70 trait points, you could get 2 of these traits for 2 attunements, and focus on those. Keep in mind the actual numbers aren’t important, they’re just an example.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

Attunement Focus

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Posted by: The Game Slayer.7632

The Game Slayer.7632

This is an amazing idea IMO. +1. I love it.

I am a teef
:)

Attunement Focus

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

You are forgetting that we dont really have 70 trait points to spend. This is because we are pretty forced into certain trait lines, even if they are not what we plan on doing. For example – Water is pretty much a must for at least 10, personally i go 20 for the healing Power and the Vitality. Earth and Arcana can be pretty much must traitlines as well.

Then you have the fact that the trainlines already pretty much have “must” have traits as well.

Fire – rarely see anyone with it so no idea
Air – Fresh Air, Bolt to The Heart, Inscription, Zepyr’s Boon, Air Trainning
Earth – Signet Mastery, Earth’s Embrace, Elemental Shielding, Strength of Stone, Rock Solid, Geomancer’s Freedom, Diamond Skin, Written In Stone
Water – Soothing Wave, Soothing Disruption, Cleansing Wave, Cleansing Water, Powerful Aura
Arcana – Arcane Mastery, Renewing Stamina, Blasting Staff, Elemental Attunement, Evasive Arcana, Elemental Surge

thats just some of them – what one would you replace?
Some of these really could become part of the class as a whole to free up space but until then i don’t think they could be taken without losing another key trait.

Attunement Focus

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Posted by: ThiBash.5634

ThiBash.5634

You have some good points Ash. Personally, I’d probably stick with the current builds instead of focusing on a single attunement. There have been multiple requests for being able to make single attunement eles and I figured that this could feel a need. I could see it work for some builds (especially the fire nuker).

However, your point is valid. I think the main issue however is that attunements simply aren’t very viable ‘on their own’. It’s only when you combine them that they become useful.

Thanks for your feedback, I’ll give this some more thought.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

Attunement Focus

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

I would rather see a Trait that decreases the cool down of ALL weapon skills myself, Make it a grand master and 50% and i would be sold. Though again, you would be losing something.

I think the best way for it would be to move Evasive Arcana, split it up and have each affect as part of the 5point traits and then add a new trait in Arcana at Grandmaster for the all in 1 weapon cool down reduction.